Title: [281827] trunk/Source/WebCore
- Revision
- 281827
- Author
- [email protected]
- Date
- 2021-08-31 15:50:45 -0700 (Tue, 31 Aug 2021)
Log Message
[GStreamer] Fix deadlock tearing down pipeline when using fallback sink
https://bugs.webkit.org/show_bug.cgi?id=229619
Patch by Thibault Saunier <[email protected]> on 2021-08-31
Reviewed by Xabier Rodriguez-Calvar.
Whenever GstGL is disabled for whatever reason the fallback sink might
be used and cancelling repaint need to be taken into account in any case.
* platform/graphics/gstreamer/MediaPlayerPrivateGStreamer.cpp:
(WebCore::MediaPlayerPrivateGStreamer::cancelRepaint):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (281826 => 281827)
--- trunk/Source/WebCore/ChangeLog 2021-08-31 22:46:05 UTC (rev 281826)
+++ trunk/Source/WebCore/ChangeLog 2021-08-31 22:50:45 UTC (rev 281827)
@@ -1,3 +1,16 @@
+2021-08-31 Thibault Saunier <[email protected]>
+
+ [GStreamer] Fix deadlock tearing down pipeline when using fallback sink
+ https://bugs.webkit.org/show_bug.cgi?id=229619
+
+ Reviewed by Xabier Rodriguez-Calvar.
+
+ Whenever GstGL is disabled for whatever reason the fallback sink might
+ be used and cancelling repaint need to be taken into account in any case.
+
+ * platform/graphics/gstreamer/MediaPlayerPrivateGStreamer.cpp:
+ (WebCore::MediaPlayerPrivateGStreamer::cancelRepaint):
+
2021-08-31 Sihui Liu <[email protected]>
REGRESSION (r281771): ASSERTION FAILED: !m_deletionHasBegun under WebCore::Permissions::~Permissions()
Modified: trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamer.cpp (281826 => 281827)
--- trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamer.cpp 2021-08-31 22:46:05 UTC (rev 281826)
+++ trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamer.cpp 2021-08-31 22:50:45 UTC (rev 281827)
@@ -3136,7 +3136,7 @@
//
// This function is also used when destroying the player (destroying parameter is true), to release the gstreamer thread from
// m_drawCondition and to ensure that new triggerRepaint calls won't wait on m_drawCondition.
- if (!m_canRenderingBeAccelerated) {
+ if (m_isUsingFallbackVideoSink) {
Locker locker { m_drawLock };
m_drawTimer.stop();
m_isBeingDestroyed = destroying;
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