Branch: refs/heads/main Home: https://github.com/WebKit/WebKit Commit: 4ca89ddeb5a2a28a9cfdb1e3bdd2891c79930b51 https://github.com/WebKit/WebKit/commit/4ca89ddeb5a2a28a9cfdb1e3bdd2891c79930b51 Author: Kimmo Kinnunen <kkinnu...@apple.com> Date: 2023-03-23 (Thu, 23 Mar 2023)
Changed paths: M LayoutTests/TestExpectations M LayoutTests/platform/ios/TestExpectations M Source/WebCore/html/canvas/WebGL2RenderingContext.h M Source/WebCore/html/canvas/WebGL2RenderingContext.idl M Source/WebCore/html/canvas/WebGLRenderingContext.idl M Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp M Source/WebCore/html/canvas/WebGLRenderingContextBase.h Log Message: ----------- OffscreenCanvas does not work as TexImageSource in WebGL https://bugs.webkit.org/show_bug.cgi?id=253886 rdar://106700463 Reviewed by Matt Woodrow. Add texImageSource overload for OffscreenCanvas. Later on the Context2D, WebGL and OffscreenCanvas codepaths could be unified and made faster. * Source/WebCore/html/canvas/WebGL2RenderingContext.h: * Source/WebCore/html/canvas/WebGL2RenderingContext.idl: * Source/WebCore/html/canvas/WebGLRenderingContext.idl: * Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp: (WebCore::WebGLRenderingContextBase::texImageSource): (WebCore::WebGLRenderingContextBase::validateOffscreenCanvas): * Source/WebCore/html/canvas/WebGLRenderingContextBase.h: * LayoutTests/TestExpectations: Explicitly add pass on tests that would timeout with OffscreenCanvas not working correctly. Canonical link: https://commits.webkit.org/262009@main _______________________________________________ webkit-changes mailing list webkit-changes@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-changes