Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: baa3a7fc959adc64f4cf77ee5319a3266461d54a
https://github.com/WebKit/WebKit/commit/baa3a7fc959adc64f4cf77ee5319a3266461d54a
Author: Tadeu Zagallo <[email protected]>
Date: 2023-10-16 (Mon, 16 Oct 2023)
Changed paths:
M Source/WebGPU/WGSL/GlobalVariableRewriter.cpp
M Source/WebGPU/WGSL/MangleNames.cpp
M Source/WebGPU/WGSL/WGSL.h
M Source/WebGPU/WebGPU/Pipeline.mm
M Source/WebGPU/WebGPU/ShaderModule.mm
Log Message:
-----------
[WGSL] Fix argument buffer generation when using explicit layouts
https://bugs.webkit.org/show_bug.cgi?id=262956
rdar://116739149
Reviewed by Dan Glastonbury and Mike Wyrzykowski.
Originally, the global rewriter was written with only auto layouts in mind, so
it
always generated a new layout instead of consulting the user-provided layout
when
there is one. The biggest change required was in `insertStructs`, where we
either
use the information we discovered about which globals are used to create the
argument buffer structs, or the new path, where we use the user-provided bind
group
layouts to generate the same structs.
* Source/WebGPU/WGSL/GlobalVariableRewriter.cpp:
(WGSL::RewriteGlobalVariables::RewriteGlobalVariables):
(WGSL::RewriteGlobalVariables::run):
(WGSL::RewriteGlobalVariables::collectGlobals):
(WGSL::RewriteGlobalVariables::visitEntryPoint):
(WGSL::RewriteGlobalVariables::determineUsedGlobals):
(WGSL::RewriteGlobalVariables::insertStructs):
(WGSL::RewriteGlobalVariables::createArgumentBufferEntry):
(WGSL::RewriteGlobalVariables::finalizeArgumentBufferStruct):
(WGSL::RewriteGlobalVariables::insertParameters):
* Source/WebGPU/WGSL/MangleNames.cpp:
(WGSL::NameManglerVisitor::run):
* Source/WebGPU/WGSL/WGSL.h:
* Source/WebGPU/WebGPU/ShaderModule.mm:
(WebGPU::ShaderModule::convertPipelineLayout):
Canonical link: https://commits.webkit.org/269392@main
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