Branch: refs/heads/main Home: https://github.com/WebKit/WebKit Commit: c9354bc74322940912c8e4a0143a4c35019a6fc8 https://github.com/WebKit/WebKit/commit/c9354bc74322940912c8e4a0143a4c35019a6fc8 Author: Chris Dumez <cdu...@apple.com> Date: 2024-01-22 (Mon, 22 Jan 2024)
Changed paths: M Source/WebCore/Modules/webxr/WebXROpaqueFramebuffer.cpp M Source/WebCore/html/OffscreenCanvas.cpp M Source/WebCore/html/canvas/ANGLEInstancedArrays.cpp M Source/WebCore/html/canvas/EXTBlendMinMax.cpp M Source/WebCore/html/canvas/EXTClipControl.cpp M Source/WebCore/html/canvas/EXTColorBufferFloat.cpp M Source/WebCore/html/canvas/EXTColorBufferHalfFloat.cpp M Source/WebCore/html/canvas/EXTConservativeDepth.cpp M Source/WebCore/html/canvas/EXTDepthClamp.cpp M Source/WebCore/html/canvas/EXTDisjointTimerQuery.cpp M Source/WebCore/html/canvas/EXTDisjointTimerQueryWebGL2.cpp M Source/WebCore/html/canvas/EXTFloatBlend.cpp M Source/WebCore/html/canvas/EXTFragDepth.cpp M Source/WebCore/html/canvas/EXTPolygonOffsetClamp.cpp M Source/WebCore/html/canvas/EXTRenderSnorm.cpp M Source/WebCore/html/canvas/EXTShaderTextureLOD.cpp M Source/WebCore/html/canvas/EXTTextureCompressionBPTC.cpp M Source/WebCore/html/canvas/EXTTextureCompressionRGTC.cpp M Source/WebCore/html/canvas/EXTTextureFilterAnisotropic.cpp M Source/WebCore/html/canvas/EXTTextureMirrorClampToEdge.cpp M Source/WebCore/html/canvas/EXTTextureNorm16.cpp M Source/WebCore/html/canvas/EXTsRGB.cpp M Source/WebCore/html/canvas/KHRParallelShaderCompile.cpp M Source/WebCore/html/canvas/NVShaderNoperspectiveInterpolation.cpp M Source/WebCore/html/canvas/OESDrawBuffersIndexed.cpp M Source/WebCore/html/canvas/OESElementIndexUint.cpp M Source/WebCore/html/canvas/OESFBORenderMipmap.cpp M Source/WebCore/html/canvas/OESSampleVariables.cpp M Source/WebCore/html/canvas/OESShaderMultisampleInterpolation.cpp M Source/WebCore/html/canvas/OESStandardDerivatives.cpp M Source/WebCore/html/canvas/OESTextureFloat.cpp M Source/WebCore/html/canvas/OESTextureFloatLinear.cpp M Source/WebCore/html/canvas/OESTextureHalfFloat.cpp M Source/WebCore/html/canvas/OESTextureHalfFloatLinear.cpp M Source/WebCore/html/canvas/OESVertexArrayObject.cpp M Source/WebCore/html/canvas/WebGL2RenderingContext.cpp M Source/WebCore/html/canvas/WebGLBuffer.cpp M Source/WebCore/html/canvas/WebGLClipCullDistance.cpp M Source/WebCore/html/canvas/WebGLColorBufferFloat.cpp M Source/WebCore/html/canvas/WebGLCompressedTextureASTC.cpp M Source/WebCore/html/canvas/WebGLCompressedTextureETC.cpp M Source/WebCore/html/canvas/WebGLCompressedTextureETC1.cpp M Source/WebCore/html/canvas/WebGLCompressedTexturePVRTC.cpp M Source/WebCore/html/canvas/WebGLCompressedTextureS3TC.cpp M Source/WebCore/html/canvas/WebGLCompressedTextureS3TCsRGB.cpp M Source/WebCore/html/canvas/WebGLDebugShaders.cpp M Source/WebCore/html/canvas/WebGLDefaultFramebuffer.cpp M Source/WebCore/html/canvas/WebGLDepthTexture.cpp M Source/WebCore/html/canvas/WebGLDrawBuffers.cpp M Source/WebCore/html/canvas/WebGLDrawInstancedBaseVertexBaseInstance.cpp M Source/WebCore/html/canvas/WebGLFramebuffer.cpp M Source/WebCore/html/canvas/WebGLMultiDraw.cpp M Source/WebCore/html/canvas/WebGLMultiDrawInstancedBaseVertexBaseInstance.cpp M Source/WebCore/html/canvas/WebGLPolygonMode.cpp M Source/WebCore/html/canvas/WebGLProgram.cpp M Source/WebCore/html/canvas/WebGLProvokingVertex.cpp M Source/WebCore/html/canvas/WebGLQuery.cpp M Source/WebCore/html/canvas/WebGLRenderSharedExponent.cpp M Source/WebCore/html/canvas/WebGLRenderbuffer.cpp M Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp M Source/WebCore/html/canvas/WebGLRenderingContextBase.h M Source/WebCore/html/canvas/WebGLSampler.cpp M Source/WebCore/html/canvas/WebGLShader.cpp M Source/WebCore/html/canvas/WebGLStencilTexturing.cpp M Source/WebCore/html/canvas/WebGLSync.cpp M Source/WebCore/html/canvas/WebGLTexture.cpp M Source/WebCore/html/canvas/WebGLTimerQueryEXT.cpp M Source/WebCore/html/canvas/WebGLTransformFeedback.cpp M Source/WebCore/html/canvas/WebGLUtilities.cpp M Source/WebCore/html/canvas/WebGLUtilities.h M Source/WebCore/html/canvas/WebGLVertexArrayObject.cpp M Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.cpp M Source/WebCore/html/canvas/WebGLVertexArrayObjectOES.cpp Log Message: ----------- Make sure we protect the GraphicsContextGL before calling its member functions https://bugs.webkit.org/show_bug.cgi?id=267856 Reviewed by Darin Adler. * Source/WebCore/Modules/webxr/WebXROpaqueFramebuffer.cpp: (WebCore::WebXROpaqueFramebuffer::~WebXROpaqueFramebuffer): (WebCore::WebXROpaqueFramebuffer::startFrame): (WebCore::WebXROpaqueFramebuffer::endFrame): (WebCore::WebXROpaqueFramebuffer::setupFramebuffer): * Source/WebCore/html/OffscreenCanvas.cpp: (WebCore::OffscreenCanvas::transferToImageBitmap): * Source/WebCore/html/canvas/ANGLEInstancedArrays.cpp: (WebCore::ANGLEInstancedArrays::ANGLEInstancedArrays): * Source/WebCore/html/canvas/EXTBlendMinMax.cpp: (WebCore::EXTBlendMinMax::EXTBlendMinMax): * Source/WebCore/html/canvas/EXTClipControl.cpp: (WebCore::EXTClipControl::EXTClipControl): (WebCore::EXTClipControl::clipControlEXT): * Source/WebCore/html/canvas/EXTColorBufferFloat.cpp: (WebCore::EXTColorBufferFloat::EXTColorBufferFloat): * Source/WebCore/html/canvas/EXTColorBufferHalfFloat.cpp: (WebCore::EXTColorBufferHalfFloat::EXTColorBufferHalfFloat): * Source/WebCore/html/canvas/EXTConservativeDepth.cpp: (WebCore::EXTConservativeDepth::EXTConservativeDepth): * Source/WebCore/html/canvas/EXTDepthClamp.cpp: (WebCore::EXTDepthClamp::EXTDepthClamp): * Source/WebCore/html/canvas/EXTDisjointTimerQuery.cpp: (WebCore::EXTDisjointTimerQuery::EXTDisjointTimerQuery): (WebCore::EXTDisjointTimerQuery::deleteQueryEXT): (WebCore::EXTDisjointTimerQuery::isQueryEXT): (WebCore::EXTDisjointTimerQuery::beginQueryEXT): (WebCore::EXTDisjointTimerQuery::endQueryEXT): (WebCore::EXTDisjointTimerQuery::queryCounterEXT): (WebCore::EXTDisjointTimerQuery::getQueryEXT): (WebCore::EXTDisjointTimerQuery::getQueryObjectEXT): * Source/WebCore/html/canvas/EXTDisjointTimerQueryWebGL2.cpp: (WebCore::EXTDisjointTimerQueryWebGL2::EXTDisjointTimerQueryWebGL2): (WebCore::EXTDisjointTimerQueryWebGL2::queryCounterEXT): * Source/WebCore/html/canvas/EXTFloatBlend.cpp: (WebCore::EXTFloatBlend::EXTFloatBlend): * Source/WebCore/html/canvas/EXTFragDepth.cpp: (WebCore::EXTFragDepth::EXTFragDepth): * Source/WebCore/html/canvas/EXTPolygonOffsetClamp.cpp: (WebCore::EXTPolygonOffsetClamp::EXTPolygonOffsetClamp): (WebCore::EXTPolygonOffsetClamp::polygonOffsetClampEXT): * Source/WebCore/html/canvas/EXTRenderSnorm.cpp: (WebCore::EXTRenderSnorm::EXTRenderSnorm): * Source/WebCore/html/canvas/EXTShaderTextureLOD.cpp: (WebCore::EXTShaderTextureLOD::EXTShaderTextureLOD): * Source/WebCore/html/canvas/EXTTextureCompressionBPTC.cpp: (WebCore::EXTTextureCompressionBPTC::EXTTextureCompressionBPTC): * Source/WebCore/html/canvas/EXTTextureCompressionRGTC.cpp: (WebCore::EXTTextureCompressionRGTC::EXTTextureCompressionRGTC): * Source/WebCore/html/canvas/EXTTextureFilterAnisotropic.cpp: (WebCore::EXTTextureFilterAnisotropic::EXTTextureFilterAnisotropic): * Source/WebCore/html/canvas/EXTTextureMirrorClampToEdge.cpp: (WebCore::EXTTextureMirrorClampToEdge::EXTTextureMirrorClampToEdge): * Source/WebCore/html/canvas/EXTTextureNorm16.cpp: (WebCore::EXTTextureNorm16::EXTTextureNorm16): * Source/WebCore/html/canvas/EXTsRGB.cpp: (WebCore::EXTsRGB::EXTsRGB): * Source/WebCore/html/canvas/KHRParallelShaderCompile.cpp: (WebCore::KHRParallelShaderCompile::KHRParallelShaderCompile): * Source/WebCore/html/canvas/NVShaderNoperspectiveInterpolation.cpp: (WebCore::NVShaderNoperspectiveInterpolation::NVShaderNoperspectiveInterpolation): * Source/WebCore/html/canvas/OESDrawBuffersIndexed.cpp: (WebCore::OESDrawBuffersIndexed::OESDrawBuffersIndexed): (WebCore::OESDrawBuffersIndexed::enableiOES): (WebCore::OESDrawBuffersIndexed::disableiOES): (WebCore::OESDrawBuffersIndexed::blendEquationiOES): (WebCore::OESDrawBuffersIndexed::blendEquationSeparateiOES): (WebCore::OESDrawBuffersIndexed::blendFunciOES): (WebCore::OESDrawBuffersIndexed::blendFuncSeparateiOES): (WebCore::OESDrawBuffersIndexed::colorMaskiOES): * Source/WebCore/html/canvas/OESElementIndexUint.cpp: (WebCore::OESElementIndexUint::OESElementIndexUint): * Source/WebCore/html/canvas/OESFBORenderMipmap.cpp: (WebCore::OESFBORenderMipmap::OESFBORenderMipmap): * Source/WebCore/html/canvas/OESSampleVariables.cpp: (WebCore::OESSampleVariables::OESSampleVariables): * Source/WebCore/html/canvas/OESShaderMultisampleInterpolation.cpp: (WebCore::OESShaderMultisampleInterpolation::OESShaderMultisampleInterpolation): * Source/WebCore/html/canvas/OESStandardDerivatives.cpp: (WebCore::OESStandardDerivatives::OESStandardDerivatives): * Source/WebCore/html/canvas/OESTextureFloat.cpp: (WebCore::OESTextureFloat::OESTextureFloat): * Source/WebCore/html/canvas/OESTextureFloatLinear.cpp: (WebCore::OESTextureFloatLinear::OESTextureFloatLinear): * Source/WebCore/html/canvas/OESTextureHalfFloat.cpp: (WebCore::OESTextureHalfFloat::OESTextureHalfFloat): * Source/WebCore/html/canvas/OESTextureHalfFloatLinear.cpp: (WebCore::OESTextureHalfFloatLinear::OESTextureHalfFloatLinear): * Source/WebCore/html/canvas/OESVertexArrayObject.cpp: (WebCore::OESVertexArrayObject::OESVertexArrayObject): (WebCore::OESVertexArrayObject::deleteVertexArrayOES): (WebCore::OESVertexArrayObject::isVertexArrayOES): (WebCore::OESVertexArrayObject::bindVertexArrayOES): * Source/WebCore/html/canvas/WebGL2RenderingContext.cpp: (WebCore::WebGL2RenderingContext::deleteVertexArray): * Source/WebCore/html/canvas/WebGLBuffer.cpp: (WebCore::WebGLBuffer::create): * Source/WebCore/html/canvas/WebGLClipCullDistance.cpp: (WebCore::WebGLClipCullDistance::WebGLClipCullDistance): * Source/WebCore/html/canvas/WebGLColorBufferFloat.cpp: (WebCore::WebGLColorBufferFloat::WebGLColorBufferFloat): * Source/WebCore/html/canvas/WebGLCompressedTextureASTC.cpp: (WebCore::WebGLCompressedTextureASTC::WebGLCompressedTextureASTC): * Source/WebCore/html/canvas/WebGLCompressedTextureETC.cpp: (WebCore::WebGLCompressedTextureETC::WebGLCompressedTextureETC): * Source/WebCore/html/canvas/WebGLCompressedTextureETC1.cpp: (WebCore::WebGLCompressedTextureETC1::WebGLCompressedTextureETC1): * Source/WebCore/html/canvas/WebGLCompressedTexturePVRTC.cpp: (WebCore::WebGLCompressedTexturePVRTC::WebGLCompressedTexturePVRTC): * Source/WebCore/html/canvas/WebGLCompressedTextureS3TC.cpp: (WebCore::WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC): * Source/WebCore/html/canvas/WebGLCompressedTextureS3TCsRGB.cpp: (WebCore::WebGLCompressedTextureS3TCsRGB::WebGLCompressedTextureS3TCsRGB): * Source/WebCore/html/canvas/WebGLDebugShaders.cpp: (WebCore::WebGLDebugShaders::WebGLDebugShaders): (WebCore::WebGLDebugShaders::getTranslatedShaderSource): * Source/WebCore/html/canvas/WebGLDefaultFramebuffer.cpp: (WebCore::WebGLDefaultFramebuffer::WebGLDefaultFramebuffer): (WebCore::WebGLDefaultFramebuffer::reshape): * Source/WebCore/html/canvas/WebGLDepthTexture.cpp: (WebCore::WebGLDepthTexture::WebGLDepthTexture): * Source/WebCore/html/canvas/WebGLDrawBuffers.cpp: (WebCore::WebGLDrawBuffers::WebGLDrawBuffers): (WebCore::WebGLDrawBuffers::supported): (WebCore::WebGLDrawBuffers::drawBuffersWEBGL): * Source/WebCore/html/canvas/WebGLDrawInstancedBaseVertexBaseInstance.cpp: (WebCore::WebGLDrawInstancedBaseVertexBaseInstance::WebGLDrawInstancedBaseVertexBaseInstance): (WebCore::WebGLDrawInstancedBaseVertexBaseInstance::drawArraysInstancedBaseInstanceWEBGL): (WebCore::WebGLDrawInstancedBaseVertexBaseInstance::drawElementsInstancedBaseVertexBaseInstanceWEBGL): * Source/WebCore/html/canvas/WebGLFramebuffer.cpp: (WebCore::WebGLFramebuffer::create): (WebCore::WebGLFramebuffer::createOpaque): (WebCore::WebGLFramebuffer::setAttachmentForBoundFramebuffer): (WebCore::WebGLFramebuffer::removeAttachmentFromBoundFramebuffer): (WebCore::WebGLFramebuffer::drawBuffersIfNecessary): (WebCore::WebGLFramebuffer::setAttachmentInternal): * Source/WebCore/html/canvas/WebGLMultiDraw.cpp: (WebCore::WebGLMultiDraw::WebGLMultiDraw): (WebCore::WebGLMultiDraw::multiDrawArraysWEBGL): (WebCore::WebGLMultiDraw::multiDrawArraysInstancedWEBGL): (WebCore::WebGLMultiDraw::multiDrawElementsWEBGL): (WebCore::WebGLMultiDraw::multiDrawElementsInstancedWEBGL): * Source/WebCore/html/canvas/WebGLMultiDrawInstancedBaseVertexBaseInstance.cpp: (WebCore::WebGLMultiDrawInstancedBaseVertexBaseInstance::WebGLMultiDrawInstancedBaseVertexBaseInstance): (WebCore::WebGLMultiDrawInstancedBaseVertexBaseInstance::multiDrawArraysInstancedBaseInstanceWEBGL): (WebCore::WebGLMultiDrawInstancedBaseVertexBaseInstance::multiDrawElementsInstancedBaseVertexBaseInstanceWEBGL): * Source/WebCore/html/canvas/WebGLPolygonMode.cpp: (WebCore::WebGLPolygonMode::WebGLPolygonMode): (WebCore::WebGLPolygonMode::polygonModeWEBGL): * Source/WebCore/html/canvas/WebGLProgram.cpp: (WebCore::WebGLProgram::create): (WebCore::WebGLProgram::cacheInfoIfNeeded): * Source/WebCore/html/canvas/WebGLProvokingVertex.cpp: (WebCore::WebGLProvokingVertex::WebGLProvokingVertex): (WebCore::WebGLProvokingVertex::provokingVertexWEBGL): * Source/WebCore/html/canvas/WebGLQuery.cpp: (WebCore::WebGLQuery::create): * Source/WebCore/html/canvas/WebGLRenderSharedExponent.cpp: (WebCore::WebGLRenderSharedExponent::WebGLRenderSharedExponent): * Source/WebCore/html/canvas/WebGLRenderbuffer.cpp: (WebCore::WebGLRenderbuffer::create): * Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp: (WebCore::WebGLRenderingContextBase::deleteObject): (WebCore::WebGLRenderingContextBase::detachShader): (WebCore::WebGLRenderingContextBase::useProgram): * Source/WebCore/html/canvas/WebGLRenderingContextBase.h: (WebCore::WebGLRenderingContextBase::protectedGraphicsContextGL const): * Source/WebCore/html/canvas/WebGLSampler.cpp: (WebCore::WebGLSampler::create): * Source/WebCore/html/canvas/WebGLShader.cpp: (WebCore::WebGLShader::create): * Source/WebCore/html/canvas/WebGLStencilTexturing.cpp: (WebCore::WebGLStencilTexturing::WebGLStencilTexturing): * Source/WebCore/html/canvas/WebGLSync.cpp: (WebCore::WebGLSync::create): (WebCore::WebGLSync::updateCache): * Source/WebCore/html/canvas/WebGLTexture.cpp: (WebCore::WebGLTexture::create): * Source/WebCore/html/canvas/WebGLTimerQueryEXT.cpp: (WebCore::WebGLTimerQueryEXT::create): * Source/WebCore/html/canvas/WebGLTransformFeedback.cpp: (WebCore::WebGLTransformFeedback::create): * Source/WebCore/html/canvas/WebGLUtilities.cpp: (WebCore::ScopedInspectorShaderProgramHighlight::showHighlight): (WebCore::ScopedInspectorShaderProgramHighlight::hideHighlight): * Source/WebCore/html/canvas/WebGLUtilities.h: (WebCore::ScopedTightUnpackParameters::set): (WebCore::ScopedDisableRasterizerDiscard::ScopedDisableRasterizerDiscard): (WebCore::ScopedDisableRasterizerDiscard::~ScopedDisableRasterizerDiscard): (WebCore::ScopedEnableBackbuffer::ScopedEnableBackbuffer): (WebCore::ScopedEnableBackbuffer::~ScopedEnableBackbuffer): (WebCore::ScopedDisableScissorTest::ScopedDisableScissorTest): (WebCore::ScopedDisableScissorTest::~ScopedDisableScissorTest): (WebCore::ScopedWebGLRestoreFramebuffer::~ScopedWebGLRestoreFramebuffer): (WebCore::ScopedWebGLRestoreRenderbuffer::~ScopedWebGLRestoreRenderbuffer): (WebCore::ScopedWebGLRestoreTexture::~ScopedWebGLRestoreTexture): * Source/WebCore/html/canvas/WebGLVertexArrayObject.cpp: (WebCore::WebGLVertexArrayObject::create): * Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.cpp: (WebCore::WebGLVertexArrayObjectBase::setElementArrayBuffer): (WebCore::WebGLVertexArrayObjectBase::setVertexAttribState): (WebCore::WebGLVertexArrayObjectBase::unbindBuffer): * Source/WebCore/html/canvas/WebGLVertexArrayObjectOES.cpp: (WebCore::WebGLVertexArrayObjectOES::createUser): Canonical link: https://commits.webkit.org/273304@main _______________________________________________ webkit-changes mailing list 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