Branch: refs/heads/main Home: https://github.com/WebKit/WebKit Commit: 77e5bb39107371558f6ee94cf74b988d3231ab41 https://github.com/WebKit/WebKit/commit/77e5bb39107371558f6ee94cf74b988d3231ab41 Author: Matt Woodrow <mattwood...@apple.com> Date: 2024-01-31 (Wed, 31 Jan 2024)
Changed paths: A LayoutTests/compositing/repaint/needs-no-display-volatile-repaint-expected.html A LayoutTests/compositing/repaint/needs-no-display-volatile-repaint.html M Source/WebKit/GPUProcess/graphics/RemoteRenderingBackend.cpp Log Message: ----------- Corrupt tiles when scrolling and selecting text quickly. https://bugs.webkit.org/show_bug.cgi?id=268430 <rdar://121934201> Reviewed by Simon Fraser. If ensureBufferForDisplay returns SwapBuffersDisplayRequirement::NeedsNoDisplay, then we don't want to call prepareForDisplay. The latter copies pixels from the old front buffer into the new one, and when no display is required there wasn't a front/back swap, so no copy needed. This caused issues because we also set 'm_previouslyPaintedRect` to the (empty!) dirty area, effectively recording that the front and back buffers were identical, despite it likely not being true. The next attempt to paint these buffers would omit a back-to-front copy, thinking the buffers were identical, and then we'd do a partial update on top of stale content. This happens when scrolling, since scrolling tiles get pooled (and made volatile), then recycled. * LayoutTests/compositing/repaint/needs-no-display-volatile-repaint-expected.html: Added. * LayoutTests/compositing/repaint/needs-no-display-volatile-repaint.html: Added. * Source/WebKit/GPUProcess/graphics/RemoteRenderingBackend.cpp: (WebKit::RemoteRenderingBackend::prepareImageBufferSetsForDisplay): (WebKit::RemoteRenderingBackend::prepareImageBufferSetsForDisplaySync): Canonical link: https://commits.webkit.org/273838@main _______________________________________________ webkit-changes mailing list webkit-changes@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-changes