Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 49d05e7c47e481ae8ac68149f29b4314b1334240
https://github.com/WebKit/WebKit/commit/49d05e7c47e481ae8ac68149f29b4314b1334240
Author: Mike Wyrzykowski <[email protected]>
Date: 2024-06-07 (Fri, 07 Jun 2024)
Changed paths:
A LayoutTests/fast/webgpu/nocrash/fuzz-275229-expected.txt
A LayoutTests/fast/webgpu/nocrash/fuzz-275229.html
M Source/WebGPU/WebGPU/CommandEncoder.mm
Log Message:
-----------
[WebGPU] renderCommandEncoderWithDescriptor can fail if depthStencil texture
is nil
https://bugs.webkit.org/show_bug.cgi?id=275229
<radar://129354666>
Reviewed by Dan Glastonbury.
If there are zero color textures and the depth stencil texture is destroyed,
the render pass will be invalid, so create it invalid initially.
* Source/WebGPU/WebGPU/CommandEncoder.mm:
(WebGPU::CommandEncoder::beginRenderPass):
Canonical link: https://commits.webkit.org/279802@main
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