Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 49d05e7c47e481ae8ac68149f29b4314b1334240
      
https://github.com/WebKit/WebKit/commit/49d05e7c47e481ae8ac68149f29b4314b1334240
  Author: Mike Wyrzykowski <[email protected]>
  Date:   2024-06-07 (Fri, 07 Jun 2024)

  Changed paths:
    A LayoutTests/fast/webgpu/nocrash/fuzz-275229-expected.txt
    A LayoutTests/fast/webgpu/nocrash/fuzz-275229.html
    M Source/WebGPU/WebGPU/CommandEncoder.mm

  Log Message:
  -----------
  [WebGPU] renderCommandEncoderWithDescriptor can fail if depthStencil texture 
is nil
https://bugs.webkit.org/show_bug.cgi?id=275229
<radar://129354666>

Reviewed by Dan Glastonbury.

If there are zero color textures and the depth stencil texture is destroyed,
the render pass will be invalid, so create it invalid initially.

* Source/WebGPU/WebGPU/CommandEncoder.mm:
(WebGPU::CommandEncoder::beginRenderPass):

Canonical link: https://commits.webkit.org/279802@main



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