Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 0efa1bc55c6857ed9c9fedd7fc7beff5ed3d6122
      
https://github.com/WebKit/WebKit/commit/0efa1bc55c6857ed9c9fedd7fc7beff5ed3d6122
  Author: Elliott Williams <[email protected]>
  Date:   2024-11-12 (Tue, 12 Nov 2024)

  Changed paths:
    M Source/ThirdParty/ANGLE/ANGLE.xcodeproj/project.pbxproj

  Log Message:
  -----------
  [Build] ANGLE fuzzer binaries failing to build: 'Metal/Metal.h' file not found
https://bugs.webkit.org/show_bug.cgi?id=282997

Reviewed by Jonathan Bedard.

On watchOS, Metal is not a public framework, so our build depends on
using the Metal.framework headers from the iOS SDK. WTF has a script
phase which symlinks bits of the iOS SDK into the build directory for
other platforms to use.

Add a script phase to the fuzzer targets which depends on
$(WK_DERIVED_SDK_HEADERS_DIR), the directory that WTF's script phase
prepares. That's enough to make XCBuild schedule the fuzzer binaries to
compile after the SDK headers are in place.

* Source/ThirdParty/ANGLE/ANGLE.xcodeproj/project.pbxproj:

Canonical link: https://commits.webkit.org/286520@main



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