Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: b17d39f2c8ce8c24af4964676ad0cdb5f30ab7ac
https://github.com/WebKit/WebKit/commit/b17d39f2c8ce8c24af4964676ad0cdb5f30ab7ac
Author: Mike Wyrzykowski <[email protected]>
Date: 2024-12-07 (Sat, 07 Dec 2024)
Changed paths:
A LayoutTests/fast/webgpu/nocrash/fuzz-283998-expected.txt
A LayoutTests/fast/webgpu/nocrash/fuzz-283998.html
M Source/WebGPU/WebGPU/BindGroup.h
M Source/WebGPU/WebGPU/BindGroup.mm
M Source/WebGPU/WebGPU/ComputePassEncoder.mm
M Source/WebGPU/WebGPU/PipelineLayout.h
M Source/WebGPU/WebGPU/PipelineLayout.mm
M Source/WebGPU/WebGPU/RenderBundleEncoder.mm
M Source/WebGPU/WebGPU/RenderPassEncoder.mm
Log Message:
-----------
[WebGPU] 'auto' GPUBindGroupLayout creation allows for mixing bind groups at
different locations
https://bugs.webkit.org/show_bug.cgi?id=283998
rdar://140802793
Reviewed by Tadeu Zagallo.
With auto layouts, @group(K) @binding(X) must correspond
to a bind group created from layout K and placed at bind
group X in the call to setBindGroup(bindGroup, index=K)
* Source/WebGPU/WebGPU/BindGroup.h:
* Source/WebGPU/WebGPU/BindGroup.mm:
(WebGPU::BindGroup::makeSubmitInvalid const):
* Source/WebGPU/WebGPU/ComputePassEncoder.mm:
(WebGPU::ComputePassEncoder::executePreDispatchCommands):
* Source/WebGPU/WebGPU/PipelineLayout.h:
* Source/WebGPU/WebGPU/PipelineLayout.mm:
(WebGPU::PipelineLayout::optionalBindGroupLayout const):
* Source/WebGPU/WebGPU/RenderBundleEncoder.mm:
(WebGPU::RenderBundleEncoder::executePreDrawCommands):
* Source/WebGPU/WebGPU/RenderPassEncoder.mm:
(WebGPU::RenderPassEncoder::executePreDrawCommands):
Canonical link: https://commits.webkit.org/287499@main
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