Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 70bde7d3bfeb62fda4175f5c9880bcfab9df3b29
https://github.com/WebKit/WebKit/commit/70bde7d3bfeb62fda4175f5c9880bcfab9df3b29
Author: Nitin Mahendru <[email protected]>
Date: 2025-02-19 (Wed, 19 Feb 2025)
Changed paths:
M Source/WebGPU/WebGPU/CommandEncoder.swift
Log Message:
-----------
[WebGPUSwift] texture_zero.html crash
rdar://145184731
https://bugs.webkit.org/show_bug.cgi?id=288042
Reviewed by Mike Wyrzykowski.
For now I am skipping the swift implementation of clearTextureifNeeded
and and callin the C++ version.
That fixes the crash in
http/tests/webgpu/webgpu/api/operation/resource_init/texture_zero.html.
Once rdar://145066864 is resolved, I should be able to debug what's wrong with
the swift
implementation.
Other changes in the patch are just resulting from commits in ToT which affect
the swift build.
There are no bots yet so we don't detect those failures.
* Source/WebGPU/WebGPU/CommandEncoder.swift:
(WebGPU.clearTextureIfNeeded(_:slice:)):
(WebGPU.beginRenderPass(_:)):
(WebGPU.beginComputePass(_:)):
Canonical link: https://commits.webkit.org/290684@main
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