Title: [112330] branches/subpixellayout/Source/WebCore/rendering/svg/SVGImageBufferTools.cpp
Revision
112330
Author
[email protected]
Date
2012-03-27 16:25:25 -0700 (Tue, 27 Mar 2012)

Log Message

Update SVGImageBufferTools on branch to match trunk.

Removed Paths


Diff

Deleted: branches/subpixellayout/Source/WebCore/rendering/svg/SVGImageBufferTools.cpp (112329 => 112330)


--- branches/subpixellayout/Source/WebCore/rendering/svg/SVGImageBufferTools.cpp	2012-03-27 23:21:14 UTC (rev 112329)
+++ branches/subpixellayout/Source/WebCore/rendering/svg/SVGImageBufferTools.cpp	2012-03-27 23:25:25 UTC (rev 112330)
@@ -1,165 +0,0 @@
-/*
- * Copyright (C) Research In Motion Limited 2010. All rights reserved.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public License
- * along with this library; see the file COPYING.LIB.  If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#include "config.h"
-
-#if ENABLE(SVG)
-#include "SVGImageBufferTools.h"
-
-#include "FrameView.h"
-#include "GraphicsContext.h"
-#include "RenderObject.h"
-#include "RenderSVGContainer.h"
-#include "RenderSVGRoot.h"
-
-static int kMaxImageBufferSize = 4096;
-
-namespace WebCore {
-
-static AffineTransform& currentContentTransformation()
-{
-    DEFINE_STATIC_LOCAL(AffineTransform, s_currentContentTransformation, ());
-    return s_currentContentTransformation;
-}
-
-void SVGImageBufferTools::calculateTransformationToOutermostSVGCoordinateSystem(const RenderObject* renderer, AffineTransform& absoluteTransform)
-{
-    const RenderObject* current = renderer;
-    ASSERT(current);
-
-    absoluteTransform = currentContentTransformation();
-    while (current) {
-        absoluteTransform = current->localToParentTransform() * absoluteTransform;
-        if (current->isSVGRoot())
-            break;
-        current = current->parent();
-    }
-}
-
-bool SVGImageBufferTools::createImageBuffer(const FloatRect& targetRect, const AffineTransform& absoluteTransform, OwnPtr<ImageBuffer>& imageBuffer, ColorSpace colorSpace, RenderingMode renderingMode)
-{
-    IntRect paintRect = calculateImageBufferRect(targetRect, absoluteTransform);
-    // Don't create empty ImageBuffers.
-    if (paintRect.isEmpty())
-        return false;
-
-    IntSize clampedSize = clampedAbsoluteSize(paintRect.size());
-    OwnPtr<ImageBuffer> image = ImageBuffer::create(clampedSize, 1, colorSpace, renderingMode);
-    if (!image)
-        return false;
-
-    GraphicsContext* imageContext = image->context();
-    ASSERT(imageContext);
-
-    // This is done in absolute coordinates.
-    imageContext->translate(-paintRect.x(), -paintRect.y());
-
-    imageContext->concatCTM(absoluteTransform);
-
-    // This happens in local coordinates.
-    imageContext->scale(FloatSize(static_cast<float>(clampedSize.width()) / paintRect.width(),
-                                  static_cast<float>(clampedSize.height()) / paintRect.height()));
-
-    imageBuffer = image.release();
-    return true;
-}
-
-bool SVGImageBufferTools::createImageBufferForPattern(const FloatRect& absoluteTargetRect, const FloatRect& clampedAbsoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer, ColorSpace colorSpace, RenderingMode renderingMode)
-{
-    IntSize imageSize(roundedIntSize(clampedAbsoluteTargetRect.size()));
-    IntSize unclampedImageSize(roundedIntSize(absoluteTargetRect.size()));
-
-    // Don't create empty ImageBuffers.
-    if (imageSize.isEmpty())
-        return false;
-
-    OwnPtr<ImageBuffer> image = ImageBuffer::create(imageSize, 1, colorSpace, renderingMode);
-    if (!image)
-        return false;
-
-    GraphicsContext* imageContext = image->context();
-    ASSERT(imageContext);
-
-    // Compensate rounding effects, as the absolute target rect is using floating-point numbers and the image buffer size is integer.
-    imageContext->scale(FloatSize(unclampedImageSize.width() / absoluteTargetRect.width(), unclampedImageSize.height() / absoluteTargetRect.height()));
-
-    imageBuffer = image.release();
-    return true;
-}
-
-void SVGImageBufferTools::renderSubtreeToImageBuffer(ImageBuffer* image, RenderObject* item, const AffineTransform& subtreeContentTransformation)
-{
-    ASSERT(item);
-    ASSERT(image);
-    ASSERT(image->context());
-
-    PaintInfo info(image->context(), IntRect(PaintInfo::infiniteRect()), PaintPhaseForeground, 0, 0, 0, 0);
-
-    AffineTransform& contentTransformation = currentContentTransformation();
-    AffineTransform savedContentTransformation = contentTransformation;
-    contentTransformation = subtreeContentTransformation * contentTransformation;
-
-    ASSERT(!item->needsLayout());
-    item->paint(info, IntPoint());
-
-    contentTransformation = savedContentTransformation;
-}
-
-void SVGImageBufferTools::clipToImageBuffer(GraphicsContext* context, const AffineTransform& absoluteTransform, const FloatRect& targetRect, OwnPtr<ImageBuffer>& imageBuffer, bool safeToClear)
-{
-    ASSERT(context);
-    ASSERT(imageBuffer);
-
-    FloatRect absoluteTargetRect = calculateImageBufferRect(targetRect, absoluteTransform);
-
-    // The mask image has been created in the absolute coordinate space, as the image should not be scaled.
-    // So the actual masking process has to be done in the absolute coordinate space as well.
-    context->concatCTM(absoluteTransform.inverse());
-    context->clipToImageBuffer(imageBuffer.get(), absoluteTargetRect);
-    context->concatCTM(absoluteTransform);
-
-    // When nesting resources, with objectBoundingBox as content unit types, there's no use in caching the
-    // resulting image buffer as the parent resource already caches the result.
-    if (safeToClear && !currentContentTransformation().isIdentity())
-        imageBuffer.clear();
-}
-
-FloatRect SVGImageBufferTools::clampedAbsoluteTargetRect(const FloatRect& absoluteTargetRect)
-{
-    const FloatSize maxImageBufferSize(kMaxImageBufferSize, kMaxImageBufferSize);
-    return FloatRect(absoluteTargetRect.location(), absoluteTargetRect.size().shrunkTo(maxImageBufferSize));
-}
-
-IntSize SVGImageBufferTools::clampedAbsoluteSize(const IntSize& absoluteSize)
-{
-    const IntSize maxImageBufferSize(kMaxImageBufferSize, kMaxImageBufferSize);
-    return absoluteSize.shrunkTo(maxImageBufferSize);
-}
-
-void SVGImageBufferTools::clear2DRotation(AffineTransform& transform)
-{
-    AffineTransform::DecomposedType decomposition;
-    transform.decompose(decomposition);
-    decomposition.angle = 0;
-    transform.recompose(decomposition);
-}
-
-}
-
-#endif // ENABLE(SVG)
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