Branch: refs/heads/main Home: https://github.com/WebKit/WebKit Commit: 538917c710e82668cfd7d8b51d1654790458b2a4 https://github.com/WebKit/WebKit/commit/538917c710e82668cfd7d8b51d1654790458b2a4 Author: Mike Wyrzykowski <mwyrzykow...@apple.com> Date: 2025-04-04 (Fri, 04 Apr 2025)
Changed paths: A LayoutTests/fast/webgpu/nocrash/fuzz-290795-expected.txt A LayoutTests/fast/webgpu/nocrash/fuzz-290795.html M Source/WebGPU/WebGPU/RenderBundleEncoder.mm Log Message: ----------- [WebGPU] GPURenderBundle attempts to take both replay and ICB path in some zero-draw cases https://bugs.webkit.org/show_bug.cgi?id=290795 rdar://147952554 Reviewed by Tadeu Zagallo. WebGPU allows for commands like draw(0) to be considered valid even though in practice they do nothing. We were incrementing the draw command count prior to validating this resulting in ICBs being created which should do nothing, but ended up taking an untested codepath leading to GPU process crashes. Resolve by incrementing the command count only when a draw will actually be performed. * LayoutTests/fast/webgpu/nocrash/fuzz-290795-expected.txt: Added. * LayoutTests/fast/webgpu/nocrash/fuzz-290795.html: Added. Add regression test. * Source/WebGPU/WebGPU/RenderBundleEncoder.mm: (WebGPU::RenderBundleEncoder::draw): (WebGPU::RenderBundleEncoder::finalizeRenderCommand): (WebGPU::RenderBundleEncoder::drawIndexed): (WebGPU::RenderBundleEncoder::drawIndexedIndirect): Only increment command count when a draw is performed. Canonical link: https://commits.webkit.org/293296@main To unsubscribe from these emails, change your notification settings at https://github.com/WebKit/WebKit/settings/notifications _______________________________________________ webkit-changes mailing list webkit-changes@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-changes