Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: b7df35a60c2f4dc6755f671ef6d5fc45c3482d10
      
https://github.com/WebKit/WebKit/commit/b7df35a60c2f4dc6755f671ef6d5fc45c3482d10
  Author: Pawel Lampe <pla...@igalia.com>
  Date:   2025-04-26 (Sat, 26 Apr 2025)

  Changed paths:
    M Source/WebCore/platform/graphics/texmap/TextureMapperFPSCounter.cpp
    M Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/LayerTreeHost.cpp
    M 
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/ThreadedCompositor.cpp
    M Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/ThreadedCompositor.h

  Log Message:
  -----------
  [GLib] Improve FPS counter
https://bugs.webkit.org/show_bug.cgi?id=278460

Reviewed by Carlos Garcia Campos.

This change makes the FPS counter on GLib-based ports logging the FPS
periodically to the console instead of drawing as drawing interferes
with the measurements it takes due to the usage of the same graphics
pipeline.

* Source/WebCore/platform/graphics/texmap/TextureMapperFPSCounter.cpp:
(WebCore::TextureMapperFPSCounter::updateFPSAndDisplay):
* Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/LayerTreeHost.cpp:
(WebKit::LayerTreeHost::didRenderFrame):
* Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/ThreadedCompositor.cpp:
(WebKit::ThreadedCompositor::paintToCurrentGLContext):
(WebKit::ThreadedCompositor::renderLayerTree):
(WebKit::ThreadedCompositor::initializeFPSCounter):
(WebKit::ThreadedCompositor::updateFPSCounter):
* Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/ThreadedCompositor.h:
(WebKit::ThreadedCompositor::fps const):

Canonical link: https://commits.webkit.org/294148@main



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