Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: e5fd781218e66ec501e38cc63a0f4100391a1700
      
https://github.com/WebKit/WebKit/commit/e5fd781218e66ec501e38cc63a0f4100391a1700
  Author: Pawel Lampe <[email protected]>
  Date:   2025-07-25 (Fri, 25 Jul 2025)

  Changed paths:
    M Source/WebKit/WebProcess/WebPage/dmabuf/AcceleratedSurfaceDMABuf.cpp

  Log Message:
  -----------
  [GTK][WPE] Use bounding box damage for RenderTargets
https://bugs.webkit.org/show_bug.cgi?id=296426

Reviewed by Carlos Garcia Campos.

This change changes RenderTarget to use bounding box damage.

The above makes sense as currently the render target damage's
only 2 consumers so far (CoordinatedBackingStore & ThreadedCompositor)
only consume the damage bounds. As the bounds are the same for any
kind of damage, having damage with better resolution is pointless
in current situation as it only wastes resources.

Canonical link: https://commits.webkit.org/297854@main



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