Title: [113481] trunk/Source/WebCore
- Revision
- 113481
- Author
- [email protected]
- Date
- 2012-04-06 12:43:22 -0700 (Fri, 06 Apr 2012)
Log Message
context-lost.html is failing
https://bugs.webkit.org/show_bug.cgi?id=81325
Reviewed by James Robinson.
Ensure that the DrawingBuffer does not attempt to restore the
TEXTURE_2D binding to an already-deleted texture.
Tested with layout test fast/canvas/webgl/context-lost.html as
well as WebGL conformance tests.
* html/canvas/WebGLRenderingContext.cpp:
(WebCore):
(WebCore::WebGLRenderingContext::loseContextImpl):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (113480 => 113481)
--- trunk/Source/WebCore/ChangeLog 2012-04-06 19:37:20 UTC (rev 113480)
+++ trunk/Source/WebCore/ChangeLog 2012-04-06 19:43:22 UTC (rev 113481)
@@ -1,3 +1,20 @@
+2012-04-06 Kenneth Russell <[email protected]>
+
+ context-lost.html is failing
+ https://bugs.webkit.org/show_bug.cgi?id=81325
+
+ Reviewed by James Robinson.
+
+ Ensure that the DrawingBuffer does not attempt to restore the
+ TEXTURE_2D binding to an already-deleted texture.
+
+ Tested with layout test fast/canvas/webgl/context-lost.html as
+ well as WebGL conformance tests.
+
+ * html/canvas/WebGLRenderingContext.cpp:
+ (WebCore):
+ (WebCore::WebGLRenderingContext::loseContextImpl):
+
2012-04-06 Sheriff Bot <[email protected]>
Unreviewed, rolling out r113267.
Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp (113480 => 113481)
--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp 2012-04-06 19:37:20 UTC (rev 113480)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp 2012-04-06 19:43:22 UTC (rev 113481)
@@ -4278,6 +4278,11 @@
detachAndRemoveAllObjects();
+ if (m_drawingBuffer) {
+ // Make absolutely sure we do not refer to an already-deleted texture.
+ m_drawingBuffer->setTexture2DBinding(0);
+ }
+
// There is no direct way to clear errors from a GL implementation and
// looping until getError() becomes NO_ERROR might cause an infinite loop if
// the driver or context implementation had a bug. So, loop a reasonably
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