Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: dbc483b29505781771b9c8335cdea707bf301b6d
https://github.com/WebKit/WebKit/commit/dbc483b29505781771b9c8335cdea707bf301b6d
Author: Richard Robinson <[email protected]>
Date: 2025-11-19 (Wed, 19 Nov 2025)
Changed paths:
M Source/WebGPU/WebGPU/DDMesh.mm
M Source/WebGPU/WebGPU/DDModelTypes.h
M Source/WebGPU/WebGPU/Internal/module.modulemap
Log Message:
-----------
[Swift in WebKit] Work towards proper WebGPU modularization (part 2)
https://bugs.webkit.org/show_bug.cgi?id=302613
rdar://164853644
Reviewed by Mike Wyrzykowski.
- All modules should have the `[system]` attribute. In this mode, `NSUInteger`
is translated to Swift as `Int`.
Consequently, update some properties in `DDModelTypes` to stop using
NSUInteger; for properties that just need
"some reasonably large limited" number, they should just use `NSInteger`, and
properties that require a specific
width integer type should just use that type directly.
- All declarations in `DDModelTypes.h` are Objective-C, except for the enum
declarations which are nonsensically
C++ enums instead of Objective C enums. Convert them to Objective C enums to be
more consistent and substantially
easier to use in Swift.
* Source/WebGPU/WebGPU/DDMesh.mm:
(WebGPU::convert):
* Source/WebGPU/WebGPU/DDModelTypes.h:
* Source/WebGPU/WebGPU/Internal/module.modulemap:
Canonical link: https://commits.webkit.org/303258@main
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