Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 816db0427223d2f98c26f8523c5c97ae3ccce0c0
https://github.com/WebKit/WebKit/commit/816db0427223d2f98c26f8523c5c97ae3ccce0c0
Author: Pawel Lampe <[email protected]>
Date: 2026-01-13 (Tue, 13 Jan 2026)
Changed paths:
A
LayoutTests/platform/wpe/damage/basic-propagation-002-non-composited-expected.txt
A LayoutTests/platform/wpe/damage/basic-propagation-002-non-composited.html
M
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/AcceleratedSurface.cpp
M Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/AcceleratedSurface.h
M
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/DrawingAreaCoordinatedGraphics.cpp
M
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/NonCompositedFrameRenderer.cpp
M
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/NonCompositedFrameRenderer.h
M
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/ThreadedCompositor.cpp
M
Source/WebKit/WebProcess/WebPage/CoordinatedGraphics/ThreadedCompositorPlayStation.cpp
Log Message:
-----------
[WPE] Implement damage propagation in non-composited mode
https://bugs.webkit.org/show_bug.cgi?id=304482
Reviewed by Carlos Garcia Campos.
This change implements damage propagation in the non-composited page
rendering mode.
With this change, depending on the run time preferences, the damage
information is:
- not propagated at all,
- propagated to the platform only,
- propagated and used to reduce the amount of painting done to render
target.
This change also adds a test case for the above and does a small
rename (frameDamageSinceLastUse() -> renderTargetDamage()) in the
accelerated surface to better reflect the reality.
Canonical link: https://commits.webkit.org/305510@main
To unsubscribe from these emails, change your notification settings at
https://github.com/WebKit/WebKit/settings/notifications