Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 29b0c50957f19a3849848a7d08f46b888000ff9d
https://github.com/WebKit/WebKit/commit/29b0c50957f19a3849848a7d08f46b888000ff9d
Author: Carlos Garcia Campos <[email protected]>
Date: 2026-08-20 (Thu, 20 Aug 2026)
Changed paths:
M Source/WebCore/platform/graphics/gbm/GraphicsContextGLTextureMapperGBM.cpp
M
Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedPlatformLayerBufferDMABuf.cpp
M
Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedPlatformLayerBufferDMABuf.h
M
Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedPlatformLayerBufferRGB.cpp
M
Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedPlatformLayerBufferRGB.h
M
Source/WebKit/WebProcess/GPU/graphics/gbm/RemoteGraphicsContextGLProxyGBM.cpp
Log Message:
-----------
[GTK][WPE] Skia compositor: use promise images for WebGL DMABuf
buffers
https://bugs.webkit.org/show_bug.cgi?id=321923
Reviewed by Nikolas Zimmermann.
Create a promise image that imports the DMABuf from the compositing thread when
needed.
* Source/WebCore/platform/graphics/gbm/GraphicsContextGLTextureMapperGBM.cpp:
(WebCore::GraphicsContextGLTextureMapperGBM::prepareForDisplay):
*
Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedPlatformLayerBufferDMABuf.cpp:
(WebCore::CoordinatedPlatformLayerBufferDMABuf::create):
(WebCore::CoordinatedPlatformLayerBufferDMABuf::CoordinatedPlatformLayerBufferDMABuf):
(WebCore::PromiseDMABufImageContext::PromiseDMABufImageContext):
(WebCore::PromiseDMABufImageContext::promiseImageTexture):
(WebCore::CoordinatedPlatformLayerBufferDMABuf::createSkiaImageIfNeeded):
(WebCore::CoordinatedPlatformLayerBufferDMABuf::skiaImage):
*
Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedPlatformLayerBufferDMABuf.h:
*
Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedPlatformLayerBufferRGB.cpp:
(WebCore::CoordinatedPlatformLayerBufferRGB::textureID const):
(WebCore::CoordinatedPlatformLayerBufferRGB::skiaImage):
*
Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedPlatformLayerBufferRGB.h:
* Source/WebKit/WebProcess/GPU/graphics/gbm/RemoteGraphicsContextGLProxyGBM.cpp:
(WebKit::RemoteGraphicsContextGLProxyGBM::prepareForDisplay):
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