Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 9caea52627876c2ea98435fd25736df03559bd69
https://github.com/WebKit/WebKit/commit/9caea52627876c2ea98435fd25736df03559bd69
Author: Kimmo Kinnunen <[email protected]>
Date: 2026-09-23 (Wed, 23 Sep 2026)
Changed paths:
M Source/WebCore/Modules/WebGPU/Implementation/WebGPUCommandEncoderImpl.cpp
M Source/WebCore/Modules/WebGPU/Implementation/WebGPUQueueImpl.cpp
M Source/WebGPU/WebGPU/CommandEncoder.h
M Source/WebGPU/WebGPU/CommandEncoder.mm
M Source/WebGPU/WebGPU/CommandEncoder.swift
M Source/WebGPU/WebGPU/Queue.h
M Source/WebGPU/WebGPU/Queue.mm
M Source/WebGPU/WebGPU/Texture.h
M Source/WebGPU/WebGPU/Texture.mm
M Source/WebGPU/WebGPU/WebGPU.h
M Source/WebGPU/WebGPU/WebGPUExt.h
Log Message:
-----------
WebGPU: Rename WGPUImageCopyBuffer/Texture, WGPUTextureDataLayout to standard
webgpu.h names
https://bugs.webkit.org/show_bug.cgi?id=324792
rdar://188055765
Reviewed by Mike Wyrzykowski.
Rename WebGPU.h WGPU* structs to their counterparts in standard webgpu.h
WGPUImageCopyBuffer -> WGPUTexelCopyBufferInfo
WGPUImageCopyTexture -> WGPUTexelCopyTextureInfo
WGPUTextureDataLayout -> WGPUTexelCopyBufferLayout
Since WebGPU.h arbitrarily mimics webgpu.h, there is no benefit in
deviating.
This is work towards being able to use WebGPU.h in ANGLE/WebGPU which
uses the standard webgpu.h interface.
* Source/WebCore/Modules/WebGPU/Implementation/WebGPUCommandEncoderImpl.cpp:
(WebCore::WebGPU::CommandEncoderImpl::copyBufferToTexture):
(WebCore::WebGPU::CommandEncoderImpl::copyTextureToBuffer):
(WebCore::WebGPU::CommandEncoderImpl::copyTextureToTexture):
* Source/WebCore/Modules/WebGPU/Implementation/WebGPUQueueImpl.cpp:
(WebCore::WebGPU::QueueImpl::writeTexture):
* Source/WebGPU/WebGPU/CommandEncoder.h:
* Source/WebGPU/WebGPU/CommandEncoder.mm:
(WebGPU::CommandEncoder::errorValidatingImageCopyBuffer const):
(WebGPU::CommandEncoder::errorValidatingCopyBufferToTexture const):
(WebGPU::CommandEncoder::copyBufferToTexture):
(WebGPU::CommandEncoder::errorValidatingCopyTextureToBuffer const):
(WebGPU::CommandEncoder::clearTextureIfNeeded):
(WebGPU::CommandEncoder::copyTextureToBuffer):
(WebGPU::CommandEncoder::errorValidatingCopyTextureToTexture const):
(WebGPU::CommandEncoder::copyTextureToTexture):
(wgpuCommandEncoderCopyBufferToTexture):
(wgpuCommandEncoderCopyTextureToBuffer):
(wgpuCommandEncoderCopyTextureToTexture):
* Source/WebGPU/WebGPU/CommandEncoder.swift:
(commandEncoderClearTextureIfNeeded(_:destination:slice:)):
(WebGPU.clearTextureIfNeeded(_:slice:)):
(WebGPU.errorValidatingImageCopyBuffer(_:)):
(WebGPU.copyTextureToBuffer(_:destination:copySize:)):
(WebGPU.copyBufferToTexture(_:destination:copySize:)):
(WebGPU.copyTextureToTexture(_:destination:copySize:)):
* Source/WebGPU/WebGPU/Queue.h:
* Source/WebGPU/WebGPU/Queue.mm:
* Source/WebGPU/WebGPU/Texture.h:
* Source/WebGPU/WebGPU/Texture.mm:
(WebGPU::imageCopyTextureSubresourceSize):
(WebGPU::Texture::errorValidatingImageCopyTexture):
(WebGPU::Texture::errorValidatingTextureCopyRange):
(WebGPU::Texture::errorValidatingLinearTextureData):
* Source/WebGPU/WebGPU/WebGPU.h:
* Source/WebGPU/WebGPU/WebGPUExt.h:
Canonical link: https://commits.webkit.org/321766@main
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