Title: [116931] trunk/Source/WebCore
Revision
116931
Author
[email protected]
Date
2012-05-14 04:03:35 -0700 (Mon, 14 May 2012)

Log Message

[Qt] TextureMapperGL::drawTexture marked OVERRIDE but does not override any member function.
https://bugs.webkit.org/show_bug.cgi?id=86347

This bug was introduced by r116834.
TextureMapperGL implements two drawTexture functions.
The first one takes a BitmapTexture as an argument and does override TextureMapper::drawTexture().
The second one takes a texture id as an argument and does not override any member function.

* platform/graphics/texmap/TextureMapperGL.h:

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (116930 => 116931)


--- trunk/Source/WebCore/ChangeLog	2012-05-14 09:46:33 UTC (rev 116930)
+++ trunk/Source/WebCore/ChangeLog	2012-05-14 11:03:35 UTC (rev 116931)
@@ -1,3 +1,15 @@
+2012-05-14  Zeno Albisser  <[email protected]>
+
+        [Qt] TextureMapperGL::drawTexture marked OVERRIDE but does not override any member function.
+        https://bugs.webkit.org/show_bug.cgi?id=86347
+
+        This bug was introduced by r116834.
+        TextureMapperGL implements two drawTexture functions.
+        The first one takes a BitmapTexture as an argument and does override TextureMapper::drawTexture().
+        The second one takes a texture id as an argument and does not override any member function.
+
+        * platform/graphics/texmap/TextureMapperGL.h:
+
 2012-05-12  Pavel Feldman  <[email protected]>
 
         Web Inspector: implement tabs reordering via drag'n'drop.

Modified: trunk/Source/WebCore/platform/graphics/texmap/TextureMapperGL.h (116930 => 116931)


--- trunk/Source/WebCore/platform/graphics/texmap/TextureMapperGL.h	2012-05-14 09:46:33 UTC (rev 116930)
+++ trunk/Source/WebCore/platform/graphics/texmap/TextureMapperGL.h	2012-05-14 11:03:35 UTC (rev 116931)
@@ -51,7 +51,7 @@
     // TextureMapper implementation
     virtual void drawBorder(const Color&, float borderWidth, const FloatRect& targetRect, const TransformationMatrix& modelViewMatrix = TransformationMatrix()) OVERRIDE;
     virtual void drawTexture(const BitmapTexture&, const FloatRect&, const TransformationMatrix&, float opacity, const BitmapTexture* maskTexture) OVERRIDE;
-    virtual void drawTexture(uint32_t texture, Flags, const IntSize& textureSize, const FloatRect& targetRect, const TransformationMatrix& modelViewMatrix, float opacity, const BitmapTexture* maskTexture) OVERRIDE;
+    virtual void drawTexture(uint32_t texture, Flags, const IntSize& textureSize, const FloatRect& targetRect, const TransformationMatrix& modelViewMatrix, float opacity, const BitmapTexture* maskTexture);
     virtual void bindSurface(BitmapTexture* surface) OVERRIDE;
     virtual void beginClip(const TransformationMatrix&, const FloatRect&) OVERRIDE;
     virtual void beginPainting(PaintFlags = 0) OVERRIDE;
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