Diff
Modified: trunk/ChangeLog (121050 => 121051)
--- trunk/ChangeLog 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/ChangeLog 2012-06-22 20:10:10 UTC (rev 121051)
@@ -1,3 +1,14 @@
+2012-06-22 Joshua Netterfield <[email protected]>
+
+ [BlackBerry] Sanitize GLSL code using ANGLE.
+
+ BlackBerry port does not sanitize GLSL code with ANGLE
+ https://bugs.webkit.org/show_bug.cgi?id=89583
+
+ Reviewed by Rob Buis.
+
+ * Source/cmake/OptionsBlackBerry.cmake: Include ANGLE openGL headers as system headers in BlackBerry port.
+
2012-06-21 Kalev Lember <[email protected]>
[GTK] Fix NPAPI plugins on Windows
Modified: trunk/Source/ThirdParty/ANGLE/ChangeLog (121050 => 121051)
--- trunk/Source/ThirdParty/ANGLE/ChangeLog 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/ThirdParty/ANGLE/ChangeLog 2012-06-22 20:10:10 UTC (rev 121051)
@@ -1,3 +1,14 @@
+2012-06-22 Joshua Netterfield <[email protected]>
+
+ [BlackBerry] Sanitize GLSL code using ANGLE.
+
+ BlackBerry port does not sanitize GLSL code with ANGLE
+ https://bugs.webkit.org/show_bug.cgi?id=89583
+
+ Reviewed by Rob Buis.
+
+ * src/compiler/osinclude.h: Recognises QNX as POSIX
+
2012-03-26 Dean Jackson <[email protected]>
Update ANGLE in WebKit
Modified: trunk/Source/ThirdParty/ANGLE/src/compiler/osinclude.h (121050 => 121051)
--- trunk/Source/ThirdParty/ANGLE/src/compiler/osinclude.h 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/ThirdParty/ANGLE/src/compiler/osinclude.h 2012-06-22 20:10:10 UTC (rev 121051)
@@ -17,7 +17,7 @@
#elif defined(__APPLE__) || defined(__linux__) || \
defined(__FreeBSD__) || defined(__OpenBSD__) || \
defined(__sun) || defined(ANDROID) || \
- defined(__GLIBC__) || defined(__GNU__)
+ defined(__GLIBC__) || defined(__GNU__) || defined(__QNX__)
#define ANGLE_OS_POSIX
#else
#error Unsupported platform.
Modified: trunk/Source/WebCore/CMakeLists.txt (121050 => 121051)
--- trunk/Source/WebCore/CMakeLists.txt 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/WebCore/CMakeLists.txt 2012-06-22 20:10:10 UTC (rev 121051)
@@ -2296,22 +2296,27 @@
ENDIF ()
IF (ENABLE_WEBGL)
+ #ANGLE
LIST(APPEND WebCore_INCLUDE_DIRECTORIES
+ ${OPENGL_INCLUDE_DIR}
${THIRDPARTY_DIR}/ANGLE/src
- ${THIRDPARTY_DIR}/ANGLE/include
+ #${THIRDPARTY_DIR}/ANGLE/include #Defined as SYSTEM include in order to have less priority than actual system headers
${THIRDPARTY_DIR}/ANGLE/include/GLSLANG
- ${WEBCORE_DIR}/platform/graphics/gpu
)
+ LIST(APPEND WebCore_LIBRARIES
+ ${OPENGL_gl_LIBRARY}
+ )
LIST(APPEND WebCore_SOURCES
${DERIVED_SOURCES_WEBCORE_DIR}/glslang.cpp
${DERIVED_SOURCES_WEBCORE_DIR}/glslang_tab.cpp
- ${THIRDPARTY_DIR}/ANGLE/src/compiler/CodeGenGLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/BuiltInFunctionEmulator.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/CodeGenGLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/Compiler.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/debug.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/DetectRecursion.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/ForLoopUnroll.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/glslang_lex.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/glslang_tab.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/InfoSink.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/Initialize.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/InitializeDll.cpp
@@ -2339,7 +2344,6 @@
${THIRDPARTY_DIR}/ANGLE/src/compiler/SearchSymbol.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/ShaderLang.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/SymbolTable.cpp
- ${THIRDPARTY_DIR}/ANGLE/src/compiler/VersionGLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/TranslatorESSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/TranslatorGLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/TranslatorHLSL.cpp
@@ -2347,6 +2351,13 @@
${THIRDPARTY_DIR}/ANGLE/src/compiler/util.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/ValidateLimitations.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/VariableInfo.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/VersionGLSL.cpp
+ )
+
+ LIST(APPEND WebCore_SOURCES
+ html/canvas/OESStandardDerivatives.cpp
+ html/canvas/OESTextureFloat.cpp
+ html/canvas/OESVertexArrayObject.cpp
html/canvas/WebGLBuffer.cpp
html/canvas/WebGLCompressedTextureS3TC.cpp
html/canvas/WebGLContextAttributes.cpp
Modified: trunk/Source/WebCore/ChangeLog (121050 => 121051)
--- trunk/Source/WebCore/ChangeLog 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/WebCore/ChangeLog 2012-06-22 20:10:10 UTC (rev 121051)
@@ -1,3 +1,18 @@
+2012-06-22 Joshua Netterfield <[email protected]>
+
+ [BlackBerry] Sanitize GLSL code using ANGLE.
+
+ BlackBerry port does not sanitize GLSL code with ANGLE
+ https://bugs.webkit.org/show_bug.cgi?id=89583
+
+ Reviewed by Rob Buis.
+
+ No new tests are required.
+
+ * CMakeLists.txt: Added ANGLE requirment for CMake builds with WEBGL
+ * platform/graphics/ANGLEWebKitBridge.h: Added include for ANGLE/ShaderLang.h in BlackBerry platform.
+ * platform/graphics/GraphicsContext3D.h: Added include for ANGLEWebKitBridge.h in BlackBerry platform.
+
2012-06-22 Dan Bernstein <[email protected]>
RenderText’s minimum preferred width is incorrect when soft hyphens are used
Modified: trunk/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h (121050 => 121051)
--- trunk/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h 2012-06-22 20:10:10 UTC (rev 121051)
@@ -31,7 +31,7 @@
#if PLATFORM(QT)
#include "ANGLE/include/GLSLANG/ShaderLang.h"
-#elif !PLATFORM(GTK) && !PLATFORM(EFL)
+#elif !PLATFORM(GTK) && !PLATFORM(EFL) && !PLATFORM(BLACKBERRY)
#include "ANGLE/ShaderLang.h"
#else
#include "ShaderLang.h"
Modified: trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h (121050 => 121051)
--- trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h 2012-06-22 20:10:10 UTC (rev 121051)
@@ -43,7 +43,7 @@
#undef VERSION
#endif
-#if PLATFORM(MAC) || PLATFORM(GTK) || PLATFORM(QT) || PLATFORM(EFL)
+#if PLATFORM(MAC) || PLATFORM(GTK) || PLATFORM(QT) || PLATFORM(EFL) || PLATFORM(BLACKBERRY)
#include "ANGLEWebKitBridge.h"
#endif
@@ -91,6 +91,10 @@
#include <CoreGraphics/CGContext.h>
#endif
+#if PLATFORM(BLACKBERRY)
+#include <GLES2/gl2.h>
+#endif
+
namespace WebCore {
class DrawingBuffer;
class Extensions3D;
@@ -108,6 +112,8 @@
class IntSize;
#if USE(CAIRO)
class PlatformContextCairo;
+#elif PLATFORM(BLACKBERRY)
+class GraphicsContext;
#endif
struct ActiveInfo {
@@ -940,7 +946,7 @@
RetainPtr<WebGLLayer> m_webGLLayer;
#endif
-#if PLATFORM(MAC) || PLATFORM(GTK) || PLATFORM(QT) || PLATFORM(EFL)
+#if PLATFORM(MAC) || PLATFORM(GTK) || PLATFORM(QT) || PLATFORM(EFL) || PLATFORM(BLACKBERRY)
typedef struct {
String source;
String log;
Modified: trunk/Source/WebKit/ChangeLog (121050 => 121051)
--- trunk/Source/WebKit/ChangeLog 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/WebKit/ChangeLog 2012-06-22 20:10:10 UTC (rev 121051)
@@ -1,3 +1,14 @@
+2012-06-22 Joshua Netterfield <[email protected]>
+
+ [BlackBerry] Sanitize GLSL code using ANGLE.
+
+ BlackBerry port does not sanitize GLSL code with ANGLE
+ https://bugs.webkit.org/show_bug.cgi?id=89583
+
+ Reviewed by Rob Buis.
+
+ * PlatformBlackBerry.cmake: Add ANGLE sources to BlackBerry builds.
+
2012-06-19 Csaba Osztrogonác <[email protected]>
[CMake] Unreviewed speculative buildfix after r120786.
Modified: trunk/Source/WebKit/PlatformBlackBerry.cmake (121050 => 121051)
--- trunk/Source/WebKit/PlatformBlackBerry.cmake 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/WebKit/PlatformBlackBerry.cmake 2012-06-22 20:10:10 UTC (rev 121051)
@@ -107,6 +107,18 @@
blackberry/WebKitSupport/FatFingers.cpp
)
+
+IF (ENABLE_WEBGL)
+ LIST(APPEND WebKit_INCLUDE_DIRECTORIES
+ ${OPENGL_INCLUDE_DIR}
+ ${THIRDPARTY_DIR}/ANGLE/src
+ ${THIRDPARTY_DIR}/ANGLE/include/GLSLANG
+ )
+ LIST(APPEND WebKit_LIBRARIES
+ ${OPENGL_gl_LIBRARY}
+ )
+ENDIF (ENABLE_WEBGL)
+
IF (ENABLE_DRT)
# DumpRenderTree sources
LIST(APPEND WebKit_SOURCES
Modified: trunk/Source/cmake/OptionsBlackBerry.cmake (121050 => 121051)
--- trunk/Source/cmake/OptionsBlackBerry.cmake 2012-06-22 20:06:54 UTC (rev 121050)
+++ trunk/Source/cmake/OptionsBlackBerry.cmake 2012-06-22 20:10:10 UTC (rev 121051)
@@ -32,6 +32,9 @@
FOREACH (directory ${ADDITIONAL_SYSTEM_INCLUDE_PATH})
INCLUDE_DIRECTORIES(SYSTEM ${directory})
ENDFOREACH ()
+ IF(ENABLE_WEBGL)
+ INCLUDE_DIRECTORIES(SYSTEM ${THIRDPARTY_DIR}/ANGLE/include) #As system so as to be lower-priority than actual system headers
+ ENDIF ()
ENDIF ()
IF (ENABLE_DRT)