Title: [127236] trunk/LayoutTests
Revision
127236
Author
[email protected]
Date
2012-08-31 00:36:34 -0700 (Fri, 31 Aug 2012)

Log Message

[Qt] New inspector/profiler/webgl-profiler-api-changes.html times out
https://bugs.webkit.org/show_bug.cgi?id=95183

Patch by Andrey Adaikin <[email protected]> on 2012-08-31
Reviewed by Yury Semikhatsky.

Move inspector WebGL test(s) to its own folder so that they are easy to blacklist. Skip them for QT where WebGL is disabled at the moment.
Drive-by: make the test fail instead of timing out when WebGL is disabled.

* inspector/profiler/webgl/webgl-profiler-api-changes-expected.txt: Renamed from LayoutTests/inspector/profiler/webgl-profiler-api-changes-expected.txt.
* inspector/profiler/webgl/webgl-profiler-api-changes.html: Renamed from LayoutTests/inspector/profiler/webgl-profiler-api-changes.html.
* platform/qt/Skipped:

Modified Paths

Added Paths

Removed Paths

Diff

Modified: trunk/LayoutTests/ChangeLog (127235 => 127236)


--- trunk/LayoutTests/ChangeLog	2012-08-31 07:09:11 UTC (rev 127235)
+++ trunk/LayoutTests/ChangeLog	2012-08-31 07:36:34 UTC (rev 127236)
@@ -1,3 +1,17 @@
+2012-08-31  Andrey Adaikin  <[email protected]>
+
+        [Qt] New inspector/profiler/webgl-profiler-api-changes.html times out
+        https://bugs.webkit.org/show_bug.cgi?id=95183
+
+        Reviewed by Yury Semikhatsky.
+
+        Move inspector WebGL test(s) to its own folder so that they are easy to blacklist. Skip them for QT where WebGL is disabled at the moment.
+        Drive-by: make the test fail instead of timing out when WebGL is disabled.
+
+        * inspector/profiler/webgl/webgl-profiler-api-changes-expected.txt: Renamed from LayoutTests/inspector/profiler/webgl-profiler-api-changes-expected.txt.
+        * inspector/profiler/webgl/webgl-profiler-api-changes.html: Renamed from LayoutTests/inspector/profiler/webgl-profiler-api-changes.html.
+        * platform/qt/Skipped:
+
 2012-08-31  Yoshifumi Inoue  <[email protected]>
 
         [Forms] Left/Right keys in multiple fields time input UI should move focus physical left/right instead of logical left/right regardless text direction.

Copied: trunk/LayoutTests/inspector/profiler/webgl/webgl-profiler-api-changes-expected.txt (from rev 127235, trunk/LayoutTests/inspector/profiler/webgl-profiler-api-changes-expected.txt) (0 => 127236)


--- trunk/LayoutTests/inspector/profiler/webgl/webgl-profiler-api-changes-expected.txt	                        (rev 0)
+++ trunk/LayoutTests/inspector/profiler/webgl/webgl-profiler-api-changes-expected.txt	2012-08-31 07:36:34 UTC (rev 127236)
@@ -0,0 +1,67 @@
+Test to catch WebGL API changes. If this test should ever fail, we should re-examine the WebGL state saving/restoring logic in the InjectedScriptModule to include any latest changes to the API.
+
+Constants for gl.isEnabled():
+BLEND
+CULL_FACE
+DEPTH_TEST
+DITHER
+POLYGON_OFFSET_FILL
+SAMPLE_ALPHA_TO_COVERAGE
+SAMPLE_COVERAGE
+SCISSOR_TEST
+STENCIL_TEST
+
+Constants for gl.pixelStorei():
+PACK_ALIGNMENT
+UNPACK_ALIGNMENT
+UNPACK_COLORSPACE_CONVERSION_WEBGL
+UNPACK_FLIP_Y_WEBGL
+UNPACK_PREMULTIPLY_ALPHA_WEBGL
+
+Constants for gl.getTexParameter():
+TEXTURE_MAG_FILTER
+TEXTURE_MIN_FILTER
+TEXTURE_WRAP_S
+TEXTURE_WRAP_T
+
+Constants for gl.getVertexAttrib():
+CURRENT_VERTEX_ATTRIB
+VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
+VERTEX_ATTRIB_ARRAY_ENABLED
+VERTEX_ATTRIB_ARRAY_NORMALIZED
+VERTEX_ATTRIB_ARRAY_SIZE
+VERTEX_ATTRIB_ARRAY_STRIDE
+VERTEX_ATTRIB_ARRAY_TYPE
+
+Constants for gl.getVertexAttribOffset():
+VERTEX_ATTRIB_ARRAY_POINTER
+
+Constants for gl.getParameter() that we do not track in InjectedScriptModule:
+ALIASED_LINE_WIDTH_RANGE
+ALIASED_POINT_SIZE_RANGE
+ALPHA_BITS
+BLUE_BITS
+COMPRESSED_TEXTURE_FORMATS
+DEPTH_BITS
+GREEN_BITS
+MAX_COMBINED_TEXTURE_IMAGE_UNITS
+MAX_CUBE_MAP_TEXTURE_SIZE
+MAX_FRAGMENT_UNIFORM_VECTORS
+MAX_RENDERBUFFER_SIZE
+MAX_TEXTURE_IMAGE_UNITS
+MAX_TEXTURE_SIZE
+MAX_VARYING_VECTORS
+MAX_VERTEX_ATTRIBS
+MAX_VERTEX_TEXTURE_IMAGE_UNITS
+MAX_VERTEX_UNIFORM_VECTORS
+MAX_VIEWPORT_DIMS
+RED_BITS
+RENDERER
+SAMPLES
+SAMPLE_BUFFERS
+SHADING_LANGUAGE_VERSION
+STENCIL_BITS
+SUBPIXEL_BITS
+VENDOR
+VERSION
+

Copied: trunk/LayoutTests/inspector/profiler/webgl/webgl-profiler-api-changes.html (from rev 127235, trunk/LayoutTests/inspector/profiler/webgl-profiler-api-changes.html) (0 => 127236)


--- trunk/LayoutTests/inspector/profiler/webgl/webgl-profiler-api-changes.html	                        (rev 0)
+++ trunk/LayoutTests/inspector/profiler/webgl/webgl-profiler-api-changes.html	2012-08-31 07:36:34 UTC (rev 127236)
@@ -0,0 +1,221 @@
+<html>
+<head>
+<script src=""
+<script>
+
+function wasError(gl)
+{
+    var result = false;
+    while (gl.getError() !== gl.NO_ERROR)
+        result = true;
+    return result;
+}
+
+function createWebGLContext()
+{
+    var canvas = document.createElement("canvas");
+    var contextIds = ["experimental-webgl", "webkit-3d", "3d"];
+    for (var i = 0, contextId; contextId = contextIds[i]; ++i) {
+        var gl = canvas.getContext(contextId);
+        if (gl)
+            return gl;
+    }
+    output("ERROR: Could not create a WebGL context.");
+    return null;
+}
+
+WebGLRenderingContextResource = {};
+ 
+/**
+ * @const
+ * @type {Array.<string>}
+ */
+WebGLRenderingContextResource.GLCapabilities = [
+    "BLEND",
+    "CULL_FACE",
+    "DEPTH_TEST",
+    "DITHER",
+    "POLYGON_OFFSET_FILL",
+    "SAMPLE_ALPHA_TO_COVERAGE",
+    "SAMPLE_COVERAGE",
+    "SCISSOR_TEST",
+    "STENCIL_TEST"
+];
+
+/**
+ * @const
+ * @type {Array.<string>}
+ */
+WebGLRenderingContextResource.PixelStoreParameters = [
+    "PACK_ALIGNMENT",
+    "UNPACK_ALIGNMENT",
+    "UNPACK_COLORSPACE_CONVERSION_WEBGL",
+    "UNPACK_FLIP_Y_WEBGL",
+    "UNPACK_PREMULTIPLY_ALPHA_WEBGL"
+];
+
+/**
+ * @const
+ * @type {Array.<string>}
+ */
+WebGLRenderingContextResource.StateParameters = [
+    "ACTIVE_TEXTURE",
+    "ARRAY_BUFFER_BINDING",
+    "BLEND_COLOR",
+    "BLEND_DST_ALPHA",
+    "BLEND_DST_RGB",
+    "BLEND_EQUATION_ALPHA",
+    "BLEND_EQUATION_RGB",
+    "BLEND_SRC_ALPHA",
+    "BLEND_SRC_RGB",
+    "COLOR_CLEAR_VALUE",
+    "COLOR_WRITEMASK",
+    "CULL_FACE_MODE",
+    "CURRENT_PROGRAM",
+    "DEPTH_CLEAR_VALUE",
+    "DEPTH_FUNC",
+    "DEPTH_RANGE",
+    "DEPTH_WRITEMASK",
+    "ELEMENT_ARRAY_BUFFER_BINDING",
+    "FRAMEBUFFER_BINDING",
+    "FRONT_FACE",
+    "GENERATE_MIPMAP_HINT",
+    "LINE_WIDTH",
+    "PACK_ALIGNMENT",
+    "POLYGON_OFFSET_FACTOR",
+    "POLYGON_OFFSET_UNITS",
+    "RENDERBUFFER_BINDING",
+    "SAMPLE_COVERAGE_INVERT",
+    "SAMPLE_COVERAGE_VALUE",
+    "SCISSOR_BOX",
+    "STENCIL_BACK_FAIL",
+    "STENCIL_BACK_FUNC",
+    "STENCIL_BACK_PASS_DEPTH_FAIL",
+    "STENCIL_BACK_PASS_DEPTH_PASS",
+    "STENCIL_BACK_REF",
+    "STENCIL_BACK_VALUE_MASK",
+    "STENCIL_BACK_WRITEMASK",
+    "STENCIL_CLEAR_VALUE",
+    "STENCIL_FAIL",
+    "STENCIL_FUNC",
+    "STENCIL_PASS_DEPTH_FAIL",
+    "STENCIL_PASS_DEPTH_PASS",
+    "STENCIL_REF",
+    "STENCIL_VALUE_MASK",
+    "STENCIL_WRITEMASK",
+    "UNPACK_ALIGNMENT",
+    "UNPACK_COLORSPACE_CONVERSION_WEBGL",
+    "UNPACK_FLIP_Y_WEBGL",
+    "UNPACK_PREMULTIPLY_ALPHA_WEBGL",
+    "VIEWPORT"
+];
+
+WebGLRenderingContextResource.TextureBindings = [
+    "TEXTURE_BINDING_2D",
+    "TEXTURE_BINDING_CUBE_MAP"
+];
+
+function test()
+{
+    var gl = createWebGLContext();
+    if (!gl)
+        return;
+
+    var constantNames = [];
+    for (var property in gl) {
+        if (/^[A-Z0-9_]+$/.test(property))
+            constantNames.push(property);
+    }
+    constantNames.sort();
+
+    output("Constants for gl.isEnabled():");
+    constantNames.forEach(function(property) {
+        wasError(gl);
+        gl.isEnabled(gl[property]);
+        if (!wasError(gl))
+            output(property);
+    });
+
+    output("\nConstants for gl.pixelStorei():");
+    constantNames.forEach(function(property) {
+        wasError(gl);
+        var value = gl.getParameter(gl[property]);
+        if (wasError(gl))
+            return;
+        gl.pixelStorei(gl[property], value);
+        if (!wasError(gl))
+            output(property);
+    });
+
+    output("\nConstants for gl.getTexParameter():");
+    var texture = gl.createTexture();
+    gl.bindTexture(gl.TEXTURE_2D, texture);
+    constantNames.forEach(function(property) {
+        wasError(gl);
+        gl.getTexParameter(gl.TEXTURE_2D, gl[property]);
+        if (!wasError(gl))
+            output(property);
+    });
+
+    output("\nConstants for gl.getVertexAttrib():");
+    constantNames.forEach(function(property) {
+        wasError(gl);
+        gl.getVertexAttrib(0, gl[property]);
+        if (!wasError(gl))
+            output(property);
+    });
+
+    output("\nConstants for gl.getVertexAttribOffset():");
+    constantNames.forEach(function(property) {
+        wasError(gl);
+        gl.getVertexAttribOffset(0, gl[property]);
+        if (!wasError(gl))
+            output(property);
+    });
+
+    output("\nConstants for gl.getParameter() that we do not track in InjectedScriptModule:");
+    constantNames.forEach(function(property) {
+        // Special case for equal constants BLEND_EQUATION and BLEND_EQUATION_RGB.
+        if (property === "BLEND_EQUATION" && gl.BLEND_EQUATION === gl.BLEND_EQUATION_RGB)
+            return;
+        if (WebGLRenderingContextResource.GLCapabilities.indexOf(property) !== -1)
+            return;
+        if (WebGLRenderingContextResource.PixelStoreParameters.indexOf(property) !== -1)
+            return;
+        if (WebGLRenderingContextResource.StateParameters.indexOf(property) !== -1)
+            return;
+        if (WebGLRenderingContextResource.TextureBindings.indexOf(property) !== -1)
+            return;
+        wasError(gl);
+        gl.getParameter(gl[property]);
+        if (!wasError(gl))
+            output(property);
+    });
+}
+
+function runTest()
+{
+    if (window.testRunner) {
+        testRunner.overridePreference("WebKitWebGLEnabled", "1");
+        testRunner.dumpAsText();
+        testRunner.waitUntilDone();
+    }
+    try {
+        test();
+    } finally {
+        if (window.testRunner)
+            testRunner.notifyDone();
+    }
+}
+
+</script>
+</head>
+<body _onload_="runTest()">
+<p>
+Test to catch WebGL API changes.
+If this test should ever fail, we should re-examine the WebGL state saving/restoring logic in the
+InjectedScriptModule to include any latest changes to the API.
+
+</p>
+</body>
+</html>

Deleted: trunk/LayoutTests/inspector/profiler/webgl-profiler-api-changes-expected.txt (127235 => 127236)


--- trunk/LayoutTests/inspector/profiler/webgl-profiler-api-changes-expected.txt	2012-08-31 07:09:11 UTC (rev 127235)
+++ trunk/LayoutTests/inspector/profiler/webgl-profiler-api-changes-expected.txt	2012-08-31 07:36:34 UTC (rev 127236)
@@ -1,67 +0,0 @@
-Test to catch WebGL API changes. If this test should ever fail, we should re-examine the WebGL state saving/restoring logic in the InjectedScriptModule to include any latest changes to the API.
-
-Constants for gl.isEnabled():
-BLEND
-CULL_FACE
-DEPTH_TEST
-DITHER
-POLYGON_OFFSET_FILL
-SAMPLE_ALPHA_TO_COVERAGE
-SAMPLE_COVERAGE
-SCISSOR_TEST
-STENCIL_TEST
-
-Constants for gl.pixelStorei():
-PACK_ALIGNMENT
-UNPACK_ALIGNMENT
-UNPACK_COLORSPACE_CONVERSION_WEBGL
-UNPACK_FLIP_Y_WEBGL
-UNPACK_PREMULTIPLY_ALPHA_WEBGL
-
-Constants for gl.getTexParameter():
-TEXTURE_MAG_FILTER
-TEXTURE_MIN_FILTER
-TEXTURE_WRAP_S
-TEXTURE_WRAP_T
-
-Constants for gl.getVertexAttrib():
-CURRENT_VERTEX_ATTRIB
-VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
-VERTEX_ATTRIB_ARRAY_ENABLED
-VERTEX_ATTRIB_ARRAY_NORMALIZED
-VERTEX_ATTRIB_ARRAY_SIZE
-VERTEX_ATTRIB_ARRAY_STRIDE
-VERTEX_ATTRIB_ARRAY_TYPE
-
-Constants for gl.getVertexAttribOffset():
-VERTEX_ATTRIB_ARRAY_POINTER
-
-Constants for gl.getParameter() that we do not track in InjectedScriptModule:
-ALIASED_LINE_WIDTH_RANGE
-ALIASED_POINT_SIZE_RANGE
-ALPHA_BITS
-BLUE_BITS
-COMPRESSED_TEXTURE_FORMATS
-DEPTH_BITS
-GREEN_BITS
-MAX_COMBINED_TEXTURE_IMAGE_UNITS
-MAX_CUBE_MAP_TEXTURE_SIZE
-MAX_FRAGMENT_UNIFORM_VECTORS
-MAX_RENDERBUFFER_SIZE
-MAX_TEXTURE_IMAGE_UNITS
-MAX_TEXTURE_SIZE
-MAX_VARYING_VECTORS
-MAX_VERTEX_ATTRIBS
-MAX_VERTEX_TEXTURE_IMAGE_UNITS
-MAX_VERTEX_UNIFORM_VECTORS
-MAX_VIEWPORT_DIMS
-RED_BITS
-RENDERER
-SAMPLES
-SAMPLE_BUFFERS
-SHADING_LANGUAGE_VERSION
-STENCIL_BITS
-SUBPIXEL_BITS
-VENDOR
-VERSION
-

Deleted: trunk/LayoutTests/inspector/profiler/webgl-profiler-api-changes.html (127235 => 127236)


--- trunk/LayoutTests/inspector/profiler/webgl-profiler-api-changes.html	2012-08-31 07:09:11 UTC (rev 127235)
+++ trunk/LayoutTests/inspector/profiler/webgl-profiler-api-changes.html	2012-08-31 07:36:34 UTC (rev 127236)
@@ -1,213 +0,0 @@
-<html>
-<head>
-<script src=""
-<script>
-
- if (window.testRunner) {
-    testRunner.overridePreference("WebKitWebGLEnabled", "1");
-    testRunner.dumpAsText();
-    testRunner.waitUntilDone();
-}
-
-function wasError(gl)
-{
-    var result = false;
-    while (gl.getError() !== gl.NO_ERROR)
-        result = true;
-    return result;
-}
-
- function createWebGLContext()
- {
-     var canvas = document.createElement("canvas");
-     var contextIds = ["experimental-webgl", "webkit-3d", "3d"];
-     for (var i = 0, contextId; contextId = contextIds[i]; ++i) {
-         var gl = canvas.getContext(contextId);
-         if (gl)
-             return gl;
-     }
-     output("ERROR: Could not create a WebGL context.");
-     return null;
- }
-
- WebGLRenderingContextResource = {};
- 
- /**
-  * @const
-  * @type {Array.<string>}
-  */
- WebGLRenderingContextResource.GLCapabilities = [
-     "BLEND",
-     "CULL_FACE",
-     "DEPTH_TEST",
-     "DITHER",
-     "POLYGON_OFFSET_FILL",
-     "SAMPLE_ALPHA_TO_COVERAGE",
-     "SAMPLE_COVERAGE",
-     "SCISSOR_TEST",
-     "STENCIL_TEST"
- ];
-
- /**
-  * @const
-  * @type {Array.<string>}
-  */
- WebGLRenderingContextResource.PixelStoreParameters = [
-     "PACK_ALIGNMENT",
-     "UNPACK_ALIGNMENT",
-     "UNPACK_COLORSPACE_CONVERSION_WEBGL",
-     "UNPACK_FLIP_Y_WEBGL",
-     "UNPACK_PREMULTIPLY_ALPHA_WEBGL"
- ];
-
- /**
-  * @const
-  * @type {Array.<string>}
-  */
- WebGLRenderingContextResource.StateParameters = [
-     "ACTIVE_TEXTURE",
-     "ARRAY_BUFFER_BINDING",
-     "BLEND_COLOR",
-     "BLEND_DST_ALPHA",
-     "BLEND_DST_RGB",
-     "BLEND_EQUATION_ALPHA",
-     "BLEND_EQUATION_RGB",
-     "BLEND_SRC_ALPHA",
-     "BLEND_SRC_RGB",
-     "COLOR_CLEAR_VALUE",
-     "COLOR_WRITEMASK",
-     "CULL_FACE_MODE",
-     "CURRENT_PROGRAM",
-     "DEPTH_CLEAR_VALUE",
-     "DEPTH_FUNC",
-     "DEPTH_RANGE",
-     "DEPTH_WRITEMASK",
-     "ELEMENT_ARRAY_BUFFER_BINDING",
-     "FRAMEBUFFER_BINDING",
-     "FRONT_FACE",
-     "GENERATE_MIPMAP_HINT",
-     "LINE_WIDTH",
-     "PACK_ALIGNMENT",
-     "POLYGON_OFFSET_FACTOR",
-     "POLYGON_OFFSET_UNITS",
-     "RENDERBUFFER_BINDING",
-     "SAMPLE_COVERAGE_INVERT",
-     "SAMPLE_COVERAGE_VALUE",
-     "SCISSOR_BOX",
-     "STENCIL_BACK_FAIL",
-     "STENCIL_BACK_FUNC",
-     "STENCIL_BACK_PASS_DEPTH_FAIL",
-     "STENCIL_BACK_PASS_DEPTH_PASS",
-     "STENCIL_BACK_REF",
-     "STENCIL_BACK_VALUE_MASK",
-     "STENCIL_BACK_WRITEMASK",
-     "STENCIL_CLEAR_VALUE",
-     "STENCIL_FAIL",
-     "STENCIL_FUNC",
-     "STENCIL_PASS_DEPTH_FAIL",
-     "STENCIL_PASS_DEPTH_PASS",
-     "STENCIL_REF",
-     "STENCIL_VALUE_MASK",
-     "STENCIL_WRITEMASK",
-     "UNPACK_ALIGNMENT",
-     "UNPACK_COLORSPACE_CONVERSION_WEBGL",
-     "UNPACK_FLIP_Y_WEBGL",
-     "UNPACK_PREMULTIPLY_ALPHA_WEBGL",
-     "VIEWPORT"
- ];
-
- WebGLRenderingContextResource.TextureBindings = [
-     "TEXTURE_BINDING_2D",
-     "TEXTURE_BINDING_CUBE_MAP"
- ];
-
- function test()
-{
-    var gl = createWebGLContext();
-
-    var constantNames = [];
-    for (var property in gl) {
-        if (/^[A-Z0-9_]+$/.test(property))
-            constantNames.push(property);
-    }
-    constantNames.sort();
-
-    output("Constants for gl.isEnabled():");
-    constantNames.forEach(function(property) {
-        wasError(gl);
-        gl.isEnabled(gl[property]);
-        if (!wasError(gl))
-            output(property);
-    });
-
-    output("\nConstants for gl.pixelStorei():");
-    constantNames.forEach(function(property) {
-        wasError(gl);
-        var value = gl.getParameter(gl[property]);
-        if (wasError(gl))
-            return;
-        gl.pixelStorei(gl[property], value);
-        if (!wasError(gl))
-            output(property);
-    });
-
-    output("\nConstants for gl.getTexParameter():");
-    var texture = gl.createTexture();
-    gl.bindTexture(gl.TEXTURE_2D, texture);
-    constantNames.forEach(function(property) {
-        wasError(gl);
-        gl.getTexParameter(gl.TEXTURE_2D, gl[property]);
-        if (!wasError(gl))
-            output(property);
-    });
-
-    output("\nConstants for gl.getVertexAttrib():");
-    constantNames.forEach(function(property) {
-        wasError(gl);
-        gl.getVertexAttrib(0, gl[property]);
-        if (!wasError(gl))
-            output(property);
-    });
-
-    output("\nConstants for gl.getVertexAttribOffset():");
-    constantNames.forEach(function(property) {
-        wasError(gl);
-        gl.getVertexAttribOffset(0, gl[property]);
-        if (!wasError(gl))
-            output(property);
-    });
-
-    output("\nConstants for gl.getParameter() that we do not track in InjectedScriptModule:");
-    constantNames.forEach(function(property) {
-        // Special case for equal constants BLEND_EQUATION and BLEND_EQUATION_RGB.
-        if (property === "BLEND_EQUATION" && gl.BLEND_EQUATION === gl.BLEND_EQUATION_RGB)
-            return;
-        if (WebGLRenderingContextResource.GLCapabilities.indexOf(property) !== -1)
-            return;
-        if (WebGLRenderingContextResource.PixelStoreParameters.indexOf(property) !== -1)
-            return;
-        if (WebGLRenderingContextResource.StateParameters.indexOf(property) !== -1)
-            return;
-        if (WebGLRenderingContextResource.TextureBindings.indexOf(property) !== -1)
-            return;
-        wasError(gl);
-        gl.getParameter(gl[property]);
-        if (!wasError(gl))
-            output(property);
-    });
-
-    if (window.testRunner)
-        testRunner.notifyDone();
-}
-
-</script>
-</head>
-<body _onload_="test()">
-<p>
-Test to catch WebGL API changes.
-If this test should ever fail, we should re-examine the WebGL state saving/restoring logic in the
-InjectedScriptModule to include any latest changes to the API.
-
-</p>
-</body>
-</html>

Modified: trunk/LayoutTests/platform/qt/Skipped (127235 => 127236)


--- trunk/LayoutTests/platform/qt/Skipped	2012-08-31 07:09:11 UTC (rev 127235)
+++ trunk/LayoutTests/platform/qt/Skipped	2012-08-31 07:36:34 UTC (rev 127236)
@@ -137,6 +137,7 @@
 http/tests/security/webgl-remote-read-remote-image-allowed.html
 http/tests/security/webgl-remote-read-remote-image-allowed-with-credentials.html
 http/tests/security/webgl-remote-read-remote-image-blocked-no-crossorigin.html
+inspector/profiler/webgl
 
 # ENABLE(LINK_PREFETCH) is disabled.
 fast/dom/HTMLLinkElement/link-and-subresource-test.html
@@ -2763,10 +2764,6 @@
 http/tests/inspector/csp-injected-content-warning-contains-stacktrace.html
 http/tests/inspector/csp-inline-warning-contains-stacktrace.html
 
-# [Qt] New inspector/profiler/webgl-profiler-api-changes.html times out
-# https://bugs.webkit.org/show_bug.cgi?id=95183
-inspector/profiler/webgl-profiler-api-changes.html
-
 # [Qt] New svg/custom/clamped-masking-clipping.svg asserts
 # https://bugs.webkit.org/show_bug.cgi?id=95431
 # [Qt][GTK] New svg/custom/clamped-masking-clipping.svg fails
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