Modified: trunk/Source/WebCore/rendering/RenderThemeChromiumSkia.h (135422 => 135423)
--- trunk/Source/WebCore/rendering/RenderThemeChromiumSkia.h 2012-11-21 19:52:47 UTC (rev 135422)
+++ trunk/Source/WebCore/rendering/RenderThemeChromiumSkia.h 2012-11-21 20:10:25 UTC (rev 135423)
@@ -36,142 +36,142 @@
class RenderProgress;
class RenderThemeChromiumSkia : public RenderTheme {
- public:
- RenderThemeChromiumSkia();
- virtual ~RenderThemeChromiumSkia();
+public:
+ RenderThemeChromiumSkia();
+ virtual ~RenderThemeChromiumSkia();
- virtual String extraDefaultStyleSheet();
- virtual String extraQuirksStyleSheet();
+ virtual String extraDefaultStyleSheet();
+ virtual String extraQuirksStyleSheet();
#if ENABLE(VIDEO)
- virtual String extraMediaControlsStyleSheet();
+ virtual String extraMediaControlsStyleSheet();
#endif
#if ENABLE(TOUCH_EVENTS)
- virtual Color platformTapHighlightColor() const OVERRIDE
- {
- return Color(defaultTapHighlightColor);
- }
+ virtual Color platformTapHighlightColor() const OVERRIDE
+ {
+ return Color(defaultTapHighlightColor);
+ }
#endif
- // A method asking if the theme's controls actually care about redrawing when hovered.
- virtual bool supportsHover(const RenderStyle*) const;
+ // A method asking if the theme's controls actually care about redrawing when hovered.
+ virtual bool supportsHover(const RenderStyle*) const;
- // A method asking if the theme is able to draw the focus ring.
- virtual bool supportsFocusRing(const RenderStyle*) const;
+ // A method asking if the theme is able to draw the focus ring.
+ virtual bool supportsFocusRing(const RenderStyle*) const;
- virtual bool supportsDataListUI(const AtomicString& type) const OVERRIDE;
+ virtual bool supportsDataListUI(const AtomicString& type) const OVERRIDE;
#if ENABLE(VIDEO_TRACK)
- virtual bool supportsClosedCaptioning() const OVERRIDE;
+ virtual bool supportsClosedCaptioning() const OVERRIDE;
#endif
- // The platform selection color.
- virtual Color platformActiveSelectionBackgroundColor() const;
- virtual Color platformInactiveSelectionBackgroundColor() const;
- virtual Color platformActiveSelectionForegroundColor() const;
- virtual Color platformInactiveSelectionForegroundColor() const;
- virtual Color platformFocusRingColor() const;
+ // The platform selection color.
+ virtual Color platformActiveSelectionBackgroundColor() const;
+ virtual Color platformInactiveSelectionBackgroundColor() const;
+ virtual Color platformActiveSelectionForegroundColor() const;
+ virtual Color platformInactiveSelectionForegroundColor() const;
+ virtual Color platformFocusRingColor() const;
- // To change the blink interval, override caretBlinkIntervalInternal instead of this one so that we may share layout test code an intercepts.
- virtual double caretBlinkInterval() const;
+ // To change the blink interval, override caretBlinkIntervalInternal instead of this one so that we may share layout test code an intercepts.
+ virtual double caretBlinkInterval() const;
- // System fonts.
- virtual void systemFont(int propId, FontDescription&) const;
+ // System fonts.
+ virtual void systemFont(int propId, FontDescription&) const;
- virtual int minimumMenuListSize(RenderStyle*) const;
+ virtual int minimumMenuListSize(RenderStyle*) const;
- virtual void setCheckboxSize(RenderStyle*) const;
+ virtual void setCheckboxSize(RenderStyle*) const;
- virtual void setRadioSize(RenderStyle*) const;
+ virtual void setRadioSize(RenderStyle*) const;
- virtual void adjustButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
+ virtual void adjustButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&);
- virtual void adjustSearchFieldStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustSearchFieldStyle(StyleResolver*, RenderStyle*, Element*) const;
+ virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&);
- virtual void adjustSearchFieldCancelButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustSearchFieldCancelButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&);
- virtual void adjustSearchFieldDecorationStyle(StyleResolver*, RenderStyle*, Element*) const;
+ virtual void adjustSearchFieldDecorationStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual void adjustSearchFieldResultsDecorationStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustSearchFieldResultsDecorationStyle(StyleResolver*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&);
- virtual void adjustSearchFieldResultsButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustSearchFieldResultsButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
+ virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&);
- virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
- virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
- virtual void adjustSliderThumbSize(RenderStyle*, Element*) const;
- virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
- virtual bool paintMediaToggleClosedCaptionsButton(RenderObject*, const PaintInfo&, const IntRect&);
- virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
- virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&);
- virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&);
- virtual String formatMediaControlsTime(float time) const;
- virtual String formatMediaControlsCurrentTime(float currentTime, float duration) const;
- virtual String formatMediaControlsRemainingTime(float currentTime, float duration) const;
- virtual bool paintMediaFullscreenButton(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual void adjustSliderThumbSize(RenderStyle*, Element*) const;
+ virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaToggleClosedCaptionsButton(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&);
+ virtual String formatMediaControlsTime(float time) const;
+ virtual String formatMediaControlsCurrentTime(float currentTime, float duration) const;
+ virtual String formatMediaControlsRemainingTime(float currentTime, float duration) const;
+ virtual bool paintMediaFullscreenButton(RenderObject*, const PaintInfo&, const IntRect&);
- // MenuList refers to an unstyled menulist (meaning a menulist without
- // background-color or border set) and MenuListButton refers to a styled
- // menulist (a menulist with background-color or border set). They have
- // this distinction to support showing aqua style themes whenever they
- // possibly can, which is something we don't want to replicate.
- //
- // In short, we either go down the MenuList code path or the MenuListButton
- // codepath. We never go down both. And in both cases, they render the
- // entire menulist.
- virtual void adjustMenuListStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual void adjustMenuListButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
- virtual bool paintMenuListButton(RenderObject*, const PaintInfo&, const IntRect&);
+ // MenuList refers to an unstyled menulist (meaning a menulist without
+ // background-color or border set) and MenuListButton refers to a styled
+ // menulist (a menulist with background-color or border set). They have
+ // this distinction to support showing aqua style themes whenever they
+ // possibly can, which is something we don't want to replicate.
+ //
+ // In short, we either go down the MenuList code path or the MenuListButton
+ // codepath. We never go down both. And in both cases, they render the
+ // entire menulist.
+ virtual void adjustMenuListStyle(StyleResolver*, RenderStyle*, Element*) const;
+ virtual void adjustMenuListButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
+ virtual bool paintMenuListButton(RenderObject*, const PaintInfo&, const IntRect&);
#if ENABLE(PROGRESS_ELEMENT)
- virtual double animationRepeatIntervalForProgressBar(RenderProgress*) const;
- virtual double animationDurationForProgressBar(RenderProgress*) const;
+ virtual double animationRepeatIntervalForProgressBar(RenderProgress*) const;
+ virtual double animationDurationForProgressBar(RenderProgress*) const;
#endif
- // These methods define the padding for the MenuList's inner block.
- virtual int popupInternalPaddingLeft(RenderStyle*) const;
- virtual int popupInternalPaddingRight(RenderStyle*) const;
- virtual int popupInternalPaddingTop(RenderStyle*) const;
- virtual int popupInternalPaddingBottom(RenderStyle*) const;
+ // These methods define the padding for the MenuList's inner block.
+ virtual int popupInternalPaddingLeft(RenderStyle*) const;
+ virtual int popupInternalPaddingRight(RenderStyle*) const;
+ virtual int popupInternalPaddingTop(RenderStyle*) const;
+ virtual int popupInternalPaddingBottom(RenderStyle*) const;
#if ENABLE(VIDEO)
- // Media controls
- virtual bool hasOwnDisabledStateHandlingFor(ControlPart) const { return true; }
- virtual bool usesVerticalVolumeSlider() const { return false; }
+ // Media controls
+ virtual bool hasOwnDisabledStateHandlingFor(ControlPart) const { return true; }
+ virtual bool usesVerticalVolumeSlider() const { return false; }
#endif
- // Provide a way to pass the default font size from the Settings object
- // to the render theme. FIXME: http://b/1129186 A cleaner way would be
- // to remove the default font size from this object and have callers
- // that need the value to get it directly from the appropriate Settings
- // object.
- static void setDefaultFontSize(int);
+ // Provide a way to pass the default font size from the Settings object
+ // to the render theme. FIXME: http://b/1129186 A cleaner way would be
+ // to remove the default font size from this object and have callers
+ // that need the value to get it directly from the appropriate Settings
+ // object.
+ static void setDefaultFontSize(int);
- protected:
- virtual double caretBlinkIntervalInternal() const;
+protected:
+ virtual double caretBlinkIntervalInternal() const;
- virtual int menuListArrowPadding() const;
+ virtual int menuListArrowPadding() const;
- static void setSizeIfAuto(RenderStyle*, const IntSize&);
+ static void setSizeIfAuto(RenderStyle*, const IntSize&);
#if ENABLE(PROGRESS_ELEMENT)
- IntRect determinateProgressValueRectFor(RenderProgress*, const IntRect&) const;
- IntRect indeterminateProgressValueRectFor(RenderProgress*, const IntRect&) const;
- IntRect progressValueRectFor(RenderProgress*, const IntRect&) const;
+ IntRect determinateProgressValueRectFor(RenderProgress*, const IntRect&) const;
+ IntRect indeterminateProgressValueRectFor(RenderProgress*, const IntRect&) const;
+ IntRect progressValueRectFor(RenderProgress*, const IntRect&) const;
- class DirectionFlippingScope {
- public:
- DirectionFlippingScope(RenderObject*, const PaintInfo&, const IntRect&);
- ~DirectionFlippingScope();
+ class DirectionFlippingScope {
+ public:
+ DirectionFlippingScope(RenderObject*, const PaintInfo&, const IntRect&);
+ ~DirectionFlippingScope();
- private:
- bool m_needsFlipping;
- const PaintInfo& m_paintInfo;
- };
+ private:
+ bool m_needsFlipping;
+ const PaintInfo& m_paintInfo;
+ };
#endif
private: