Title: [135822] trunk/Source
- Revision
- 135822
- Author
- [email protected]
- Date
- 2012-11-26 22:58:16 -0800 (Mon, 26 Nov 2012)
Log Message
Unreviewed, rolling out r135818.
http://trac.webkit.org/changeset/135818
https://bugs.webkit.org/show_bug.cgi?id=103368
platform/chromium/virtual/threaded/compositing/visibility
/visibility-simple-webgl-layer.html crash on Mountain Lion
(Requested by apavlov on #webkit).
Patch by Sheriff Bot <[email protected]> on 2012-11-26
Source/WebCore:
* platform/graphics/texmap/GraphicsLayerTextureMapper.cpp:
(WebCore::GraphicsLayerTextureMapper::setMaskLayer):
(WebCore::GraphicsLayerTextureMapper::setContentsVisible):
Source/WebKit2:
* WebProcess/WebPage/CoordinatedGraphics/CoordinatedGraphicsLayer.cpp:
(WebCore::CoordinatedGraphicsLayer::setContentsVisible):
(WebCore::CoordinatedGraphicsLayer::setMaskLayer):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (135821 => 135822)
--- trunk/Source/WebCore/ChangeLog 2012-11-27 06:45:48 UTC (rev 135821)
+++ trunk/Source/WebCore/ChangeLog 2012-11-27 06:58:16 UTC (rev 135822)
@@ -1,3 +1,17 @@
+2012-11-26 Sheriff Bot <[email protected]>
+
+ Unreviewed, rolling out r135818.
+ http://trac.webkit.org/changeset/135818
+ https://bugs.webkit.org/show_bug.cgi?id=103368
+
+ platform/chromium/virtual/threaded/compositing/visibility
+ /visibility-simple-webgl-layer.html crash on Mountain Lion
+ (Requested by apavlov on #webkit).
+
+ * platform/graphics/texmap/GraphicsLayerTextureMapper.cpp:
+ (WebCore::GraphicsLayerTextureMapper::setMaskLayer):
+ (WebCore::GraphicsLayerTextureMapper::setContentsVisible):
+
2012-11-26 Huang Dongsung <[email protected]>
Coordinated Graphics: Set visibility to a mask layer in GraphicsLayer::setContentsVisible().
Modified: trunk/Source/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.cpp (135821 => 135822)
--- trunk/Source/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.cpp 2012-11-27 06:45:48 UTC (rev 135821)
+++ trunk/Source/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.cpp 2012-11-27 06:58:16 UTC (rev 135822)
@@ -195,7 +195,6 @@
if (!value)
return;
value->setSize(size());
- value->setContentsVisible(contentsAreVisible());
}
@@ -301,8 +300,6 @@
return;
notifyChange(TextureMapperLayer::ContentsVisibleChange);
GraphicsLayer::setContentsVisible(value);
- if (maskLayer())
- maskLayer()->setContentsVisible(value);
}
/* \reimp (GraphicsLayer.h)
Modified: trunk/Source/WebKit2/ChangeLog (135821 => 135822)
--- trunk/Source/WebKit2/ChangeLog 2012-11-27 06:45:48 UTC (rev 135821)
+++ trunk/Source/WebKit2/ChangeLog 2012-11-27 06:58:16 UTC (rev 135822)
@@ -1,3 +1,17 @@
+2012-11-26 Sheriff Bot <[email protected]>
+
+ Unreviewed, rolling out r135818.
+ http://trac.webkit.org/changeset/135818
+ https://bugs.webkit.org/show_bug.cgi?id=103368
+
+ platform/chromium/virtual/threaded/compositing/visibility
+ /visibility-simple-webgl-layer.html crash on Mountain Lion
+ (Requested by apavlov on #webkit).
+
+ * WebProcess/WebPage/CoordinatedGraphics/CoordinatedGraphicsLayer.cpp:
+ (WebCore::CoordinatedGraphicsLayer::setContentsVisible):
+ (WebCore::CoordinatedGraphicsLayer::setMaskLayer):
+
2012-11-26 Dan Bernstein <[email protected]>
<rdar://problem/11931191> Entering Tab View after a bunch of YouTube pages were opened in background tabs makes all of them start playing simultaneously
Modified: trunk/Source/WebKit2/WebProcess/WebPage/CoordinatedGraphics/CoordinatedGraphicsLayer.cpp (135821 => 135822)
--- trunk/Source/WebKit2/WebProcess/WebPage/CoordinatedGraphics/CoordinatedGraphicsLayer.cpp 2012-11-27 06:45:48 UTC (rev 135821)
+++ trunk/Source/WebKit2/WebProcess/WebPage/CoordinatedGraphics/CoordinatedGraphicsLayer.cpp 2012-11-27 06:58:16 UTC (rev 135822)
@@ -269,8 +269,6 @@
if (contentsAreVisible() == b)
return;
GraphicsLayer::setContentsVisible(b);
- if (maskLayer())
- maskLayer()->setContentsVisible(b);
didChangeLayerState();
}
@@ -392,7 +390,6 @@
return;
layer->setSize(size());
- layer->setContentsVisible(contentsAreVisible());
CoordinatedGraphicsLayer* CoordinatedGraphicsLayer = toCoordinatedGraphicsLayer(layer);
CoordinatedGraphicsLayer->setMaskTarget(this);
CoordinatedGraphicsLayer->didChangeLayerState();
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