Modified: trunk/Source/WebCore/page/FrameView.cpp (142646 => 142647)
--- trunk/Source/WebCore/page/FrameView.cpp 2013-02-12 19:27:17 UTC (rev 142646)
+++ trunk/Source/WebCore/page/FrameView.cpp 2013-02-12 19:35:01 UTC (rev 142647)
@@ -124,11 +124,6 @@
// The maximum number of updateWidgets iterations that should be done before returning.
static const unsigned maxUpdateWidgetsIterations = 2;
-static inline RenderView* rootRenderer(const FrameView* view)
-{
- return view->frame() ? view->frame()->contentRenderer() : 0;
-}
-
static RenderLayer::UpdateLayerPositionsFlags updateLayerPositionFlags(RenderLayer* layer, bool isRelayoutingSubtree, bool didFullRepaint)
{
RenderLayer::UpdateLayerPositionsFlags flags = RenderLayer::defaultFlags;
@@ -454,9 +449,9 @@
updateScrollableAreaSet();
#if USE(ACCELERATED_COMPOSITING)
- if (RenderView* root = rootRenderer(this)) {
- if (root->usesCompositing())
- root->compositor()->frameViewDidChangeSize();
+ if (RenderView* renderView = this->renderView()) {
+ if (renderView->usesCompositing())
+ renderView->compositor()->frameViewDidChangeSize();
}
#endif
}
@@ -573,13 +568,13 @@
void FrameView::adjustViewSize()
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return;
ASSERT(m_frame->view() == this);
- const IntRect rect = root->documentRect();
+ const IntRect rect = renderView->documentRect();
const IntSize& size = rect.size();
ScrollView::setScrollOrigin(IntPoint(-rect.x(), -rect.y()), !m_frame->document()->printing(), size == contentsSize());
@@ -724,37 +719,37 @@
#if USE(ACCELERATED_COMPOSITING)
void FrameView::updateCompositingLayersAfterStyleChange()
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return;
// If we expect to update compositing after an incipient layout, don't do so here.
- if (m_doingPreLayoutStyleUpdate || layoutPending() || root->needsLayout())
+ if (m_doingPreLayoutStyleUpdate || layoutPending() || renderView->needsLayout())
return;
// This call will make sure the cached hasAcceleratedCompositing is updated from the pref
- root->compositor()->cacheAcceleratedCompositingFlags();
- root->compositor()->updateCompositingLayers(CompositingUpdateAfterStyleChange);
+ renderView->compositor()->cacheAcceleratedCompositingFlags();
+ renderView->compositor()->updateCompositingLayers(CompositingUpdateAfterStyleChange);
}
void FrameView::updateCompositingLayersAfterLayout()
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return;
// This call will make sure the cached hasAcceleratedCompositing is updated from the pref
- root->compositor()->cacheAcceleratedCompositingFlags();
- root->compositor()->updateCompositingLayers(CompositingUpdateAfterLayout);
+ renderView->compositor()->cacheAcceleratedCompositingFlags();
+ renderView->compositor()->updateCompositingLayers(CompositingUpdateAfterLayout);
}
void FrameView::clearBackingStores()
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return;
- RenderLayerCompositor* compositor = root->compositor();
+ RenderLayerCompositor* compositor = renderView->compositor();
ASSERT(compositor->inCompositingMode());
compositor->enableCompositingMode(false);
compositor->clearBackingForAllLayers();
@@ -762,55 +757,56 @@
void FrameView::restoreBackingStores()
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return;
- RenderLayerCompositor* compositor = root->compositor();
+ RenderLayerCompositor* compositor = renderView->compositor();
compositor->enableCompositingMode(true);
compositor->updateCompositingLayers(CompositingUpdateAfterLayout);
}
bool FrameView::usesCompositedScrolling() const
{
- if (m_frame->settings() && m_frame->settings()->compositedScrollingForFramesEnabled()) {
- RenderView* root = rootRenderer(this);
- return root && root->compositor()->inForcedCompositingMode();
- }
+ RenderView* renderView = this->renderView();
+ if (!renderView)
+ return false;
+ if (m_frame->settings() && m_frame->settings()->compositedScrollingForFramesEnabled())
+ return renderView->compositor()->inForcedCompositingMode();
return false;
}
GraphicsLayer* FrameView::layerForHorizontalScrollbar() const
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return 0;
- return root->compositor()->layerForHorizontalScrollbar();
+ return renderView->compositor()->layerForHorizontalScrollbar();
}
GraphicsLayer* FrameView::layerForVerticalScrollbar() const
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return 0;
- return root->compositor()->layerForVerticalScrollbar();
+ return renderView->compositor()->layerForVerticalScrollbar();
}
GraphicsLayer* FrameView::layerForScrollCorner() const
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return 0;
- return root->compositor()->layerForScrollCorner();
+ return renderView->compositor()->layerForScrollCorner();
}
TiledBacking* FrameView::tiledBacking()
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return 0;
- RenderLayerBacking* backing = root->layer()->backing();
+ RenderLayerBacking* backing = renderView->layer()->backing();
if (!backing)
return 0;
@@ -819,11 +815,11 @@
uint64_t FrameView::scrollLayerID() const
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return 0;
- RenderLayerBacking* backing = root->layer()->backing();
+ RenderLayerBacking* backing = renderView->layer()->backing();
if (!backing)
return 0;
@@ -833,17 +829,17 @@
#if ENABLE(RUBBER_BANDING)
GraphicsLayer* FrameView::layerForOverhangAreas() const
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return 0;
- return root->compositor()->layerForOverhangAreas();
+ return renderView->compositor()->layerForOverhangAreas();
}
#endif
bool FrameView::flushCompositingStateForThisFrame(Frame* rootFrameForFlush)
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return true; // We don't want to keep trying to update layers if we have no renderer.
ASSERT(m_frame->view() == this);
@@ -857,7 +853,7 @@
// visible flash to occur. Instead, stop the deferred repaint timer and repaint immediately.
flushDeferredRepaints();
- root->compositor()->flushPendingLayerChanges(rootFrameForFlush == m_frame);
+ renderView->compositor()->flushPendingLayerChanges(rootFrameForFlush == m_frame);
return true;
}
@@ -874,8 +870,8 @@
bool FrameView::hasCompositedContent() const
{
#if USE(ACCELERATED_COMPOSITING)
- if (RenderView* root = rootRenderer(this))
- return root->compositor()->inCompositingMode();
+ if (RenderView* renderView = this->renderView())
+ return renderView->compositor()->inCompositingMode();
#endif
return false;
}
@@ -915,10 +911,10 @@
void FrameView::enterCompositingMode()
{
#if USE(ACCELERATED_COMPOSITING)
- if (RenderView* root = rootRenderer(this)) {
- root->compositor()->enableCompositingMode();
+ if (RenderView* renderView = this->renderView()) {
+ renderView->compositor()->enableCompositingMode();
if (!needsLayout())
- root->compositor()->scheduleCompositingLayerUpdate();
+ renderView->compositor()->scheduleCompositingLayerUpdate();
}
#endif
}
@@ -954,11 +950,8 @@
bool FrameView::isSoftwareRenderable() const
{
#if USE(ACCELERATED_COMPOSITING)
- RenderView* root = rootRenderer(this);
- if (!root)
- return true;
-
- return !root->compositor()->has3DContent();
+ RenderView* renderView = this->renderView();
+ return !renderView || !renderView->compositor()->has3DContent();
#else
return true;
#endif
@@ -966,15 +959,15 @@
void FrameView::didMoveOnscreen()
{
- if (RenderView* root = rootRenderer(this))
- root->didMoveOnscreen();
+ if (RenderView* renderView = this->renderView())
+ renderView->didMoveOnscreen();
contentAreaDidShow();
}
void FrameView::willMoveOffscreen()
{
- if (RenderView* root = rootRenderer(this))
- root->willMoveOffscreen();
+ if (RenderView* renderView = this->renderView())
+ renderView->willMoveOffscreen();
contentAreaDidHide();
}
@@ -1245,7 +1238,7 @@
root->view()->repaint(); // FIXME: This isn't really right, since the RenderView doesn't fully encompass the visibleContentRect(). It just happens
// to work out most of the time, since first layouts and printing don't have you scrolled anywhere.
- layer->updateLayerPositionsAfterLayout(rootRenderer(this)->layer(), updateLayerPositionFlags(layer, subtree, m_doFullRepaint));
+ layer->updateLayerPositionsAfterLayout(renderView()->layer(), updateLayerPositionFlags(layer, subtree, m_doFullRepaint));
endDeferredRepaints();
@@ -1274,8 +1267,8 @@
if (!m_postLayoutTasksTimer.isActive()) {
if (!m_inSynchronousPostLayout) {
if (inChildFrameLayoutWithFrameFlattening) {
- if (RenderView* root = rootRenderer(this))
- root->updateWidgetPositions();
+ if (RenderView* renderView = this->renderView())
+ renderView->updateWidgetPositions();
} else {
m_inSynchronousPostLayout = true;
// Calls resumeScheduledEvents()
@@ -1315,17 +1308,17 @@
RenderBox* FrameView::embeddedContentBox() const
{
#if ENABLE(SVG)
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return 0;
- RenderObject* rootChild = root->firstChild();
- if (!rootChild || !rootChild->isBox())
+ RenderObject* firstChild = renderView->firstChild();
+ if (!firstChild || !firstChild->isBox())
return 0;
// Curently only embedded SVG documents participate in the size-negotiation logic.
- if (rootChild->isSVGRoot())
- return toRenderBox(rootChild);
+ if (firstChild->isSVGRoot())
+ return toRenderBox(firstChild);
#endif
return 0;
@@ -1427,9 +1420,9 @@
bool FrameView::contentsInCompositedLayer() const
{
#if USE(ACCELERATED_COMPOSITING)
- RenderView* root = rootRenderer(this);
- if (root && root->isComposited()) {
- GraphicsLayer* layer = root->layer()->backing()->graphicsLayer();
+ RenderView* renderView = this->renderView();
+ if (renderView && renderView->isComposited()) {
+ GraphicsLayer* layer = renderView->layer()->backing()->graphicsLayer();
if (layer && layer->drawsContent())
return true;
}
@@ -1586,9 +1579,8 @@
#if USE(ACCELERATED_COMPOSITING)
if (isCompositedContentLayer) {
updateRect = rootViewToContents(updateRect);
- RenderView* root = rootRenderer(this);
- ASSERT(root);
- root->layer()->setBackingNeedsRepaintInRect(updateRect);
+ ASSERT(renderView());
+ renderView()->layer()->setBackingNeedsRepaintInRect(updateRect);
continue;
}
#endif
@@ -1604,16 +1596,14 @@
{
#if USE(ACCELERATED_COMPOSITING)
if (contentsInCompositedLayer()) {
- RenderView* root = rootRenderer(this);
- ASSERT(root);
-
IntRect updateRect = visibleContentRect();
// Make sure to "apply" the scale factor here since we're converting from frame view
// coordinates to layer backing coordinates.
updateRect.scale(1 / m_frame->frameScaleFactor());
- root->layer()->setBackingNeedsRepaintInRect(updateRect);
+ ASSERT(renderView());
+ renderView()->layer()->setBackingNeedsRepaintInRect(updateRect);
}
if (RenderPart* frameRenderer = m_frame->ownerRenderer()) {
if (isEnclosedInCompositingLayer()) {
@@ -1756,8 +1746,8 @@
// really mess things up if an anchor scroll comes at a bad moment.
m_frame->document()->updateStyleIfNeeded();
// Only do a layout if changes have occurred that make it necessary.
- RenderView* root = rootRenderer(this);
- if (root && root->needsLayout())
+ RenderView* renderView = this->renderView();
+ if (renderView && renderView->needsLayout())
layout();
else
scrollToAnchor();
@@ -1850,9 +1840,9 @@
frame()->eventHandler()->dispatchFakeMouseMoveEventSoon();
#if USE(ACCELERATED_COMPOSITING)
- if (RenderView* root = rootRenderer(this)) {
- if (root->usesCompositing())
- root->compositor()->frameViewDidScroll();
+ if (RenderView* renderView = this->renderView()) {
+ if (renderView->usesCompositing())
+ renderView->compositor()->frameViewDidScroll();
}
#endif
}
@@ -1862,9 +1852,9 @@
// For fixed position elements, update widget positions and compositing layers after scrolling,
// but only if we're not inside of layout.
if (!m_nestedLayoutCount && hasViewportConstrainedObjects()) {
- if (RenderView* root = rootRenderer(this)) {
- root->updateWidgetPositions();
- root->layer()->updateLayerPositionsAfterDocumentScroll();
+ if (RenderView* renderView = this->renderView()) {
+ renderView->updateWidgetPositions();
+ renderView->layer()->updateLayerPositionsAfterDocumentScroll();
}
}
}
@@ -1905,8 +1895,8 @@
return;
if (m_nestedLayoutCount <= 1 && hasViewportConstrainedObjects()) {
- if (RenderView* root = rootRenderer(this))
- root->compositor()->updateCompositingLayers(CompositingUpdateOnScroll);
+ if (RenderView* renderView = this->renderView())
+ renderView->compositor()->updateCompositingLayers(CompositingUpdateOnScroll);
}
#endif
}
@@ -2038,9 +2028,9 @@
layout();
#if USE(ACCELERATED_COMPOSITING)
- if (RenderView* root = rootRenderer(this)) {
- if (root->usesCompositing())
- root->compositor()->frameViewDidChangeSize();
+ if (RenderView* renderView = this->renderView()) {
+ if (renderView->usesCompositing())
+ renderView->compositor()->frameViewDidChangeSize();
}
#endif
}
@@ -2257,8 +2247,8 @@
{
ASSERT(m_frame->view() == this);
- RenderView* root = rootRenderer(this);
- if (root && root->needsLayout()) {
+ RenderView* renderView = this->renderView();
+ if (renderView && renderView->needsLayout()) {
if (relayoutRoot)
relayoutRoot->markContainingBlocksForLayout(false);
return;
@@ -2308,9 +2298,9 @@
if (!m_frame)
return false;
- RenderView* root = rootRenderer(this);
+ RenderView* renderView = this->renderView();
return layoutPending()
- || (root && root->needsLayout())
+ || (renderView && renderView->needsLayout())
|| m_layoutRoot
|| (m_deferSetNeedsLayouts && m_setNeedsLayoutWasDeferred);
}
@@ -2322,8 +2312,8 @@
return;
}
- if (RenderView* root = rootRenderer(this))
- root->setNeedsLayout(true);
+ if (RenderView* renderView = this->renderView())
+ renderView->setNeedsLayout(true);
}
void FrameView::unscheduleRelayout()
@@ -2567,9 +2557,9 @@
// with didLayout(LayoutMilestones).
m_frame->loader()->client()->dispatchDidLayout();
- RenderView* root = rootRenderer(this);
- if (root)
- root->updateWidgetPositions();
+ RenderView* renderView = this->renderView();
+ if (renderView)
+ renderView->updateWidgetPositions();
for (unsigned i = 0; i < maxUpdateWidgetsIterations; i++) {
if (updateWidgets())
@@ -2582,23 +2572,21 @@
}
#if USE(ACCELERATED_COMPOSITING)
- if (RenderView* root = rootRenderer(this)) {
- if (root->usesCompositing())
- root->compositor()->frameViewDidLayout();
- }
+ if (renderView && renderView->usesCompositing())
+ renderView->compositor()->frameViewDidLayout();
#endif
scrollToAnchor();
m_actionScheduler->resume();
- if (root && !root->printing()) {
+ if (renderView && !renderView->printing()) {
IntSize currentSize;
if (useFixedLayout() && !fixedLayoutSize().isEmpty() && delegatesScrolling())
currentSize = fixedLayoutSize();
else
currentSize = visibleContentRect(true /*includeScrollbars*/).size();
- float currentZoomFactor = root->style()->zoom();
+ float currentZoomFactor = renderView->style()->zoom();
bool resized = !m_firstLayout && (currentSize != m_lastViewportSize || currentZoomFactor != m_lastZoomFactor);
m_lastViewportSize = currentSize;
m_lastZoomFactor = currentZoomFactor;
@@ -3239,8 +3227,8 @@
if (!m_frame || m_frame->document()->url().isEmpty())
return;
- RenderView* root = rootRenderer(this);
- if ((root && root->theme()->supportsControlTints()) || hasCustomScrollbars())
+ RenderView* renderView = this->renderView();
+ if ((renderView && renderView->theme()->supportsControlTints()) || hasCustomScrollbars())
paintControlTints();
}
@@ -3298,8 +3286,8 @@
p->fillRect(rect, Color(0xFF, 0, 0), ColorSpaceDeviceRGB);
#endif
- RenderView* root = rootRenderer(this);
- if (!root) {
+ RenderView* renderView = this->renderView();
+ if (!renderView) {
LOG_ERROR("called FrameView::paint with nil renderer");
return;
}
@@ -3342,7 +3330,7 @@
// m_nodeToDraw is used to draw only one element (and its descendants)
RenderObject* eltRenderer = m_nodeToDraw ? m_nodeToDraw->renderer() : 0;
- RenderLayer* rootLayer = root->layer();
+ RenderLayer* rootLayer = renderView->layer();
#ifndef NDEBUG
RenderObject::SetLayoutNeededForbiddenScope forbidSetNeedsLayout(rootLayer->renderer());
@@ -3516,23 +3504,23 @@
{
// Dumping externalRepresentation(m_frame->renderer()).ascii() is a good trick to see
// the state of things before and after the layout
- if (RenderView* root = rootRenderer(this)) {
- float pageLogicalWidth = root->style()->isHorizontalWritingMode() ? pageSize.width() : pageSize.height();
- float pageLogicalHeight = root->style()->isHorizontalWritingMode() ? pageSize.height() : pageSize.width();
+ if (RenderView* renderView = this->renderView()) {
+ float pageLogicalWidth = renderView->style()->isHorizontalWritingMode() ? pageSize.width() : pageSize.height();
+ float pageLogicalHeight = renderView->style()->isHorizontalWritingMode() ? pageSize.height() : pageSize.width();
LayoutUnit flooredPageLogicalWidth = static_cast<LayoutUnit>(pageLogicalWidth);
LayoutUnit flooredPageLogicalHeight = static_cast<LayoutUnit>(pageLogicalHeight);
- root->setLogicalWidth(flooredPageLogicalWidth);
- root->setPageLogicalHeight(flooredPageLogicalHeight);
- root->setNeedsLayoutAndPrefWidthsRecalc();
+ renderView->setLogicalWidth(flooredPageLogicalWidth);
+ renderView->setPageLogicalHeight(flooredPageLogicalHeight);
+ renderView->setNeedsLayoutAndPrefWidthsRecalc();
forceLayout();
// If we don't fit in the given page width, we'll lay out again. If we don't fit in the
// page width when shrunk, we will lay out at maximum shrink and clip extra content.
// FIXME: We are assuming a shrink-to-fit printing implementation. A cropping
// implementation should not do this!
- bool horizontalWritingMode = root->style()->isHorizontalWritingMode();
- const LayoutRect& documentRect = root->documentRect();
+ bool horizontalWritingMode = renderView->style()->isHorizontalWritingMode();
+ const LayoutRect& documentRect = renderView->documentRect();
LayoutUnit docLogicalWidth = horizontalWritingMode ? documentRect.width() : documentRect.height();
if (docLogicalWidth > pageLogicalWidth) {
int expectedPageWidth = std::min<float>(documentRect.width(), pageSize.width() * maximumShrinkFactor);
@@ -3543,24 +3531,24 @@
flooredPageLogicalWidth = static_cast<LayoutUnit>(pageLogicalWidth);
flooredPageLogicalHeight = static_cast<LayoutUnit>(pageLogicalHeight);
- root->setLogicalWidth(flooredPageLogicalWidth);
- root->setPageLogicalHeight(flooredPageLogicalHeight);
- root->setNeedsLayoutAndPrefWidthsRecalc();
+ renderView->setLogicalWidth(flooredPageLogicalWidth);
+ renderView->setPageLogicalHeight(flooredPageLogicalHeight);
+ renderView->setNeedsLayoutAndPrefWidthsRecalc();
forceLayout();
- const LayoutRect& updatedDocumentRect = root->documentRect();
+ const LayoutRect& updatedDocumentRect = renderView->documentRect();
LayoutUnit docLogicalHeight = horizontalWritingMode ? updatedDocumentRect.height() : updatedDocumentRect.width();
LayoutUnit docLogicalTop = horizontalWritingMode ? updatedDocumentRect.y() : updatedDocumentRect.x();
LayoutUnit docLogicalRight = horizontalWritingMode ? updatedDocumentRect.maxX() : updatedDocumentRect.maxY();
LayoutUnit clippedLogicalLeft = 0;
- if (!root->style()->isLeftToRightDirection())
+ if (!renderView->style()->isLeftToRightDirection())
clippedLogicalLeft = docLogicalRight - pageLogicalWidth;
LayoutRect overflow(clippedLogicalLeft, docLogicalTop, pageLogicalWidth, docLogicalHeight);
if (!horizontalWritingMode)
overflow = overflow.transposedRect();
- root->clearLayoutOverflow();
- root->addLayoutOverflow(overflow); // This is how we clip in case we overflow again.
+ renderView->clearLayoutOverflow();
+ renderView->addLayoutOverflow(overflow); // This is how we clip in case we overflow again.
}
}
@@ -3570,19 +3558,22 @@
void FrameView::adjustPageHeightDeprecated(float *newBottom, float oldTop, float oldBottom, float /*bottomLimit*/)
{
- if (RenderView* root = rootRenderer(this)) {
- // Use a context with painting disabled.
- GraphicsContext context((PlatformGraphicsContext*)0);
- root->setTruncatedAt(static_cast<int>(floorf(oldBottom)));
- IntRect dirtyRect(0, static_cast<int>(floorf(oldTop)), root->layoutOverflowRect().maxX(), static_cast<int>(ceilf(oldBottom - oldTop)));
- root->setPrintRect(dirtyRect);
- root->layer()->paint(&context, dirtyRect);
- *newBottom = root->bestTruncatedAt();
- if (*newBottom == 0)
- *newBottom = oldBottom;
- root->setPrintRect(IntRect());
- } else
+ RenderView* renderView = this->renderView();
+ if (!renderView) {
*newBottom = oldBottom;
+ return;
+
+ }
+ // Use a context with painting disabled.
+ GraphicsContext context((PlatformGraphicsContext*)0);
+ renderView->setTruncatedAt(static_cast<int>(floorf(oldBottom)));
+ IntRect dirtyRect(0, static_cast<int>(floorf(oldTop)), renderView->layoutOverflowRect().maxX(), static_cast<int>(ceilf(oldBottom - oldTop)));
+ renderView->setPrintRect(dirtyRect);
+ renderView->layer()->paint(&context, dirtyRect);
+ *newBottom = renderView->bestTruncatedAt();
+ if (!*newBottom)
+ *newBottom = oldBottom;
+ renderView->setPrintRect(IntRect());
}
IntRect FrameView::convertFromRenderer(const RenderObject* renderer, const IntRect& rendererRect) const
@@ -3771,10 +3762,8 @@
{
m_trackedRepaintRects.clear();
#if USE(ACCELERATED_COMPOSITING)
- if (RenderView* root = rootRenderer(this)) {
- RenderLayerCompositor* compositor = root->compositor();
- compositor->resetTrackedRepaintRects();
- }
+ if (RenderView* renderView = this->renderView())
+ renderView->compositor()->resetTrackedRepaintRects();
#endif
}
@@ -3869,20 +3858,20 @@
bool FrameView::isVerticalDocument() const
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return true;
- return root->style()->isHorizontalWritingMode();
+ return renderView->style()->isHorizontalWritingMode();
}
bool FrameView::isFlippedDocument() const
{
- RenderView* root = rootRenderer(this);
- if (!root)
+ RenderView* renderView = this->renderView();
+ if (!renderView)
return false;
- return root->style()->isFlippedBlocksWritingMode();
+ return renderView->style()->isFlippedBlocksWritingMode();
}
void FrameView::notifyWidgetsInAllFrames(WidgetNotification notification)