Title: [144462] trunk/Source/WebCore
Revision
144462
Author
[email protected]
Date
2013-03-01 09:04:13 -0800 (Fri, 01 Mar 2013)

Log Message

Fix a misspelled word in RenderObject.h. staticly -> statically.

Reviewed by Dean Jackson.

* rendering/RenderObject.h:
(WebCore::RenderObject::RenderObjectBitfields::RenderObjectBitfields):
(WebCore::RenderObject::RenderObjectBitfields::isPositioned):

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (144461 => 144462)


--- trunk/Source/WebCore/ChangeLog	2013-03-01 16:58:25 UTC (rev 144461)
+++ trunk/Source/WebCore/ChangeLog	2013-03-01 17:04:13 UTC (rev 144462)
@@ -1,5 +1,15 @@
 2013-03-01  David Hyatt  <[email protected]>
 
+        Fix a misspelled word in RenderObject.h. staticly -> statically.
+
+        Reviewed by Dean Jackson.
+
+        * rendering/RenderObject.h:
+        (WebCore::RenderObject::RenderObjectBitfields::RenderObjectBitfields):
+        (WebCore::RenderObject::RenderObjectBitfields::isPositioned):
+
+2013-03-01  David Hyatt  <[email protected]>
+
         [New Multicolumn] Change flow thread containment to be a state.
         https://bugs.webkit.org/show_bug.cgi?id=111110
 

Modified: trunk/Source/WebCore/rendering/RenderObject.h (144461 => 144462)


--- trunk/Source/WebCore/rendering/RenderObject.h	2013-03-01 16:58:25 UTC (rev 144461)
+++ trunk/Source/WebCore/rendering/RenderObject.h	2013-03-01 17:04:13 UTC (rev 144462)
@@ -1054,7 +1054,7 @@
 
     class RenderObjectBitfields {
         enum PositionedState {
-            IsStaticlyPositioned = 0,
+            IsStaticallyPositioned = 0,
             IsRelativelyPositioned = 1,
             IsOutOfFlowPositioned = 2,
             IsStickyPositioned = 3
@@ -1085,7 +1085,7 @@
             , m_everHadLayout(false)
             , m_childrenInline(false)
             , m_hasColumns(false)
-            , m_positionedState(IsStaticlyPositioned)
+            , m_positionedState(IsStaticallyPositioned)
             , m_selectionState(SelectionNone)
             , m_flowThreadState(NotInsideFlowThread)
         {
@@ -1132,7 +1132,7 @@
         bool isOutOfFlowPositioned() const { return m_positionedState == IsOutOfFlowPositioned; }
         bool isRelPositioned() const { return m_positionedState == IsRelativelyPositioned; }
         bool isStickyPositioned() const { return m_positionedState == IsStickyPositioned; }
-        bool isPositioned() const { return m_positionedState != IsStaticlyPositioned; }
+        bool isPositioned() const { return m_positionedState != IsStaticallyPositioned; }
 
         void setPositionedState(int positionState)
         {
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