Title: [149042] trunk/Source/WebCore
Revision
149042
Author
[email protected]
Date
2013-04-24 08:49:12 -0700 (Wed, 24 Apr 2013)

Log Message

[BlackBerry] Fixes the San Angeles demo on khronos.org
https://bugs.webkit.org/show_bug.cgi?id=115106

Patch by Jonathan Feldstein <[email protected]> on 2013-04-24
Reviewed by Rob Buis
Internally Reviewed by Jeremy Nicholl and Arvid Nilsson

Fixes a bug in which the currently bound vertex array object's vertex array
state was being modified as opposed to the default vertex array state.

* platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp:
(EGLImageLayerWebKitThread::blitToFrontBuffer):

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (149041 => 149042)


--- trunk/Source/WebCore/ChangeLog	2013-04-24 15:48:55 UTC (rev 149041)
+++ trunk/Source/WebCore/ChangeLog	2013-04-24 15:49:12 UTC (rev 149042)
@@ -1,3 +1,17 @@
+2013-04-24  Jonathan Feldstein <[email protected]>
+
+        [BlackBerry] Fixes the San Angeles demo on khronos.org
+        https://bugs.webkit.org/show_bug.cgi?id=115106
+
+        Reviewed by Rob Buis
+        Internally Reviewed by Jeremy Nicholl and Arvid Nilsson
+
+        Fixes a bug in which the currently bound vertex array object's vertex array
+        state was being modified as opposed to the default vertex array state.
+
+        * platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp:
+        (EGLImageLayerWebKitThread::blitToFrontBuffer):
+
 2013-04-24  Nico Weber  <[email protected]>
 
         Fold RenderThemeMacShared into RenderThemeMac

Modified: trunk/Source/WebCore/platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp (149041 => 149042)


--- trunk/Source/WebCore/platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp	2013-04-24 15:48:55 UTC (rev 149041)
+++ trunk/Source/WebCore/platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp	2013-04-24 15:49:12 UTC (rev 149042)
@@ -199,6 +199,7 @@
 
     {
         GLES2ContextState::VertexAttributeStateSaver vertexAttribStateSaver;
+        GLES2ContextState::VertexArrayOESStateSaver vertexArrayOESStateSaver;
 
         static float texcoords[4 * 2] = { 0, 0,  0, 1,  1, 1,  1, 0 };
         static float vertices[] = { -1, -1, -1, 1, 1, 1, 1, -1 };
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