Title: [149042] trunk/Source/WebCore
- Revision
- 149042
- Author
- [email protected]
- Date
- 2013-04-24 08:49:12 -0700 (Wed, 24 Apr 2013)
Log Message
[BlackBerry] Fixes the San Angeles demo on khronos.org
https://bugs.webkit.org/show_bug.cgi?id=115106
Patch by Jonathan Feldstein <[email protected]> on 2013-04-24
Reviewed by Rob Buis
Internally Reviewed by Jeremy Nicholl and Arvid Nilsson
Fixes a bug in which the currently bound vertex array object's vertex array
state was being modified as opposed to the default vertex array state.
* platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp:
(EGLImageLayerWebKitThread::blitToFrontBuffer):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (149041 => 149042)
--- trunk/Source/WebCore/ChangeLog 2013-04-24 15:48:55 UTC (rev 149041)
+++ trunk/Source/WebCore/ChangeLog 2013-04-24 15:49:12 UTC (rev 149042)
@@ -1,3 +1,17 @@
+2013-04-24 Jonathan Feldstein <[email protected]>
+
+ [BlackBerry] Fixes the San Angeles demo on khronos.org
+ https://bugs.webkit.org/show_bug.cgi?id=115106
+
+ Reviewed by Rob Buis
+ Internally Reviewed by Jeremy Nicholl and Arvid Nilsson
+
+ Fixes a bug in which the currently bound vertex array object's vertex array
+ state was being modified as opposed to the default vertex array state.
+
+ * platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp:
+ (EGLImageLayerWebKitThread::blitToFrontBuffer):
+
2013-04-24 Nico Weber <[email protected]>
Fold RenderThemeMacShared into RenderThemeMac
Modified: trunk/Source/WebCore/platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp (149041 => 149042)
--- trunk/Source/WebCore/platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp 2013-04-24 15:48:55 UTC (rev 149041)
+++ trunk/Source/WebCore/platform/graphics/blackberry/EGLImageLayerWebKitThread.cpp 2013-04-24 15:49:12 UTC (rev 149042)
@@ -199,6 +199,7 @@
{
GLES2ContextState::VertexAttributeStateSaver vertexAttribStateSaver;
+ GLES2ContextState::VertexArrayOESStateSaver vertexArrayOESStateSaver;
static float texcoords[4 * 2] = { 0, 0, 0, 1, 1, 1, 1, 0 };
static float vertices[] = { -1, -1, -1, 1, 1, 1, 1, -1 };
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