Title: [150696] trunk/Source/WebCore
- Revision
- 150696
- Author
- [email protected]
- Date
- 2013-05-25 17:51:00 -0700 (Sat, 25 May 2013)
Log Message
Path: clean up addPathForRoundedRect()
https://bugs.webkit.org/show_bug.cgi?id=116765
Patch by Alberto Garcia <[email protected]> on 2013-05-25
Reviewed by Andreas Kling.
Reorganize code that is a bit redundant.
No new tests, no behavior change.
* platform/graphics/Path.cpp:
(WebCore::Path::addPathForRoundedRect):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (150695 => 150696)
--- trunk/Source/WebCore/ChangeLog 2013-05-25 23:56:01 UTC (rev 150695)
+++ trunk/Source/WebCore/ChangeLog 2013-05-26 00:51:00 UTC (rev 150696)
@@ -1,3 +1,17 @@
+2013-05-25 Alberto Garcia <[email protected]>
+
+ Path: clean up addPathForRoundedRect()
+ https://bugs.webkit.org/show_bug.cgi?id=116765
+
+ Reviewed by Andreas Kling.
+
+ Reorganize code that is a bit redundant.
+
+ No new tests, no behavior change.
+
+ * platform/graphics/Path.cpp:
+ (WebCore::Path::addPathForRoundedRect):
+
2013-05-25 Simon Fraser <[email protected]>
Unprefix Page Visibility API
Modified: trunk/Source/WebCore/platform/graphics/Path.cpp (150695 => 150696)
--- trunk/Source/WebCore/platform/graphics/Path.cpp 2013-05-25 23:56:01 UTC (rev 150695)
+++ trunk/Source/WebCore/platform/graphics/Path.cpp 2013-05-26 00:51:00 UTC (rev 150696)
@@ -145,16 +145,14 @@
void Path::addPathForRoundedRect(const FloatRect& rect, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius, RoundedRectStrategy strategy)
{
- if (strategy == PreferBezierRoundedRect) {
- addBeziersForRoundedRect(rect, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius);
+ if (strategy == PreferNativeRoundedRect) {
+#if USE(CG) || PLATFORM(BLACKBERRY)
+ platformAddPathForRoundedRect(rect, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius);
return;
+#endif
}
-#if USE(CG) || PLATFORM(BLACKBERRY)
- platformAddPathForRoundedRect(rect, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius);
-#else
addBeziersForRoundedRect(rect, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius);
-#endif
}
// Approximation of control point positions on a bezier to simulate a quarter of a circle.
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