Title: [156360] trunk/Source/WebKit2
Revision
156360
Author
[email protected]
Date
2013-09-24 14:46:18 -0700 (Tue, 24 Sep 2013)

Log Message

Use std::unique_ptr for decoders as well
https://bugs.webkit.org/show_bug.cgi?id=121868

Reviewed by Andreas Kling.

* Platform/CoreIPC/Connection.cpp:
(CoreIPC::Connection::SyncMessageState::processIncomingMessage):
(CoreIPC::Connection::SyncMessageState::dispatchMessages):
(CoreIPC::Connection::waitForMessage):
(CoreIPC::Connection::sendSyncMessage):
(CoreIPC::Connection::sendSyncMessageFromSecondaryThread):
(CoreIPC::Connection::waitForSyncReply):
(CoreIPC::Connection::processIncomingSyncReply):
(CoreIPC::Connection::processIncomingMessage):
(CoreIPC::Connection::enqueueIncomingMessage):
(CoreIPC::Connection::dispatchMessage):
(CoreIPC::Connection::dispatchOneMessage):
* Platform/CoreIPC/Connection.h:
(CoreIPC::Connection::sendSync):
(CoreIPC::Connection::waitForAndDispatchImmediately):
* Platform/CoreIPC/mac/ConnectionMac.cpp:
(CoreIPC::createMessageDecoder):
(CoreIPC::Connection::receiveSourceEventHandler):
* WebProcess/InjectedBundle/InjectedBundle.cpp:
(WebKit::InjectedBundle::postSynchronousMessage):

Modified Paths

Diff

Modified: trunk/Source/WebKit2/ChangeLog (156359 => 156360)


--- trunk/Source/WebKit2/ChangeLog	2013-09-24 21:25:58 UTC (rev 156359)
+++ trunk/Source/WebKit2/ChangeLog	2013-09-24 21:46:18 UTC (rev 156360)
@@ -1,5 +1,33 @@
 2013-09-24  Anders Carlsson  <[email protected]>
 
+        Use std::unique_ptr for decoders as well
+        https://bugs.webkit.org/show_bug.cgi?id=121868
+
+        Reviewed by Andreas Kling.
+
+        * Platform/CoreIPC/Connection.cpp:
+        (CoreIPC::Connection::SyncMessageState::processIncomingMessage):
+        (CoreIPC::Connection::SyncMessageState::dispatchMessages):
+        (CoreIPC::Connection::waitForMessage):
+        (CoreIPC::Connection::sendSyncMessage):
+        (CoreIPC::Connection::sendSyncMessageFromSecondaryThread):
+        (CoreIPC::Connection::waitForSyncReply):
+        (CoreIPC::Connection::processIncomingSyncReply):
+        (CoreIPC::Connection::processIncomingMessage):
+        (CoreIPC::Connection::enqueueIncomingMessage):
+        (CoreIPC::Connection::dispatchMessage):
+        (CoreIPC::Connection::dispatchOneMessage):
+        * Platform/CoreIPC/Connection.h:
+        (CoreIPC::Connection::sendSync):
+        (CoreIPC::Connection::waitForAndDispatchImmediately):
+        * Platform/CoreIPC/mac/ConnectionMac.cpp:
+        (CoreIPC::createMessageDecoder):
+        (CoreIPC::Connection::receiveSourceEventHandler):
+        * WebProcess/InjectedBundle/InjectedBundle.cpp:
+        (WebKit::InjectedBundle::postSynchronousMessage):
+
+2013-09-24  Anders Carlsson  <[email protected]>
+
         Move MessageEncoder and ArgumentEncoder to std::unique_ptr
         https://bugs.webkit.org/show_bug.cgi?id=121861
 

Modified: trunk/Source/WebKit2/Platform/CoreIPC/Connection.cpp (156359 => 156360)


--- trunk/Source/WebKit2/Platform/CoreIPC/Connection.cpp	2013-09-24 21:25:58 UTC (rev 156359)
+++ trunk/Source/WebKit2/Platform/CoreIPC/Connection.cpp	2013-09-24 21:46:18 UTC (rev 156360)
@@ -53,7 +53,7 @@
 
     // Returns true if this message will be handled on a client thread that is currently
     // waiting for a reply to a synchronous message.
-    bool processIncomingMessage(Connection*, OwnPtr<MessageDecoder>&);
+    bool processIncomingMessage(Connection*, std::unique_ptr<MessageDecoder>&);
 
     // Dispatch pending sync messages. if allowedConnection is not null, will only dispatch messages
     // from that connection and put the other messages back in the queue.
@@ -88,10 +88,7 @@
 
     struct ConnectionAndIncomingMessage {
         RefPtr<Connection> connection;
-
-        // FIXME: https://bugs.webkit.org/show_bug.cgi?id=87594
-        // This should really an be OwnPtr, but we need Vector to work with move only objects first.
-        MessageDecoder* message;
+        std::unique_ptr<MessageDecoder> message;
     };
     Vector<ConnectionAndIncomingMessage> m_messagesToDispatchWhileWaitingForSyncReply;
 };
@@ -99,7 +96,7 @@
 class Connection::SecondaryThreadPendingSyncReply {
 public:
     // The reply decoder, will be null if there was an error processing the sync message on the other side.
-    OwnPtr<MessageDecoder> replyDecoder;
+    std::unique_ptr<MessageDecoder> replyDecoder;
 
     BinarySemaphore semaphore;
 };
@@ -136,14 +133,14 @@
     ASSERT(m_messagesToDispatchWhileWaitingForSyncReply.isEmpty());
 }
 
-bool Connection::SyncMessageState::processIncomingMessage(Connection* connection, OwnPtr<MessageDecoder>& message)
+bool Connection::SyncMessageState::processIncomingMessage(Connection* connection, std::unique_ptr<MessageDecoder>& message)
 {
     if (!message->shouldDispatchMessageWhenWaitingForSyncReply())
         return false;
 
     ConnectionAndIncomingMessage connectionAndIncomingMessage;
     connectionAndIncomingMessage.connection = connection;
-    connectionAndIncomingMessage.message = message.leakPtr();
+    connectionAndIncomingMessage.message = std::move(message);
 
     {
         MutexLocker locker(m_mutex);
@@ -151,7 +148,7 @@
         if (m_didScheduleDispatchMessagesWorkSet.add(connection).isNewEntry)
             m_runLoop->dispatch(bind(&SyncMessageState::dispatchMessageAndResetDidScheduleDispatchMessagesForConnection, this, RefPtr<Connection>(connection)));
 
-        m_messagesToDispatchWhileWaitingForSyncReply.append(connectionAndIncomingMessage);
+        m_messagesToDispatchWhileWaitingForSyncReply.append(std::move(connectionAndIncomingMessage));
     }
 
     wakeUpClientRunLoop();
@@ -178,16 +175,18 @@
         if (allowedConnection && allowedConnection != connectionAndIncomingMessage.connection) {
             // This incoming message belongs to another connection and we don't want to dispatch it now
             // so mark it to be put back in the message queue.
-            messagesToPutBack.append(connectionAndIncomingMessage);
+            messagesToPutBack.append(std::move(connectionAndIncomingMessage));
             continue;
         }
 
-        connectionAndIncomingMessage.connection->dispatchMessage(adoptPtr(connectionAndIncomingMessage.message));
+        connectionAndIncomingMessage.connection->dispatchMessage(std::move(connectionAndIncomingMessage.message));
     }
 
     if (!messagesToPutBack.isEmpty()) {
         MutexLocker locker(m_mutex);
-        m_messagesToDispatchWhileWaitingForSyncReply.appendVector(messagesToPutBack);
+
+        for (auto& message : messagesToPutBack)
+            m_messagesToDispatchWhileWaitingForSyncReply.append(std::move(message));
     }
 }
 
@@ -378,17 +377,17 @@
     return sendMessage(std::move(encoder));
 }
 
-OwnPtr<MessageDecoder> Connection::waitForMessage(StringReference messageReceiverName, StringReference messageName, uint64_t destinationID, double timeout)
+std::unique_ptr<MessageDecoder> Connection::waitForMessage(StringReference messageReceiverName, StringReference messageName, uint64_t destinationID, double timeout)
 {
     // First, check if this message is already in the incoming messages queue.
     {
         MutexLocker locker(m_incomingMessagesLock);
 
         for (auto it = m_incomingMessages.begin(), end = m_incomingMessages.end(); it != end; ++it) {
-            OwnPtr<MessageDecoder>& message = *it;
+            std::unique_ptr<MessageDecoder>& message = *it;
 
             if (message->messageReceiverName() == messageReceiverName && message->messageName() == messageName && message->destinationID() == destinationID) {
-                OwnPtr<MessageDecoder> returnedMessage = std::move(message);
+                std::unique_ptr<MessageDecoder> returnedMessage = std::move(message);
 
                 m_incomingMessages.remove(it);
                 return returnedMessage;
@@ -414,14 +413,14 @@
     while (true) {
         MutexLocker locker(m_waitForMessageMutex);
 
-        HashMap<std::pair<std::pair<StringReference, StringReference>, uint64_t>, OwnPtr<MessageDecoder>>::iterator it = m_waitForMessageMap.find(messageAndDestination);
+        auto it = m_waitForMessageMap.find(messageAndDestination);
         if (it->value) {
-            OwnPtr<MessageDecoder> decoder = it->value.release();
+            std::unique_ptr<MessageDecoder> decoder = std::move(it->value);
             m_waitForMessageMap.remove(it);
 
-            return decoder.release();
+            return decoder;
         }
-        
+
         // Now we wait.
         if (!m_waitForMessageCondition.timedWait(m_waitForMessageMutex, absoluteTime)) {
             // We timed out, now remove the pending wait.
@@ -434,7 +433,7 @@
     return nullptr;
 }
 
-OwnPtr<MessageDecoder> Connection::sendSyncMessage(uint64_t syncRequestID, std::unique_ptr<MessageEncoder> encoder, double timeout, unsigned syncSendFlags)
+std::unique_ptr<MessageDecoder> Connection::sendSyncMessage(uint64_t syncRequestID, std::unique_ptr<MessageEncoder> encoder, double timeout, unsigned syncSendFlags)
 {
     if (RunLoop::current() != m_clientRunLoop) {
         // No flags are supported for synchronous messages sent from secondary threads.
@@ -466,7 +465,7 @@
     // Then wait for a reply. Waiting for a reply could involve dispatching incoming sync messages, so
     // keep an extra reference to the connection here in case it's invalidated.
     Ref<Connection> protect(*this);
-    OwnPtr<MessageDecoder> reply = waitForSyncReply(syncRequestID, timeout, syncSendFlags);
+    std::unique_ptr<MessageDecoder> reply = waitForSyncReply(syncRequestID, timeout, syncSendFlags);
 
     --m_inSendSyncCount;
 
@@ -480,10 +479,10 @@
     if (!reply)
         didFailToSendSyncMessage();
 
-    return reply.release();
+    return reply;
 }
 
-OwnPtr<MessageDecoder> Connection::sendSyncMessageFromSecondaryThread(uint64_t syncRequestID, std::unique_ptr<MessageEncoder> encoder, double timeout)
+std::unique_ptr<MessageDecoder> Connection::sendSyncMessageFromSecondaryThread(uint64_t syncRequestID, std::unique_ptr<MessageEncoder> encoder, double timeout)
 {
     ASSERT(RunLoop::current() != m_clientRunLoop);
 
@@ -520,7 +519,7 @@
     return std::move(pendingReply.replyDecoder);
 }
 
-OwnPtr<MessageDecoder> Connection::waitForSyncReply(uint64_t syncRequestID, double timeout, unsigned syncSendFlags)
+std::unique_ptr<MessageDecoder> Connection::waitForSyncReply(uint64_t syncRequestID, double timeout, unsigned syncSendFlags)
 {
     // Use a really long timeout.
     if (timeout == NoTimeout)
@@ -572,7 +571,7 @@
     return nullptr;
 }
 
-void Connection::processIncomingSyncReply(OwnPtr<MessageDecoder> decoder)
+void Connection::processIncomingSyncReply(std::unique_ptr<MessageDecoder> decoder)
 {
     MutexLocker locker(m_syncReplyStateMutex);
 
@@ -609,13 +608,13 @@
     // This can happen if the send timed out, so it's fine to ignore.
 }
 
-void Connection::processIncomingMessage(OwnPtr<MessageDecoder> message)
+void Connection::processIncomingMessage(std::unique_ptr<MessageDecoder> message)
 {
     ASSERT(!message->messageReceiverName().isEmpty());
     ASSERT(!message->messageName().isEmpty());
 
     if (message->messageReceiverName() == "IPC" && message->messageName() == "SyncMessageReply") {
-        processIncomingSyncReply(message.release());
+        processIncomingSyncReply(std::move(message));
         return;
     }
 
@@ -636,7 +635,7 @@
 
     auto it = m_workQueueMessageReceivers.find(message->messageReceiverName());
     if (it != m_workQueueMessageReceivers.end()) {
-        it->value.first->dispatch(bind(&Connection::dispatchWorkQueueMessageReceiverMessage, this, it->value.second, message.release().leakPtr()));
+        it->value.first->dispatch(bind(&Connection::dispatchWorkQueueMessageReceiverMessage, this, it->value.second, message.release()));
         return;
     }
 
@@ -652,7 +651,7 @@
 
         auto it = m_waitForMessageMap.find(std::make_pair(std::make_pair(message->messageReceiverName(), message->messageName()), message->destinationID()));
         if (it != m_waitForMessageMap.end()) {
-            it->value = message.release();
+            it->value = std::move(message);
             ASSERT(it->value);
         
             m_waitForMessageCondition.signal();
@@ -660,7 +659,7 @@
         }
     }
 
-    enqueueIncomingMessage(message.release());
+    enqueueIncomingMessage(std::move(message));
 }
 
 void Connection::postConnectionDidCloseOnConnectionWorkQueue()
@@ -774,7 +773,7 @@
     exit(0);
 }
 
-void Connection::enqueueIncomingMessage(OwnPtr<MessageDecoder> incomingMessage)
+void Connection::enqueueIncomingMessage(std::unique_ptr<MessageDecoder> incomingMessage)
 {
     {
         MutexLocker locker(m_incomingMessagesLock);
@@ -789,7 +788,7 @@
     m_client->didReceiveMessage(this, decoder);
 }
 
-void Connection::dispatchMessage(OwnPtr<MessageDecoder> message)
+void Connection::dispatchMessage(std::unique_ptr<MessageDecoder> message)
 {
     // If there's no client, return. We do this after calling releaseArguments so that
     // the ArgumentDecoder message will be freed.
@@ -823,7 +822,7 @@
 
 void Connection::dispatchOneMessage()
 {
-    OwnPtr<MessageDecoder> message;
+    std::unique_ptr<MessageDecoder> message;
 
     {
         MutexLocker locker(m_incomingMessagesLock);
@@ -833,7 +832,7 @@
         message = m_incomingMessages.takeFirst();
     }
 
-    dispatchMessage(message.release());
+    dispatchMessage(std::move(message));
 }
 
 void Connection::wakeUpRunLoop()

Modified: trunk/Source/WebKit2/Platform/CoreIPC/Connection.h (156359 => 156360)


--- trunk/Source/WebKit2/Platform/CoreIPC/Connection.h	2013-09-24 21:25:58 UTC (rev 156359)
+++ trunk/Source/WebKit2/Platform/CoreIPC/Connection.h	2013-09-24 21:46:18 UTC (rev 156360)
@@ -175,8 +175,8 @@
 
     std::unique_ptr<MessageEncoder> createSyncMessageEncoder(StringReference messageReceiverName, StringReference messageName, uint64_t destinationID, uint64_t& syncRequestID);
     bool sendMessage(std::unique_ptr<MessageEncoder>, unsigned messageSendFlags = 0);
-    OwnPtr<MessageDecoder> sendSyncMessage(uint64_t syncRequestID, std::unique_ptr<MessageEncoder>, double timeout, unsigned syncSendFlags = 0);
-    OwnPtr<MessageDecoder> sendSyncMessageFromSecondaryThread(uint64_t syncRequestID, std::unique_ptr<MessageEncoder>, double timeout);
+    std::unique_ptr<MessageDecoder> sendSyncMessage(uint64_t syncRequestID, std::unique_ptr<MessageEncoder>, double timeout, unsigned syncSendFlags = 0);
+    std::unique_ptr<MessageDecoder> sendSyncMessageFromSecondaryThread(uint64_t syncRequestID, std::unique_ptr<MessageEncoder>, double timeout);
     bool sendSyncReply(std::unique_ptr<MessageEncoder>);
 
     void wakeUpRunLoop();
@@ -193,13 +193,13 @@
     
     bool isValid() const { return m_client; }
     
-    OwnPtr<MessageDecoder> waitForMessage(StringReference messageReceiverName, StringReference messageName, uint64_t destinationID, double timeout);
+    std::unique_ptr<MessageDecoder> waitForMessage(StringReference messageReceiverName, StringReference messageName, uint64_t destinationID, double timeout);
     
-    OwnPtr<MessageDecoder> waitForSyncReply(uint64_t syncRequestID, double timeout, unsigned syncSendFlags);
+    std::unique_ptr<MessageDecoder> waitForSyncReply(uint64_t syncRequestID, double timeout, unsigned syncSendFlags);
 
     // Called on the connection work queue.
-    void processIncomingMessage(OwnPtr<MessageDecoder>);
-    void processIncomingSyncReply(OwnPtr<MessageDecoder>);
+    void processIncomingMessage(std::unique_ptr<MessageDecoder>);
+    void processIncomingSyncReply(std::unique_ptr<MessageDecoder>);
 
     void addWorkQueueMessageReceiverOnConnectionWorkQueue(StringReference messageReceiverName, WorkQueue*, WorkQueueMessageReceiver*);
     void removeWorkQueueMessageReceiverOnConnectionWorkQueue(StringReference messageReceiverName);
@@ -214,14 +214,14 @@
     // Called on the listener thread.
     void dispatchConnectionDidClose();
     void dispatchOneMessage();
-    void dispatchMessage(OwnPtr<MessageDecoder>);
+    void dispatchMessage(std::unique_ptr<MessageDecoder>);
     void dispatchMessage(MessageDecoder&);
     void dispatchSyncMessage(MessageDecoder&);
     void dispatchDidReceiveInvalidMessage(const CString& messageReceiverNameString, const CString& messageNameString);
     void didFailToSendSyncMessage();
 
     // Can be called on any thread.
-    void enqueueIncomingMessage(OwnPtr<MessageDecoder>);
+    void enqueueIncomingMessage(std::unique_ptr<MessageDecoder>);
 
     Client* m_client;
     bool m_isServer;
@@ -244,7 +244,7 @@
 
     // Incoming messages.
     Mutex m_incomingMessagesLock;
-    Deque<OwnPtr<MessageDecoder>> m_incomingMessages;
+    Deque<std::unique_ptr<MessageDecoder>> m_incomingMessages;
 
     // Outgoing messages.
     Mutex m_outgoingMessagesLock;
@@ -252,7 +252,7 @@
     
     ThreadCondition m_waitForMessageCondition;
     Mutex m_waitForMessageMutex;
-    HashMap<std::pair<std::pair<StringReference, StringReference>, uint64_t>, OwnPtr<MessageDecoder>> m_waitForMessageMap;
+    HashMap<std::pair<std::pair<StringReference, StringReference>, uint64_t>, std::unique_ptr<MessageDecoder>> m_waitForMessageMap;
 
     // Represents a sync request for which we're waiting on a reply.
     struct PendingSyncReply {
@@ -261,7 +261,7 @@
 
         // The reply decoder, will be null if there was an error processing the sync
         // message on the other side.
-        OwnPtr<MessageDecoder> replyDecoder;
+        std::unique_ptr<MessageDecoder> replyDecoder;
 
         // Will be set to true once a reply has been received.
         bool didReceiveReply;
@@ -366,7 +366,7 @@
     encoder->encode(message);
 
     // Now send the message and wait for a reply.
-    OwnPtr<MessageDecoder> replyDecoder = sendSyncMessage(syncRequestID, std::move(encoder), timeout, syncSendFlags);
+    std::unique_ptr<MessageDecoder> replyDecoder = sendSyncMessage(syncRequestID, std::move(encoder), timeout, syncSendFlags);
     if (!replyDecoder)
         return false;
 
@@ -376,7 +376,7 @@
 
 template<typename T> bool Connection::waitForAndDispatchImmediately(uint64_t destinationID, double timeout)
 {
-    OwnPtr<MessageDecoder> decoder = waitForMessage(T::receiverName(), T::name(), destinationID, timeout);
+    std::unique_ptr<MessageDecoder> decoder = waitForMessage(T::receiverName(), T::name(), destinationID, timeout);
     if (!decoder)
         return false;
 

Modified: trunk/Source/WebKit2/Platform/CoreIPC/mac/ConnectionMac.cpp (156359 => 156360)


--- trunk/Source/WebKit2/Platform/CoreIPC/mac/ConnectionMac.cpp	2013-09-24 21:25:58 UTC (rev 156359)
+++ trunk/Source/WebKit2/Platform/CoreIPC/mac/ConnectionMac.cpp	2013-09-24 21:46:18 UTC (rev 156360)
@@ -299,14 +299,14 @@
     });
 }
 
-static OwnPtr<MessageDecoder> createMessageDecoder(mach_msg_header_t* header)
+static std::unique_ptr<MessageDecoder> createMessageDecoder(mach_msg_header_t* header)
 {
     if (!(header->msgh_bits & MACH_MSGH_BITS_COMPLEX)) {
         // We have a simple message.
         uint8_t* body = reinterpret_cast<uint8_t*>(header + 1);
         size_t bodySize = header->msgh_size - sizeof(mach_msg_header_t);
 
-        return createOwned<MessageDecoder>(DataReference(body, bodySize), Vector<Attachment>());
+        return std::make_unique<MessageDecoder>(DataReference(body, bodySize), Vector<Attachment>());
     }
 
     bool messageBodyIsOOL = header->msgh_id & MessageBodyIsOutOfLine;
@@ -351,7 +351,7 @@
         uint8_t* messageBody = static_cast<uint8_t*>(messageBodyAttachment.address());
         size_t messageBodySize = messageBodyAttachment.size();
 
-        OwnPtr<MessageDecoder> decoder = createOwned<MessageDecoder>(DataReference(messageBody, messageBodySize), std::move(attachments));
+        auto decoder = std::make_unique<MessageDecoder>(DataReference(messageBody, messageBodySize), std::move(attachments));
 
         vm_deallocate(mach_task_self(), reinterpret_cast<vm_address_t>(messageBodyAttachment.address()), messageBodyAttachment.size());
 
@@ -361,7 +361,7 @@
     uint8_t* messageBody = descriptorData;
     size_t messageBodySize = header->msgh_size - (descriptorData - reinterpret_cast<uint8_t*>(header));
 
-    return createOwned<MessageDecoder>(DataReference(messageBody, messageBodySize), attachments);
+    return std::make_unique<MessageDecoder>(DataReference(messageBody, messageBodySize), attachments);
 }
 
 // The receive buffer size should always include the maximum trailer size.
@@ -402,7 +402,7 @@
     if (!header)
         return;
 
-    OwnPtr<MessageDecoder> decoder = createMessageDecoder(header);
+    std::unique_ptr<MessageDecoder> decoder = createMessageDecoder(header);
     ASSERT(decoder);
 
 #if __MAC_OS_X_VERSION_MIN_REQUIRED >= 1090
@@ -449,7 +449,7 @@
         return;
     }
 
-    processIncomingMessage(decoder.release());
+    processIncomingMessage(std::move(decoder));
 }    
 
 void Connection::exceptionSourceEventHandler()

Modified: trunk/Source/WebKit2/WebProcess/InjectedBundle/InjectedBundle.cpp (156359 => 156360)


--- trunk/Source/WebKit2/WebProcess/InjectedBundle/InjectedBundle.cpp	2013-09-24 21:25:58 UTC (rev 156359)
+++ trunk/Source/WebKit2/WebProcess/InjectedBundle/InjectedBundle.cpp	2013-09-24 21:46:18 UTC (rev 156360)
@@ -117,7 +117,7 @@
     encoder->encode(messageName);
     encoder->encode(InjectedBundleUserMessageEncoder(messageBody));
 
-    OwnPtr<CoreIPC::MessageDecoder> replyDecoder = WebProcess::shared().parentProcessConnection()->sendSyncMessage(syncRequestID, std::move(encoder), CoreIPC::Connection::NoTimeout);
+    std::unique_ptr<CoreIPC::MessageDecoder> replyDecoder = WebProcess::shared().parentProcessConnection()->sendSyncMessage(syncRequestID, std::move(encoder), CoreIPC::Connection::NoTimeout);
     if (!replyDecoder || !replyDecoder->decode(messageDecoder)) {
         returnData = nullptr;
         return;
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