Title: [161759] trunk/Source/WebCore
Revision
161759
Author
[email protected]
Date
2014-01-11 05:02:49 -0800 (Sat, 11 Jan 2014)

Log Message

[iOS] Multisampling is not available on iOS

* platform/graphics/mac/GraphicsContext3DMac.mm:
(WebCore::GraphicsContext3D::GraphicsContext3D):

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (161758 => 161759)


--- trunk/Source/WebCore/ChangeLog	2014-01-11 08:52:01 UTC (rev 161758)
+++ trunk/Source/WebCore/ChangeLog	2014-01-11 13:02:49 UTC (rev 161759)
@@ -1,3 +1,10 @@
+2014-01-11  David Kilzer  <[email protected]>
+
+        [iOS] Multisampling is not available on iOS
+
+        * platform/graphics/mac/GraphicsContext3DMac.mm:
+        (WebCore::GraphicsContext3D::GraphicsContext3D):
+
 2014-01-10  David Kilzer  <[email protected]>
 
         [iOS] Fix build for HTMLImageElement::willRespondToMouseClickEvents()

Modified: trunk/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm (161758 => 161759)


--- trunk/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm	2014-01-11 08:52:01 UTC (rev 161758)
+++ trunk/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm	2014-01-11 13:02:49 UTC (rev 161759)
@@ -218,9 +218,11 @@
 #endif    
     END_BLOCK_OBJC_EXCEPTIONS
 
+#if !PLATFORM(IOS)
     if (useMultisampling)
         ::glEnable(GL_MULTISAMPLE);
-    
+#endif
+
 #if PLATFORM(IOS)
     ::glGenRenderbuffers(1, &m_texture);
 #else
@@ -239,11 +241,11 @@
     ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
     ::glBindTexture(GL_TEXTURE_2D, 0);
 #endif
-    
+
     // create an FBO
     ::glGenFramebuffersEXT(1, &m_fbo);
     ::glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_fbo);
-    
+
     m_state.boundFBO = m_fbo;
     if (!m_attrs.antialias && (m_attrs.stencil || m_attrs.depth))
         ::glGenRenderbuffersEXT(1, &m_depthStencilBuffer);
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