Title: [163895] trunk/Source/WebCore
Revision
163895
Author
[email protected]
Date
2014-02-11 12:26:43 -0800 (Tue, 11 Feb 2014)

Log Message

[Windows] Unreviewed. Speculative test fix.

* platform/graphics/GraphicsContext.h:
(WebCore::GraphicsContext::pixelSnappingFactor):
* platform/graphics/cg/GraphicsContextCG.cpp:
(WebCore::GraphicsContext::platformInit):

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (163894 => 163895)


--- trunk/Source/WebCore/ChangeLog	2014-02-11 20:12:30 UTC (rev 163894)
+++ trunk/Source/WebCore/ChangeLog	2014-02-11 20:26:43 UTC (rev 163895)
@@ -1,3 +1,12 @@
+2014-02-11  Roger Fong  <[email protected]>
+
+        [Windows] Unreviewed. Speculative test fix.
+
+        * platform/graphics/GraphicsContext.h:
+        (WebCore::GraphicsContext::pixelSnappingFactor):
+        * platform/graphics/cg/GraphicsContextCG.cpp:
+        (WebCore::GraphicsContext::platformInit):
+
 2014-02-11  Dan Bernstein  <[email protected]>
 
         iOS build fix.

Modified: trunk/Source/WebCore/platform/graphics/GraphicsContext.h (163894 => 163895)


--- trunk/Source/WebCore/platform/graphics/GraphicsContext.h	2014-02-11 20:12:30 UTC (rev 163894)
+++ trunk/Source/WebCore/platform/graphics/GraphicsContext.h	2014-02-11 20:26:43 UTC (rev 163895)
@@ -444,7 +444,11 @@
         enum IncludeDeviceScale { DefinitelyIncludeDeviceScale, PossiblyIncludeDeviceScale };
         AffineTransform getCTM(IncludeDeviceScale includeScale = PossiblyIncludeDeviceScale) const;
 
+#if PLATFORM(WIN)
+        float pixelSnappingFactor() const { return 1.0; }
+#else
         float pixelSnappingFactor() const { return m_pixelSnappingFactor; }
+#endif
 
 #if ENABLE(3D_RENDERING) && USE(TEXTURE_MAPPER)
         // This is needed when using accelerated-compositing in software mode, like in TextureMapper.

Modified: trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp (163894 => 163895)


--- trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp	2014-02-11 20:12:30 UTC (rev 163894)
+++ trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp	2014-02-11 20:26:43 UTC (rev 163895)
@@ -127,11 +127,7 @@
     if (cgContext) {
         CGAffineTransform baseDeviceMatrix = CGContextGetUserSpaceToDeviceSpaceTransform(cgContext);
         ASSERT(fabs(baseDeviceMatrix.a) == fabs(baseDeviceMatrix.d));
-#if PLATFORM(WIN)
-        m_pixelSnappingFactor = 1;
-#else
         m_pixelSnappingFactor = baseDeviceMatrix.a;
-#endif
 #if PLATFORM(IOS)
         m_state.shouldUseContextColors = shouldUseContextColors;
         if (shouldUseContextColors) {
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