- Revision
- 171862
- Author
- [email protected]
- Date
- 2014-07-31 10:16:08 -0700 (Thu, 31 Jul 2014)
Log Message
Refactor EventHandler to call ScrollAnimator::handleWheelEvent for overflow scrolling
https://bugs.webkit.org/show_bug.cgi?id=135195
Patch by Wenson Hsieh <[email protected]> on 2014-07-31
Reviewed by Beth Dakin.
ScrollableArea::handleWheelEvent is not currently being used to handle wheel events for overflow scrolling; it instead directly invokes ScrollableArea::scroll.
In order to expose wheel phases on Mac, the PlatformWheelEvent itself should propagate down to ScrollableArea, not just the scroll granularity, direction and
multiplier required by ScrollableArea::scroll. With this patch, PlatformWheelEvent will be "shipped" along with the WheelEvent.
No new tests, since behavior should not have changed.
* page/EventHandler.cpp:
(WebCore::didScrollInScrollableAreaForSingleAxis): Calls ScrollableArea::scroll directly using WheelEvent's data. Used to handle programmatic WheelEvents, e.g. from _javascript_.
(WebCore::handleWheelEventInAppropriateEnclosingBoxForSingleAxis): Finds the correct ScrollableArea and attempts to scroll it using the information contained in the WheelEvent via ScrollableArea::handleWheelEvent
(WebCore::EventHandler::defaultWheelEventHandler): Updated to use handleWheelEventInAppropriateEnclosingBoxForSingleAxis instead of scrollNode.
(WebCore::scrollNode): Deleted.
* rendering/RenderListBox.h: Made RenderListBox::scroll public so it can be invoked from EventHandler::handleWheelEventInAppropriateEnclosingBoxForSingleAxis.
* rendering/RenderNamedFlowThread.cpp: Refactored to let EventHandler update nextScrollBlock in the case of isRenderNamedFlowThread().
(WebCore::RenderNamedFlowThread::fragmentFromRenderBoxAsRenderBlock):
* rendering/RenderNamedFlowThread.h:
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (171861 => 171862)
--- trunk/Source/WebCore/ChangeLog 2014-07-31 17:15:10 UTC (rev 171861)
+++ trunk/Source/WebCore/ChangeLog 2014-07-31 17:16:08 UTC (rev 171862)
@@ -1,3 +1,26 @@
+2014-07-31 Wenson Hsieh <[email protected]>
+
+ Refactor EventHandler to call ScrollAnimator::handleWheelEvent for overflow scrolling
+ https://bugs.webkit.org/show_bug.cgi?id=135195
+
+ Reviewed by Beth Dakin.
+
+ ScrollableArea::handleWheelEvent is not currently being used to handle wheel events for overflow scrolling; it instead directly invokes ScrollableArea::scroll.
+ In order to expose wheel phases on Mac, the PlatformWheelEvent itself should propagate down to ScrollableArea, not just the scroll granularity, direction and
+ multiplier required by ScrollableArea::scroll. With this patch, PlatformWheelEvent will be "shipped" along with the WheelEvent.
+
+ No new tests, since behavior should not have changed.
+
+ * page/EventHandler.cpp:
+ (WebCore::didScrollInScrollableAreaForSingleAxis): Calls ScrollableArea::scroll directly using WheelEvent's data. Used to handle programmatic WheelEvents, e.g. from _javascript_.
+ (WebCore::handleWheelEventInAppropriateEnclosingBoxForSingleAxis): Finds the correct ScrollableArea and attempts to scroll it using the information contained in the WheelEvent via ScrollableArea::handleWheelEvent
+ (WebCore::EventHandler::defaultWheelEventHandler): Updated to use handleWheelEventInAppropriateEnclosingBoxForSingleAxis instead of scrollNode.
+ (WebCore::scrollNode): Deleted.
+ * rendering/RenderListBox.h: Made RenderListBox::scroll public so it can be invoked from EventHandler::handleWheelEventInAppropriateEnclosingBoxForSingleAxis.
+ * rendering/RenderNamedFlowThread.cpp: Refactored to let EventHandler update nextScrollBlock in the case of isRenderNamedFlowThread().
+ (WebCore::RenderNamedFlowThread::fragmentFromRenderBoxAsRenderBlock):
+ * rendering/RenderNamedFlowThread.h:
+
2014-07-31 Dan Bernstein <[email protected]>
WebCore part of: Server trust authentication challenges aren’t sent to the navigation delegate
Modified: trunk/Source/WebCore/page/EventHandler.cpp (171861 => 171862)
--- trunk/Source/WebCore/page/EventHandler.cpp 2014-07-31 17:15:10 UTC (rev 171861)
+++ trunk/Source/WebCore/page/EventHandler.cpp 2014-07-31 17:16:08 UTC (rev 171862)
@@ -73,6 +73,7 @@
#include "RenderFrameSet.h"
#include "RenderLayer.h"
#include "RenderListBox.h"
+#include "RenderNamedFlowThread.h"
#include "RenderTextControlSingleLine.h"
#include "RenderView.h"
#include "RenderWidget.h"
@@ -283,16 +284,50 @@
}
}
-static inline bool scrollNode(float delta, ScrollGranularity granularity, ScrollDirection positiveDirection, ScrollDirection negativeDirection, Node* node, Element** stopElement, const IntPoint& wheelEventAbsolutePoint)
+static inline bool didScrollInScrollableAreaForSingleAxis(ScrollableArea* scrollableArea, WheelEvent* wheelEvent, ScrollEventAxis axis)
{
- if (!delta)
+ float delta = axis == ScrollEventAxis::Vertical ? wheelEvent->deltaY() : wheelEvent->deltaX();
+ ScrollDirection negativeDirection = axis == ScrollEventAxis::Vertical ? ScrollUp : ScrollLeft;
+ ScrollDirection positiveDirection = axis == ScrollEventAxis::Vertical ? ScrollDown : ScrollRight;
+ return scrollableArea->scroll(delta < 0 ? negativeDirection : positiveDirection, wheelGranularityToScrollGranularity(wheelEvent->deltaMode()), delta > 0 ? delta : -delta);
+}
+
+static inline bool handleWheelEventInAppropriateEnclosingBoxForSingleAxis(Node* startNode, WheelEvent* wheelEvent, Element** stopElement, ScrollEventAxis axis)
+{
+ if (!startNode->renderer() || (axis == ScrollEventAxis::Vertical && !wheelEvent->deltaY()) || (axis == ScrollEventAxis::Horizontal && !wheelEvent->deltaX()))
return false;
- if (!node->renderer())
- return false;
- RenderBox& enclosingBox = node->renderer()->enclosingBox();
- float absDelta = delta > 0 ? delta : -delta;
- return enclosingBox.scroll(delta < 0 ? negativeDirection : positiveDirection, granularity, absDelta, stopElement, &enclosingBox, wheelEventAbsolutePoint);
+ RenderBox& initialEnclosingBox = startNode->renderer()->enclosingBox();
+ if (initialEnclosingBox.isListBox())
+ return didScrollInScrollableAreaForSingleAxis(static_cast<RenderListBox*>(&initialEnclosingBox), wheelEvent, axis);
+
+ RenderBox* currentEnclosingBox = &initialEnclosingBox;
+ while (currentEnclosingBox) {
+ if (RenderLayer* boxLayer = currentEnclosingBox->layer()) {
+ const PlatformWheelEvent* platformEvent = wheelEvent->wheelEvent();
+ bool scrollingWasHandled;
+ if (platformEvent != nullptr)
+ scrollingWasHandled = boxLayer->handleWheelEvent(axis == ScrollEventAxis::Vertical ? platformEvent->copyIgnoringHorizontalDelta() : platformEvent->copyIgnoringVerticalDelta());
+ else
+ scrollingWasHandled = didScrollInScrollableAreaForSingleAxis(boxLayer, wheelEvent, axis);
+
+ if (scrollingWasHandled) {
+ if (stopElement)
+ *stopElement = currentEnclosingBox->element();
+ return true;
+ }
+ }
+
+ if (stopElement && *stopElement && *stopElement == currentEnclosingBox->element())
+ return true;
+
+ currentEnclosingBox = currentEnclosingBox->containingBlock();
+ if (currentEnclosingBox && currentEnclosingBox->isRenderNamedFlowThread())
+ currentEnclosingBox = RenderNamedFlowThread::fragmentFromRenderBoxAsRenderBlock(currentEnclosingBox, roundedIntPoint(wheelEvent->absoluteLocation()), initialEnclosingBox);
+ if (!currentEnclosingBox || currentEnclosingBox->isRenderView())
+ return false;
+ }
+ return false;
}
#if (ENABLE(TOUCH_EVENTS) && !PLATFORM(IOS))
@@ -2631,7 +2666,6 @@
return;
Element* stopElement = m_previousWheelScrolledElement.get();
- ScrollGranularity granularity = wheelGranularityToScrollGranularity(wheelEvent->deltaMode());
DominantScrollGestureDirection dominantDirection = DominantScrollGestureDirection::None;
// Workaround for scrolling issues <rdar://problem/14758615>.
@@ -2642,10 +2676,10 @@
// Break up into two scrolls if we need to. Diagonal movement on
// a MacBook pro is an example of a 2-dimensional mouse wheel event (where both deltaX and deltaY can be set).
- if (dominantDirection != DominantScrollGestureDirection::Vertical && scrollNode(wheelEvent->deltaX(), granularity, ScrollRight, ScrollLeft, startNode, &stopElement, roundedIntPoint(wheelEvent->absoluteLocation())))
+ if (dominantDirection != DominantScrollGestureDirection::Vertical && handleWheelEventInAppropriateEnclosingBoxForSingleAxis(startNode, wheelEvent, &stopElement, ScrollEventAxis::Horizontal))
wheelEvent->setDefaultHandled();
- if (dominantDirection != DominantScrollGestureDirection::Horizontal && scrollNode(wheelEvent->deltaY(), granularity, ScrollDown, ScrollUp, startNode, &stopElement, roundedIntPoint(wheelEvent->absoluteLocation())))
+ if (dominantDirection != DominantScrollGestureDirection::Horizontal && handleWheelEventInAppropriateEnclosingBoxForSingleAxis(startNode, wheelEvent, &stopElement, ScrollEventAxis::Vertical))
wheelEvent->setDefaultHandled();
if (!m_latchedWheelEventElement)
Modified: trunk/Source/WebCore/platform/ScrollTypes.h (171861 => 171862)
--- trunk/Source/WebCore/platform/ScrollTypes.h 2014-07-31 17:15:10 UTC (rev 171861)
+++ trunk/Source/WebCore/platform/ScrollTypes.h 2014-07-31 17:16:08 UTC (rev 171862)
@@ -123,6 +123,8 @@
enum ScrollbarControlSize { RegularScrollbar, SmallScrollbar };
+ enum class ScrollEventAxis { Horizontal, Vertical };
+
typedef unsigned ScrollbarControlState;
enum ScrollbarControlStateMask {
Modified: trunk/Source/WebCore/rendering/RenderListBox.h (171861 => 171862)
--- trunk/Source/WebCore/rendering/RenderListBox.h 2014-07-31 17:15:10 UTC (rev 171861)
+++ trunk/Source/WebCore/rendering/RenderListBox.h 2014-07-31 17:16:08 UTC (rev 171862)
@@ -59,6 +59,8 @@
int size() const;
+ virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1, Element** stopElement = nullptr, RenderBox* startBox = nullptr, const IntPoint& wheelEventAbsolutePoint = IntPoint()) override;
+
virtual bool scrolledToTop() const override;
virtual bool scrolledToBottom() const override;
virtual bool scrolledToLeft() const override;
@@ -78,7 +80,6 @@
virtual bool isPointInOverflowControl(HitTestResult&, const LayoutPoint& locationInContainer, const LayoutPoint& accumulatedOffset) override;
- virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1, Element** stopElement = nullptr, RenderBox* startBox = nullptr, const IntPoint& wheelEventAbsolutePoint = IntPoint()) override;
virtual bool logicalScroll(ScrollLogicalDirection, ScrollGranularity, float multiplier = 1, Element** stopElement = 0) override;
virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const override;
Modified: trunk/Source/WebCore/rendering/RenderNamedFlowThread.cpp (171861 => 171862)
--- trunk/Source/WebCore/rendering/RenderNamedFlowThread.cpp 2014-07-31 17:15:10 UTC (rev 171861)
+++ trunk/Source/WebCore/rendering/RenderNamedFlowThread.cpp 2014-07-31 17:16:08 UTC (rev 171862)
@@ -375,6 +375,11 @@
return visualOverflowRect;
}
+RenderBlock* RenderNamedFlowThread::fragmentFromRenderBoxAsRenderBlock(RenderBox* renderBox, const IntPoint& absolutePoint, const RenderBox& flowedBox)
+{
+ return toRenderNamedFlowThread(renderBox)->fragmentFromAbsolutePointAndBox(absolutePoint, flowedBox);
+}
+
RenderNamedFlowFragment* RenderNamedFlowThread::fragmentFromAbsolutePointAndBox(const IntPoint& absolutePoint, const RenderBox& flowedBox)
{
RenderRegion* startRegion = nullptr;
Modified: trunk/Source/WebCore/rendering/RenderNamedFlowThread.h (171861 => 171862)
--- trunk/Source/WebCore/rendering/RenderNamedFlowThread.h 2014-07-31 17:15:10 UTC (rev 171861)
+++ trunk/Source/WebCore/rendering/RenderNamedFlowThread.h 2014-07-31 17:16:08 UTC (rev 171862)
@@ -62,6 +62,8 @@
bool hasChild(RenderElement& child) const { return m_flowThreadChildList.contains(&child); }
#endif
+ static RenderBlock* fragmentFromRenderBoxAsRenderBlock(RenderBox*, const IntPoint& absolutePoint, const RenderBox& flowedBox);
+
void pushDependencies(RenderNamedFlowThreadList&);
virtual void addRegionToThread(RenderRegion*) override;