Title: [179233] trunk
Revision
179233
Author
[email protected]
Date
2015-01-27 17:16:32 -0800 (Tue, 27 Jan 2015)

Log Message

WebGL2: Disable various extensions on WebGL2 context that have been promoted to core.
https://bugs.webkit.org/show_bug.cgi?id=140907.
<rdar://problem/19545857>

Reviewed by Brent Fulgham.

Source/WebCore:

* html/canvas/WebGL2RenderingContext.cpp:
(WebCore::WebGL2RenderingContext::getExtension):
(WebCore::WebGL2RenderingContext::getSupportedExtensions):
* html/canvas/WebGL2RenderingContext.h:
* html/canvas/WebGLRenderingContext.cpp:
(WebCore::WebGLRenderingContext::getExtension):
(WebCore::WebGLRenderingContext::getSupportedExtensions):
* html/canvas/WebGLRenderingContext.h:
* html/canvas/WebGLRenderingContextBase.cpp:
(WebCore::WebGLRenderingContextBase::getSupportedExtensions): Deleted.
* html/canvas/WebGLRenderingContextBase.h:
* html/canvas/WebGLRenderingContextBase.idl:
Remove some extra extension enums that shouldn't have been declared on the context idl.

LayoutTests:

* fast/canvas/webgl/constants.html:

Modified Paths

Diff

Modified: trunk/LayoutTests/ChangeLog (179232 => 179233)


--- trunk/LayoutTests/ChangeLog	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/LayoutTests/ChangeLog	2015-01-28 01:16:32 UTC (rev 179233)
@@ -1,3 +1,13 @@
+2015-01-27  Roger Fong  <[email protected]>
+
+        WebGL2: Disable various extensions on WebGL2 context that have been promoted to core.
+        https://bugs.webkit.org/show_bug.cgi?id=140907.
+        <rdar://problem/19545857>
+
+        Reviewed by Brent Fulgham.
+
+        * fast/canvas/webgl/constants.html:
+
 2015-01-27  Brent Fulgham  <[email protected]>
 
         [Win] More Windows rebaselines.

Modified: trunk/LayoutTests/fast/canvas/webgl/constants.html (179232 => 179233)


--- trunk/LayoutTests/fast/canvas/webgl/constants.html	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/LayoutTests/fast/canvas/webgl/constants.html	2015-01-28 01:16:32 UTC (rev 179233)
@@ -433,16 +433,6 @@
 CONTEXT_LOST_WEBGL                 : 0x9242,
 UNPACK_COLORSPACE_CONVERSION_WEBGL : 0x9243,
 BROWSER_DEFAULT_WEBGL              : 0x9244,
-
-/* EXT_SRGB extension */
-SRGB_EXT :                                  0x8C40,
-SRGB_ALPHA_EXT :                            0x8C42,
-SRGB8_ALPHA8_EXT :                          0x8C43,
-FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT : 0x8210,
-
-/* EXT_BLEND_MINMAX extension */
-MIN_EXT :                                   0x8007,
-MAX_EXT :                                   0x8008
 };
 
 // Constants removed from the WebGL spec compared to ES 2.0

Modified: trunk/Source/WebCore/ChangeLog (179232 => 179233)


--- trunk/Source/WebCore/ChangeLog	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/Source/WebCore/ChangeLog	2015-01-28 01:16:32 UTC (rev 179233)
@@ -1,3 +1,25 @@
+2015-01-27  Roger Fong  <[email protected]>
+
+        WebGL2: Disable various extensions on WebGL2 context that have been promoted to core.
+        https://bugs.webkit.org/show_bug.cgi?id=140907.
+        <rdar://problem/19545857>
+
+        Reviewed by Brent Fulgham.
+
+        * html/canvas/WebGL2RenderingContext.cpp:
+        (WebCore::WebGL2RenderingContext::getExtension):
+        (WebCore::WebGL2RenderingContext::getSupportedExtensions):
+        * html/canvas/WebGL2RenderingContext.h:
+        * html/canvas/WebGLRenderingContext.cpp:
+        (WebCore::WebGLRenderingContext::getExtension):
+        (WebCore::WebGLRenderingContext::getSupportedExtensions):
+        * html/canvas/WebGLRenderingContext.h:
+        * html/canvas/WebGLRenderingContextBase.cpp:
+        (WebCore::WebGLRenderingContextBase::getSupportedExtensions): Deleted.
+        * html/canvas/WebGLRenderingContextBase.h:
+        * html/canvas/WebGLRenderingContextBase.idl: 
+        Remove some extra extension enums that shouldn't have been declared on the context idl.
+
 2015-01-27  Chris Dumez  <[email protected]>
 
         Remove unnecessary m_cachedPage null-checks in PageCache

Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp (179232 => 179233)


--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp	2015-01-28 01:16:32 UTC (rev 179233)
@@ -28,7 +28,19 @@
 #if ENABLE(WEBGL)
 #include "WebGL2RenderingContext.h"
 
+#include "EXTTextureFilterAnisotropic.h"
+#include "Extensions3D.h"
+#include "OESTextureFloat.h"
+#include "OESTextureFloatLinear.h"
+#include "OESTextureHalfFloat.h"
+#include "OESTextureHalfFloatLinear.h"
 #include "WebGLActiveInfo.h"
+#include "WebGLCompressedTextureATC.h"
+#include "WebGLCompressedTexturePVRTC.h"
+#include "WebGLCompressedTextureS3TC.h"
+#include "WebGLDebugRendererInfo.h"
+#include "WebGLDebugShaders.h"
+#include "WebGLDepthTexture.h"
 #include "WebGLQuery.h"
 #include "WebGLSampler.h"
 #include "WebGLSync.h"
@@ -751,6 +763,129 @@
     UNUSED_PARAM(vertexArray);
 }
 
+WebGLExtension* WebGL2RenderingContext::getExtension(const String& name)
+{
+    if (isContextLostOrPending())
+        return nullptr;
+
+    if (equalIgnoringCase(name, "WEBKIT_EXT_texture_filter_anisotropic")
+        && m_context->getExtensions()->supports("GL_EXT_texture_filter_anisotropic")) {
+        if (!m_extTextureFilterAnisotropic) {
+            m_context->getExtensions()->ensureEnabled("GL_EXT_texture_filter_anisotropic");
+            m_extTextureFilterAnisotropic = std::make_unique<EXTTextureFilterAnisotropic>(this);
+        }
+        return m_extTextureFilterAnisotropic.get();
+    }
+    if (equalIgnoringCase(name, "OES_texture_float")
+        && m_context->getExtensions()->supports("GL_OES_texture_float")) {
+        if (!m_oesTextureFloat) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_texture_float");
+            m_oesTextureFloat = std::make_unique<OESTextureFloat>(this);
+        }
+        return m_oesTextureFloat.get();
+    }
+    if (equalIgnoringCase(name, "OES_texture_float_linear")
+        && m_context->getExtensions()->supports("GL_OES_texture_float_linear")) {
+        if (!m_oesTextureFloatLinear) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_texture_float_linear");
+            m_oesTextureFloatLinear = std::make_unique<OESTextureFloatLinear>(this);
+        }
+        return m_oesTextureFloatLinear.get();
+    }
+    if (equalIgnoringCase(name, "OES_texture_half_float")
+        && m_context->getExtensions()->supports("GL_OES_texture_half_float")) {
+        if (!m_oesTextureHalfFloat) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_texture_half_float");
+            m_oesTextureHalfFloat = std::make_unique<OESTextureHalfFloat>(this);
+        }
+        return m_oesTextureHalfFloat.get();
+    }
+    if (equalIgnoringCase(name, "OES_texture_half_float_linear")
+        && m_context->getExtensions()->supports("GL_OES_texture_half_float_linear")) {
+        if (!m_oesTextureHalfFloatLinear) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_texture_half_float_linear");
+            m_oesTextureHalfFloatLinear = std::make_unique<OESTextureHalfFloatLinear>(this);
+        }
+        return m_oesTextureHalfFloatLinear.get();
+    }
+    if ((equalIgnoringCase(name, "WEBKIT_WEBGL_compressed_texture_atc"))
+        && WebGLCompressedTextureATC::supported(this)) {
+        if (!m_webglCompressedTextureATC)
+            m_webglCompressedTextureATC = std::make_unique<WebGLCompressedTextureATC>(this);
+        return m_webglCompressedTextureATC.get();
+    }
+    if ((equalIgnoringCase(name, "WEBKIT_WEBGL_compressed_texture_pvrtc"))
+        && WebGLCompressedTexturePVRTC::supported(this)) {
+        if (!m_webglCompressedTexturePVRTC)
+            m_webglCompressedTexturePVRTC = std::make_unique<WebGLCompressedTexturePVRTC>(this);
+        return m_webglCompressedTexturePVRTC.get();
+    }
+    if (equalIgnoringCase(name, "WEBGL_compressed_texture_s3tc")
+        && WebGLCompressedTextureS3TC::supported(this)) {
+        if (!m_webglCompressedTextureS3TC)
+            m_webglCompressedTextureS3TC = std::make_unique<WebGLCompressedTextureS3TC>(this);
+        return m_webglCompressedTextureS3TC.get();
+    }
+    if (equalIgnoringCase(name, "WEBGL_depth_texture")
+        && WebGLDepthTexture::supported(graphicsContext3D())) {
+        if (!m_webglDepthTexture) {
+            m_context->getExtensions()->ensureEnabled("GL_CHROMIUM_depth_texture");
+            m_webglDepthTexture = std::make_unique<WebGLDepthTexture>(this);
+        }
+        return m_webglDepthTexture.get();
+    }
+    if (allowPrivilegedExtensions()) {
+        if (equalIgnoringCase(name, "WEBGL_debug_renderer_info")) {
+            if (!m_webglDebugRendererInfo)
+                m_webglDebugRendererInfo = std::make_unique<WebGLDebugRendererInfo>(this);
+            return m_webglDebugRendererInfo.get();
+        }
+        if (equalIgnoringCase(name, "WEBGL_debug_shaders")
+            && m_context->getExtensions()->supports("GL_ANGLE_translated_shader_source")) {
+            if (!m_webglDebugShaders)
+                m_webglDebugShaders = std::make_unique<WebGLDebugShaders>(this);
+            return m_webglDebugShaders.get();
+        }
+    }
+    
+    return nullptr;
+}
+
+Vector<String> WebGL2RenderingContext::getSupportedExtensions()
+{
+    Vector<String> result;
+    
+    if (m_isPendingPolicyResolution)
+        return result;
+
+    if (m_context->getExtensions()->supports("GL_OES_texture_float"))
+        result.append("OES_texture_float");
+    if (m_context->getExtensions()->supports("GL_OES_texture_float_linear"))
+        result.append("OES_texture_float_linear");
+    if (m_context->getExtensions()->supports("GL_OES_texture_half_float"))
+        result.append("OES_texture_half_float");
+    if (m_context->getExtensions()->supports("GL_OES_texture_half_float_linear"))
+        result.append("OES_texture_half_float_linear");
+    if (m_context->getExtensions()->supports("GL_EXT_texture_filter_anisotropic"))
+        result.append("WEBKIT_EXT_texture_filter_anisotropic");
+    if (WebGLCompressedTextureATC::supported(this))
+        result.append("WEBKIT_WEBGL_compressed_texture_atc");
+    if (WebGLCompressedTexturePVRTC::supported(this))
+        result.append("WEBKIT_WEBGL_compressed_texture_pvrtc");
+    if (WebGLCompressedTextureS3TC::supported(this))
+        result.append("WEBGL_compressed_texture_s3tc");
+    if (WebGLDepthTexture::supported(graphicsContext3D()))
+        result.append("WEBGL_depth_texture");
+    
+    if (allowPrivilegedExtensions()) {
+        if (m_context->getExtensions()->supports("GL_ANGLE_translated_shader_source"))
+            result.append("WEBGL_debug_shaders");
+        result.append("WEBGL_debug_renderer_info");
+    }
+    
+    return result;
+}
+
 } // namespace WebCore
 
 #endif // ENABLE(WEBGL)

Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h (179232 => 179233)


--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h	2015-01-28 01:16:32 UTC (rev 179233)
@@ -163,6 +163,10 @@
     void deleteVertexArray(WebGLVertexArrayObject* vertexArray);
     GC3Dboolean isVertexArray(WebGLVertexArrayObject* vertexArray);
     void bindVertexArray(WebGLVertexArrayObject* vertexArray);
+    
+    /* Extensions */
+    virtual WebGLExtension* getExtension(const String&) override;
+    virtual Vector<String> getSupportedExtensions() override;
 };
 
 } // namespace WebCore

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp (179232 => 179233)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp	2015-01-28 01:16:32 UTC (rev 179233)
@@ -28,6 +28,29 @@
 #if ENABLE(WEBGL)
 #include "WebGLRenderingContext.h"
 
+#include "ANGLEInstancedArrays.h"
+#include "EXTBlendMinMax.h"
+#include "EXTFragDepth.h"
+#include "EXTShaderTextureLOD.h"
+#include "EXTTextureFilterAnisotropic.h"
+#include "EXTsRGB.h"
+#include "Extensions3D.h"
+#include "OESElementIndexUint.h"
+#include "OESStandardDerivatives.h"
+#include "OESTextureFloat.h"
+#include "OESTextureFloatLinear.h"
+#include "OESTextureHalfFloat.h"
+#include "OESTextureHalfFloatLinear.h"
+#include "OESVertexArrayObject.h"
+#include "WebGLCompressedTextureATC.h"
+#include "WebGLCompressedTexturePVRTC.h"
+#include "WebGLCompressedTextureS3TC.h"
+#include "WebGLDebugRendererInfo.h"
+#include "WebGLDebugShaders.h"
+#include "WebGLDepthTexture.h"
+#include "WebGLDrawBuffers.h"
+#include "WebGLLoseContext.h"
+
 namespace WebCore {
 
 WebGLRenderingContext::WebGLRenderingContext(HTMLCanvasElement* passedCanvas, GraphicsContext3D::Attributes attributes)
@@ -40,6 +63,224 @@
 {
 }
 
+
+WebGLExtension* WebGLRenderingContext::getExtension(const String& name)
+{
+    if (isContextLostOrPending())
+        return nullptr;
+    
+    if (equalIgnoringCase(name, "EXT_blend_minmax")
+        && m_context->getExtensions()->supports("GL_EXT_blend_minmax")) {
+        if (!m_extBlendMinMax) {
+            m_context->getExtensions()->ensureEnabled("GL_EXT_blend_minmax");
+            m_extBlendMinMax = std::make_unique<EXTBlendMinMax>(this);
+        }
+        return m_extBlendMinMax.get();
+    }
+    if (equalIgnoringCase(name, "EXT_sRGB")
+        && m_context->getExtensions()->supports("GL_EXT_sRGB")) {
+        if (!m_extsRGB) {
+            m_context->getExtensions()->ensureEnabled("GL_EXT_sRGB");
+            m_extsRGB = std::make_unique<EXTsRGB>(this);
+        }
+        return m_extsRGB.get();
+    }
+    if (equalIgnoringCase(name, "EXT_frag_depth")
+        && m_context->getExtensions()->supports("GL_EXT_frag_depth")) {
+        if (!m_extFragDepth) {
+            m_context->getExtensions()->ensureEnabled("GL_EXT_frag_depth");
+            m_extFragDepth = std::make_unique<EXTFragDepth>(this);
+        }
+        return m_extFragDepth.get();
+    }
+    if (equalIgnoringCase(name, "EXT_shader_texture_lod")
+        && (m_context->getExtensions()->supports("GL_EXT_shader_texture_lod") || m_context->getExtensions()->supports("GL_ARB_shader_texture_lod"))) {
+        if (!m_extShaderTextureLOD) {
+            m_context->getExtensions()->ensureEnabled("GL_EXT_shader_texture_lod");
+            m_extShaderTextureLOD = std::make_unique<EXTShaderTextureLOD>(this);
+        }
+        return m_extShaderTextureLOD.get();
+    }
+    if (equalIgnoringCase(name, "WEBKIT_EXT_texture_filter_anisotropic")
+        && m_context->getExtensions()->supports("GL_EXT_texture_filter_anisotropic")) {
+        if (!m_extTextureFilterAnisotropic) {
+            m_context->getExtensions()->ensureEnabled("GL_EXT_texture_filter_anisotropic");
+            m_extTextureFilterAnisotropic = std::make_unique<EXTTextureFilterAnisotropic>(this);
+        }
+        return m_extTextureFilterAnisotropic.get();
+    }
+    if (equalIgnoringCase(name, "OES_standard_derivatives")
+        && m_context->getExtensions()->supports("GL_OES_standard_derivatives")) {
+        if (!m_oesStandardDerivatives) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_standard_derivatives");
+            m_oesStandardDerivatives = std::make_unique<OESStandardDerivatives>(this);
+        }
+        return m_oesStandardDerivatives.get();
+    }
+    if (equalIgnoringCase(name, "OES_texture_float")
+        && m_context->getExtensions()->supports("GL_OES_texture_float")) {
+        if (!m_oesTextureFloat) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_texture_float");
+            m_oesTextureFloat = std::make_unique<OESTextureFloat>(this);
+        }
+        return m_oesTextureFloat.get();
+    }
+    if (equalIgnoringCase(name, "OES_texture_float_linear")
+        && m_context->getExtensions()->supports("GL_OES_texture_float_linear")) {
+        if (!m_oesTextureFloatLinear) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_texture_float_linear");
+            m_oesTextureFloatLinear = std::make_unique<OESTextureFloatLinear>(this);
+        }
+        return m_oesTextureFloatLinear.get();
+    }
+    if (equalIgnoringCase(name, "OES_texture_half_float")
+        && m_context->getExtensions()->supports("GL_OES_texture_half_float")) {
+        if (!m_oesTextureHalfFloat) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_texture_half_float");
+            m_oesTextureHalfFloat = std::make_unique<OESTextureHalfFloat>(this);
+        }
+        return m_oesTextureHalfFloat.get();
+    }
+    if (equalIgnoringCase(name, "OES_texture_half_float_linear")
+        && m_context->getExtensions()->supports("GL_OES_texture_half_float_linear")) {
+        if (!m_oesTextureHalfFloatLinear) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_texture_half_float_linear");
+            m_oesTextureHalfFloatLinear = std::make_unique<OESTextureHalfFloatLinear>(this);
+        }
+        return m_oesTextureHalfFloatLinear.get();
+    }
+    if (equalIgnoringCase(name, "OES_vertex_array_object")
+        && m_context->getExtensions()->supports("GL_OES_vertex_array_object")) {
+        if (!m_oesVertexArrayObject) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_vertex_array_object");
+            m_oesVertexArrayObject = std::make_unique<OESVertexArrayObject>(this);
+        }
+        return m_oesVertexArrayObject.get();
+    }
+    if (equalIgnoringCase(name, "OES_element_index_uint")
+        && m_context->getExtensions()->supports("GL_OES_element_index_uint")) {
+        if (!m_oesElementIndexUint) {
+            m_context->getExtensions()->ensureEnabled("GL_OES_element_index_uint");
+            m_oesElementIndexUint = std::make_unique<OESElementIndexUint>(this);
+        }
+        return m_oesElementIndexUint.get();
+    }
+    if (equalIgnoringCase(name, "WEBGL_lose_context")) {
+        if (!m_webglLoseContext)
+            m_webglLoseContext = std::make_unique<WebGLLoseContext>(this);
+        return m_webglLoseContext.get();
+    }
+    if ((equalIgnoringCase(name, "WEBKIT_WEBGL_compressed_texture_atc"))
+        && WebGLCompressedTextureATC::supported(this)) {
+        if (!m_webglCompressedTextureATC)
+            m_webglCompressedTextureATC = std::make_unique<WebGLCompressedTextureATC>(this);
+        return m_webglCompressedTextureATC.get();
+    }
+    if ((equalIgnoringCase(name, "WEBKIT_WEBGL_compressed_texture_pvrtc"))
+        && WebGLCompressedTexturePVRTC::supported(this)) {
+        if (!m_webglCompressedTexturePVRTC)
+            m_webglCompressedTexturePVRTC = std::make_unique<WebGLCompressedTexturePVRTC>(this);
+        return m_webglCompressedTexturePVRTC.get();
+    }
+    if (equalIgnoringCase(name, "WEBGL_compressed_texture_s3tc")
+        && WebGLCompressedTextureS3TC::supported(this)) {
+        if (!m_webglCompressedTextureS3TC)
+            m_webglCompressedTextureS3TC = std::make_unique<WebGLCompressedTextureS3TC>(this);
+        return m_webglCompressedTextureS3TC.get();
+    }
+    if (equalIgnoringCase(name, "WEBGL_depth_texture")
+        && WebGLDepthTexture::supported(graphicsContext3D())) {
+        if (!m_webglDepthTexture) {
+            m_context->getExtensions()->ensureEnabled("GL_CHROMIUM_depth_texture");
+            m_webglDepthTexture = std::make_unique<WebGLDepthTexture>(this);
+        }
+        return m_webglDepthTexture.get();
+    }
+    if (equalIgnoringCase(name, "WEBGL_draw_buffers") && supportsDrawBuffers()) {
+        if (!m_webglDrawBuffers) {
+            m_context->getExtensions()->ensureEnabled("GL_EXT_draw_buffers");
+            m_webglDrawBuffers = std::make_unique<WebGLDrawBuffers>(this);
+        }
+        return m_webglDrawBuffers.get();
+    }
+    if (equalIgnoringCase(name, "ANGLE_instanced_arrays") && ANGLEInstancedArrays::supported(this)) {
+        if (!m_angleInstancedArrays) {
+            m_context->getExtensions()->ensureEnabled("GL_ANGLE_instanced_arrays");
+            m_angleInstancedArrays = std::make_unique<ANGLEInstancedArrays>(this);
+        }
+        return m_angleInstancedArrays.get();
+    }
+    if (allowPrivilegedExtensions()) {
+        if (equalIgnoringCase(name, "WEBGL_debug_renderer_info")) {
+            if (!m_webglDebugRendererInfo)
+                m_webglDebugRendererInfo = std::make_unique<WebGLDebugRendererInfo>(this);
+            return m_webglDebugRendererInfo.get();
+        }
+        if (equalIgnoringCase(name, "WEBGL_debug_shaders")
+            && m_context->getExtensions()->supports("GL_ANGLE_translated_shader_source")) {
+            if (!m_webglDebugShaders)
+                m_webglDebugShaders = std::make_unique<WebGLDebugShaders>(this);
+            return m_webglDebugShaders.get();
+        }
+    }
+    
+    return nullptr;
+}
+
+Vector<String> WebGLRenderingContext::getSupportedExtensions()
+{
+    Vector<String> result;
+    
+    if (m_isPendingPolicyResolution)
+        return result;
+    
+    if (m_context->getExtensions()->supports("GL_EXT_blend_minmax"))
+        result.append("EXT_blend_minmax");
+    if (m_context->getExtensions()->supports("GL_EXT_sRGB"))
+        result.append("EXT_sRGB");
+    if (m_context->getExtensions()->supports("GL_EXT_frag_depth"))
+        result.append("EXT_frag_depth");
+    if (m_context->getExtensions()->supports("GL_OES_texture_float"))
+        result.append("OES_texture_float");
+    if (m_context->getExtensions()->supports("GL_OES_texture_float_linear"))
+        result.append("OES_texture_float_linear");
+    if (m_context->getExtensions()->supports("GL_OES_texture_half_float"))
+        result.append("OES_texture_half_float");
+    if (m_context->getExtensions()->supports("GL_OES_texture_half_float_linear"))
+        result.append("OES_texture_half_float_linear");
+    if (m_context->getExtensions()->supports("GL_OES_standard_derivatives"))
+        result.append("OES_standard_derivatives");
+    if (m_context->getExtensions()->supports("GL_EXT_shader_texture_lod") || m_context->getExtensions()->supports("GL_ARB_shader_texture_lod"))
+        result.append("EXT_shader_texture_lod");
+    if (m_context->getExtensions()->supports("GL_EXT_texture_filter_anisotropic"))
+        result.append("WEBKIT_EXT_texture_filter_anisotropic");
+    if (m_context->getExtensions()->supports("GL_OES_vertex_array_object"))
+        result.append("OES_vertex_array_object");
+    if (m_context->getExtensions()->supports("GL_OES_element_index_uint"))
+        result.append("OES_element_index_uint");
+    result.append("WEBGL_lose_context");
+    if (WebGLCompressedTextureATC::supported(this))
+        result.append("WEBKIT_WEBGL_compressed_texture_atc");
+    if (WebGLCompressedTexturePVRTC::supported(this))
+        result.append("WEBKIT_WEBGL_compressed_texture_pvrtc");
+    if (WebGLCompressedTextureS3TC::supported(this))
+        result.append("WEBGL_compressed_texture_s3tc");
+    if (WebGLDepthTexture::supported(graphicsContext3D()))
+        result.append("WEBGL_depth_texture");
+    if (supportsDrawBuffers())
+        result.append("WEBGL_draw_buffers");
+    if (ANGLEInstancedArrays::supported(this))
+        result.append("ANGLE_instanced_arrays");
+    
+    if (allowPrivilegedExtensions()) {
+        if (m_context->getExtensions()->supports("GL_ANGLE_translated_shader_source"))
+            result.append("WEBGL_debug_shaders");
+        result.append("WEBGL_debug_renderer_info");
+    }
+    
+    return result;
+}
+
 } // namespace WebCore
 
 #endif // ENABLE(WEBGL)

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h (179232 => 179233)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h	2015-01-28 01:16:32 UTC (rev 179233)
@@ -35,6 +35,9 @@
     WebGLRenderingContext(HTMLCanvasElement*, GraphicsContext3D::Attributes);
     WebGLRenderingContext(HTMLCanvasElement*, PassRefPtr<GraphicsContext3D>, GraphicsContext3D::Attributes);
     virtual bool isWebGL1() const { return true; }
+    
+    virtual WebGLExtension* getExtension(const String&) override;
+    virtual Vector<String> getSupportedExtensions() override;
 };
     
 } // namespace WebCore

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp (179232 => 179233)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp	2015-01-28 01:16:32 UTC (rev 179233)
@@ -3095,60 +3095,6 @@
     return ensureNotNull(shader->getSource());
 }
 
-Vector<String> WebGLRenderingContextBase::getSupportedExtensions()
-{
-    Vector<String> result;
-
-    if (m_isPendingPolicyResolution)
-        return result;
-
-    if (m_context->getExtensions()->supports("GL_EXT_blend_minmax"))
-        result.append("EXT_blend_minmax");
-    if (m_context->getExtensions()->supports("GL_EXT_sRGB"))
-        result.append("EXT_sRGB");
-    if (m_context->getExtensions()->supports("GL_EXT_frag_depth"))
-        result.append("EXT_frag_depth");
-    if (m_context->getExtensions()->supports("GL_OES_texture_float"))
-        result.append("OES_texture_float");
-    if (m_context->getExtensions()->supports("GL_OES_texture_float_linear"))
-        result.append("OES_texture_float_linear");
-    if (m_context->getExtensions()->supports("GL_OES_texture_half_float"))
-        result.append("OES_texture_half_float");
-    if (m_context->getExtensions()->supports("GL_OES_texture_half_float_linear"))
-        result.append("OES_texture_half_float_linear");
-    if (m_context->getExtensions()->supports("GL_OES_standard_derivatives"))
-        result.append("OES_standard_derivatives");
-    if (m_context->getExtensions()->supports("GL_EXT_shader_texture_lod") || m_context->getExtensions()->supports("GL_ARB_shader_texture_lod"))
-        result.append("EXT_shader_texture_lod");
-    if (m_context->getExtensions()->supports("GL_EXT_texture_filter_anisotropic"))
-        result.append("WEBKIT_EXT_texture_filter_anisotropic");
-    if (m_context->getExtensions()->supports("GL_OES_vertex_array_object"))
-        result.append("OES_vertex_array_object");
-    if (m_context->getExtensions()->supports("GL_OES_element_index_uint"))
-        result.append("OES_element_index_uint");
-    result.append("WEBGL_lose_context");
-    if (WebGLCompressedTextureATC::supported(this))
-        result.append("WEBKIT_WEBGL_compressed_texture_atc");
-    if (WebGLCompressedTexturePVRTC::supported(this))
-        result.append("WEBKIT_WEBGL_compressed_texture_pvrtc");
-    if (WebGLCompressedTextureS3TC::supported(this))
-        result.append("WEBGL_compressed_texture_s3tc");
-    if (WebGLDepthTexture::supported(graphicsContext3D()))
-        result.append("WEBGL_depth_texture");
-    if (supportsDrawBuffers())
-        result.append("WEBGL_draw_buffers");
-    if (ANGLEInstancedArrays::supported(this))
-        result.append("ANGLE_instanced_arrays");
-
-    if (allowPrivilegedExtensions()) {
-        if (m_context->getExtensions()->supports("GL_ANGLE_translated_shader_source"))
-            result.append("WEBGL_debug_shaders");
-        result.append("WEBGL_debug_renderer_info");
-    }
-
-    return result;
-}
-
 WebGLGetInfo WebGLRenderingContextBase::getTexParameter(GC3Denum target, GC3Denum pname, ExceptionCode& ec)
 {
     UNUSED_PARAM(ec);

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h (179232 => 179233)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h	2015-01-28 01:16:32 UTC (rev 179233)
@@ -176,7 +176,7 @@
     WebGLGetInfo getBufferParameter(GC3Denum target, GC3Denum pname, ExceptionCode&);
     PassRefPtr<WebGLContextAttributes> getContextAttributes();
     GC3Denum getError();
-    WebGLExtension* getExtension(const String& name);
+    virtual WebGLExtension* getExtension(const String& name) = 0;
     WebGLGetInfo getFramebufferAttachmentParameter(GC3Denum target, GC3Denum attachment, GC3Denum pname, ExceptionCode&);
     WebGLGetInfo getParameter(GC3Denum pname, ExceptionCode&);
     WebGLGetInfo getProgramParameter(WebGLProgram*, GC3Denum pname, ExceptionCode&);
@@ -186,7 +186,7 @@
     String getShaderInfoLog(WebGLShader*, ExceptionCode&);
     PassRefPtr<WebGLShaderPrecisionFormat> getShaderPrecisionFormat(GC3Denum shaderType, GC3Denum precisionType, ExceptionCode&);
     String getShaderSource(WebGLShader*, ExceptionCode&);
-    Vector<String> getSupportedExtensions();
+    virtual Vector<String> getSupportedExtensions() = 0;
     WebGLGetInfo getTexParameter(GC3Denum target, GC3Denum pname, ExceptionCode&);
     WebGLGetInfo getUniform(WebGLProgram*, const WebGLUniformLocation*, ExceptionCode&);
     PassRefPtr<WebGLUniformLocation> getUniformLocation(WebGLProgram*, const String&, ExceptionCode&);
@@ -335,10 +335,9 @@
     void vertexAttribDivisor(GC3Duint index, GC3Duint divisor);
 
 protected:
-WebGLRenderingContextBase(HTMLCanvasElement*, GraphicsContext3D::Attributes);
-WebGLRenderingContextBase(HTMLCanvasElement*, PassRefPtr<GraphicsContext3D>, GraphicsContext3D::Attributes);
+    WebGLRenderingContextBase(HTMLCanvasElement*, GraphicsContext3D::Attributes);
+    WebGLRenderingContextBase(HTMLCanvasElement*, PassRefPtr<GraphicsContext3D>, GraphicsContext3D::Attributes);
 
-private:
     friend class WebGLDrawBuffers;
     friend class WebGLFramebuffer;
     friend class WebGLObject;
@@ -350,8 +349,8 @@
     friend class WebGLRenderingContextErrorMessageCallback;
     friend class WebGLVertexArrayObjectOES;
 
-void initializeNewContext();
-void setupFlags();
+    void initializeNewContext();
+    void setupFlags();
 
     // ActiveDOMObject
     virtual bool hasPendingActivity() const override;

Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.idl (179232 => 179233)


--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.idl	2015-01-28 01:11:33 UTC (rev 179232)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.idl	2015-01-28 01:16:32 UTC (rev 179233)
@@ -419,14 +419,6 @@
     const GLenum STENCIL_INDEX8                 = 0x8D48;
     const GLenum DEPTH_STENCIL                  = 0x84F9;
 
-    const GLenum SRGB_EXT                                     = 0x8C40;
-    const GLenum SRGB_ALPHA_EXT                               = 0x8C42;
-    const GLenum SRGB8_ALPHA8_EXT                             = 0x8C43;
-    const GLenum FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT    = 0x8210;
-
-    const GLenum MIN_EXT                        = 0x8007;
-    const GLenum MAX_EXT                        = 0x8008;
-
     const GLenum RENDERBUFFER_WIDTH             = 0x8D42;
     const GLenum RENDERBUFFER_HEIGHT            = 0x8D43;
     const GLenum RENDERBUFFER_INTERNAL_FORMAT   = 0x8D44;
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