Diff
Modified: trunk/Source/WebCore/ChangeLog (180608 => 180609)
--- trunk/Source/WebCore/ChangeLog 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/ChangeLog 2015-02-25 04:19:30 UTC (rev 180609)
@@ -1,3 +1,28 @@
+2015-02-19 Roger Fong <[email protected]>
+
+ WebGL: Destroy the GLContext if a GPU restart has been detected.
+ https://bugs.webkit.org/show_bug.cgi?id=141567.
+ <rdar://problem/18507496>
+
+ Reviewed by Dean Jackson.
+
+ * html/canvas/WebGLRenderingContextBase.cpp:
+ (WebCore::WebGLRenderingContextBase::WebGLRenderingContextBase):
+ * platform/graphics/GraphicsContext3D.h:
+ (WebCore::GraphicsContext3D::setWebGLContext):
+ Keep track of which WebGLRenderingContext is associated with the current GraphicsContext3D.
+ * platform/graphics/mac/GraphicsContext3DMac.mm:
+ (WebCore::GraphicsContext3D::checkGPUStatusIfNecessary): Helper method to check GPU status.
+ (WebCore::GraphicsContext3D::GraphicsContext3D):
+ Don’t immediately abort the GPU process when the restart status is kCGLCPGPURestartStatusBlacklisted.
+ * platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp:
+ (WebCore::GraphicsContext3D::forceContextLost):
+ Force the WebGLRenderingContext to be lost.
+ (WebCore::GraphicsContext3D::drawArrays): Check GPU status after calling drawArrays.
+ (WebCore::GraphicsContext3D::drawElements): Check GPU status after calling drawElements.
+ * WebCore.xcodeproj/project.pbxproj: Add SPI header for iOS.
+ * platform/spi/ios/OpenGLESSPI.h: Added.
+
2015-02-24 Stephanie Lewis <[email protected]>
Unreviewed ios build fix after http://trac.webkit.org/changeset/180602.
Modified: trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj (180608 => 180609)
--- trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj 2015-02-25 04:19:30 UTC (rev 180609)
@@ -9498,6 +9498,7 @@
6F995A2E1A70833700A735F4 /* JSWebGLTransformFeedback.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = JSWebGLTransformFeedback.h; sourceTree = "<group>"; };
6F995A2F1A70833700A735F4 /* JSWebGLVertexArrayObject.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = JSWebGLVertexArrayObject.cpp; sourceTree = "<group>"; };
6F995A301A70833700A735F4 /* JSWebGLVertexArrayObject.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = JSWebGLVertexArrayObject.h; sourceTree = "<group>"; };
+ 6FAD4A561A9D0FAE009F7D3C /* OpenGLESSPI.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = OpenGLESSPI.h; path = ios/OpenGLESSPI.h; sourceTree = "<group>"; };
7117445614BC34E200EE5FC8 /* SVGTextMetricsBuilder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = SVGTextMetricsBuilder.cpp; sourceTree = "<group>"; };
7117445714BC34E200EE5FC8 /* SVGTextMetricsBuilder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SVGTextMetricsBuilder.h; sourceTree = "<group>"; };
7118FED215685CC60030B79A /* JSSVGViewSpec.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = JSSVGViewSpec.cpp; sourceTree = "<group>"; };
@@ -18570,6 +18571,7 @@
CE1252481A16C3BC00864480 /* MobileGestaltSPI.h */,
CE1252401A16B1B600864480 /* MediaPlayerSPI.h */,
CE1252381A166FA000864480 /* QuickLookSPI.h */,
+ 6FAD4A561A9D0FAE009F7D3C /* OpenGLESSPI.h */,
);
name = ios;
sourceTree = "<group>";
Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp (180608 => 180609)
--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp 2015-02-25 04:19:30 UTC (rev 180609)
@@ -463,6 +463,8 @@
ASSERT(m_context);
m_contextGroup = WebGLContextGroup::create();
m_contextGroup->addContext(this);
+
+ m_context->setWebGLContext(this);
m_maxViewportDims[0] = m_maxViewportDims[1] = 0;
m_context->getIntegerv(GraphicsContext3D::MAX_VIEWPORT_DIMS, m_maxViewportDims);
Modified: trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h (180608 => 180609)
--- trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/platform/graphics/GraphicsContext3D.h 2015-02-25 04:19:30 UTC (rev 180609)
@@ -98,6 +98,7 @@
class ImageData;
class IntRect;
class IntSize;
+class WebGLRenderingContextBase;
#if USE(CAIRO)
class PlatformContextCairo;
#endif
@@ -780,6 +781,7 @@
#endif
bool makeContextCurrent();
+ void setWebGLContext(WebGLRenderingContextBase* base) { m_webglContext = base; }
// With multisampling on, blit from multisampleFBO to regular FBO.
void prepareTexture();
@@ -1128,6 +1130,7 @@
void markContextChanged();
void markLayerComposited();
bool layerComposited() const;
+ void forceContextLost();
void paintRenderingResultsToCanvas(ImageBuffer*, DrawingBuffer*);
PassRefPtr<ImageData> paintRenderingResultsToImageData(DrawingBuffer*);
@@ -1256,6 +1259,7 @@
private:
GraphicsContext3D(Attributes, HostWindow*, RenderStyle = RenderOffscreen);
static int numActiveContexts;
+ static int GPUCheckCounter;
// Helper for packImageData/extractImageData/extractTextureData which implement packing of pixel
// data into the specified OpenGL destination format and type.
@@ -1270,6 +1274,9 @@
// implementation.
void validateDepthStencil(const char* packedDepthStencilExtension);
void validateAttributes();
+
+ // Call to make during draw calls to check on the GPU's status.
+ void checkGPUStatusIfNecessary();
// Read rendering results into a pixel array with the same format as the
// backbuffer.
@@ -1438,6 +1445,8 @@
friend class GraphicsContext3DPrivate;
std::unique_ptr<GraphicsContext3DPrivate> m_private;
+
+ WebGLRenderingContextBase* m_webglContext;
};
} // namespace WebCore
Modified: trunk/Source/WebCore/platform/graphics/cairo/GraphicsContext3DCairo.cpp (180608 => 180609)
--- trunk/Source/WebCore/platform/graphics/cairo/GraphicsContext3DCairo.cpp 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/platform/graphics/cairo/GraphicsContext3DCairo.cpp 2015-02-25 04:19:30 UTC (rev 180609)
@@ -282,6 +282,10 @@
return m_private->makeContextCurrent();
}
+void GraphicsContext3D::checkGPUStatusIfNecessary()
+{
+}
+
PlatformGraphicsContext3D GraphicsContext3D::platformGraphicsContext3D()
{
return m_private->platformContext();
Modified: trunk/Source/WebCore/platform/graphics/efl/GraphicsContext3DEfl.cpp (180608 => 180609)
--- trunk/Source/WebCore/platform/graphics/efl/GraphicsContext3DEfl.cpp 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/platform/graphics/efl/GraphicsContext3DEfl.cpp 2015-02-25 04:19:30 UTC (rev 180609)
@@ -183,6 +183,10 @@
return m_private->makeContextCurrent();
}
+void GraphicsContext3D::checkGPUStatusIfNecessary()
+{
+}
+
bool GraphicsContext3D::isGLES2Compliant() const
{
#if USE(OPENGL_ES_2)
Modified: trunk/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm (180608 => 180609)
--- trunk/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm 2015-02-25 04:19:30 UTC (rev 180609)
@@ -42,6 +42,7 @@
#include "HTMLCanvasElement.h"
#include "ImageBuffer.h"
#if PLATFORM(IOS)
+#import "OpenGLESSPI.h"
#import <OpenGLES/ES2/glext.h>
#import <OpenGLES/EAGL.h>
#import <OpenGLES/EAGLDrawable.h>
@@ -52,6 +53,7 @@
#endif
#include "WebGLLayer.h"
#include "WebGLObject.h"
+#include "WebGLRenderingContextBase.h"
#include <runtime/ArrayBuffer.h>
#include <runtime/ArrayBufferView.h>
#include <runtime/Int32Array.h>
@@ -63,7 +65,9 @@
const int maxActiveContexts = 64;
int GraphicsContext3D::numActiveContexts = 0;
-
+const int GPUStatusCheckThreshold = 5;
+int GraphicsContext3D::GPUCheckCounter = 0;
+
// FIXME: This class is currently empty on Mac, but will get populated as
// the restructuring in https://bugs.webkit.org/show_bug.cgi?id=66903 is done
class GraphicsContext3DPrivate {
@@ -145,6 +149,7 @@
, m_multisampleDepthStencilBuffer(0)
, m_multisampleColorBuffer(0)
, m_private(std::make_unique<GraphicsContext3DPrivate>(this))
+ , m_webglContext(0)
{
UNUSED_PARAM(hostWindow);
UNUSED_PARAM(renderStyle);
@@ -196,6 +201,15 @@
return;
CGLError err = CGLCreateContext(pixelFormatObj, 0, &m_contextObj);
+#if ((PLATFORM(MAC) && __MAC_OS_X_VERSION_MIN_REQUIRED >= 101000) || PLATFORM(IOS))
+ GLint abortOnBlacklist = 0;
+#if PLATFORM(MAC)
+ CGLSetParameter(m_contextObj, kCGLCPAbortOnGPURestartStatusBlacklisted, &abortOnBlacklist);
+#elif PLATFORM(IOS)
+ CGLSetParameter(m_contextObj, kEAGLCPAbortOnGPURestartStatusBlacklisted, &abortOnBlacklist);
+#endif
+#endif
+
CGLDestroyPixelFormat(pixelFormatObj);
if (err != kCGLNoError || !m_contextObj) {
@@ -353,6 +367,33 @@
return true;
}
+void GraphicsContext3D::checkGPUStatusIfNecessary()
+{
+#if ((PLATFORM(MAC) && __MAC_OS_X_VERSION_MIN_REQUIRED >= 101000) || PLATFORM(IOS))
+ GPUCheckCounter = (GPUCheckCounter + 1) % GPUStatusCheckThreshold;
+ if (GPUCheckCounter)
+ return;
+#if PLATFORM(MAC)
+ GLint restartStatus = 0;
+ CGLGetParameter(platformGraphicsContext3D(), kCGLCPGPURestartStatus, &restartStatus);
+ if (restartStatus == kCGLCPGPURestartStatusCaused || restartStatus == kCGLCPGPURestartStatusBlacklisted) {
+ CGLSetCurrentContext(0);
+ CGLDestroyContext(platformGraphicsContext3D());
+ forceContextLost();
+ }
+#elif PLATFORM(IOS)
+ GLint restartStatus = 0;
+ EAGLContext* currentContext = static_cast<EAGLContext*>(PlatformGraphicsContext3D());
+ [currentContext getParameter:kEAGLCPGPURestartStatus to:&restartStatus];
+ if (restartStatus == kEAGLCPGPURestartStatusCaused || restartStatus == kEAGLCPGPURestartStatusBlacklisted) {
+ [EAGLContext setCurrentContext:0];
+ [static_cast<EAGLContext*>(currentContext) release];
+ forceContextLost();
+ }
+#endif
+#endif
+}
+
#if PLATFORM(IOS)
void GraphicsContext3D::endPaint()
{
Modified: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp (180608 => 180609)
--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp 2015-02-25 04:19:30 UTC (rev 180609)
@@ -48,6 +48,7 @@
#include "IntSize.h"
#include "Logging.h"
#include "TemporaryOpenGLSetting.h"
+#include "WebGLRenderingContextBase.h"
#include <cstring>
#include <runtime/ArrayBuffer.h>
#include <runtime/ArrayBufferView.h>
@@ -75,6 +76,7 @@
#endif
#endif
+
namespace WebCore {
static ShaderNameHash* currentNameHashMapForShader = nullptr;
@@ -683,12 +685,14 @@
{
makeContextCurrent();
::glDrawArrays(mode, first, count);
+ checkGPUStatusIfNecessary();
}
void GraphicsContext3D::drawElements(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset)
{
makeContextCurrent();
::glDrawElements(mode, count, type, reinterpret_cast<GLvoid*>(static_cast<intptr_t>(offset)));
+ checkGPUStatusIfNecessary();
}
void GraphicsContext3D::enable(GC3Denum cap)
@@ -1763,6 +1767,12 @@
return m_layerComposited;
}
+void GraphicsContext3D::forceContextLost()
+{
+ if (m_webglContext)
+ m_webglContext->forceLostContext(WebGLRenderingContextBase::RealLostContext);
+}
+
void GraphicsContext3D::texImage2DDirect(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels)
{
makeContextCurrent();
Modified: trunk/Source/WebCore/platform/graphics/win/GraphicsContext3DWin.cpp (180608 => 180609)
--- trunk/Source/WebCore/platform/graphics/win/GraphicsContext3DWin.cpp 2015-02-25 04:10:54 UTC (rev 180608)
+++ trunk/Source/WebCore/platform/graphics/win/GraphicsContext3DWin.cpp 2015-02-25 04:19:30 UTC (rev 180609)
@@ -178,6 +178,10 @@
return m_private->makeContextCurrent();
}
+void GraphicsContext3D::checkGPUStatusIfNecessary()
+{
+}
+
PlatformGraphicsContext3D GraphicsContext3D::platformGraphicsContext3D()
{
return m_private->platformContext();
Added: trunk/Source/WebCore/platform/spi/ios/OpenGLESSPI.h (0 => 180609)
--- trunk/Source/WebCore/platform/spi/ios/OpenGLESSPI.h (rev 0)
+++ trunk/Source/WebCore/platform/spi/ios/OpenGLESSPI.h 2015-02-25 04:19:30 UTC (rev 180609)
@@ -0,0 +1,56 @@
+/*
+ * Copyright (C) 2015 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#import <Foundation/Foundation.h>
+#import <UIKit/UIKit.h>
+
+#if USE(APPLE_INTERNAL_SDK)
+
+#import <OpenGLES/EAGLPrivate.h>
+
+#else
+
+typedef uint32_t EAGLContextParameter;
+
+enum {
+ kEAGLCPGPURestartStatusNone = 0, /* context has not caused recent GPU restart */
+ kEAGLCPGPURestartStatusCaused = 1, /* context caused recent GPU restart (clear on query) */
+ kEAGLCPGPURestartStatusBlacklisted = 2, /* context is being ignored for excessive GPU restarts */
+};
+
+/* (read-only) context caused GPU hang/crash, requiring a restart (see EAGLGPGPURestartStatus) */
+#define kEAGLCPGPURestartStatus ((EAGLContextParameter)317)
+/* (read-write) how to react to being blacklisted for causing excessive restarts (default to 1) */
+#define kEAGLCPAbortOnGPURestartStatusBlacklisted ((EAGLContextParameter)318)
+/* (read-only) does driver support auto-restart of GPU on hang/crash? */
+#define kEAGLCPSupportGPURestart ((EAGLContextParameter)319)
+/* (read-only) does driver/GPU support separate address space per context? */
+#define kEAGLCPSupportSeparateAddressSpace ((EAGLContextParameter)320)
+
+@interface EAGLContext (EAGLPrivate)
+- (NSUInteger)setParameter:(EAGLContextParameter)pname to:(int32_t *)params;
+- (NSUInteger)getParameter:(EAGLContextParameter)pname to:(int32_t *)params;
+@end
+#endif