Deleted: trunk/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.cpp (187601 => 187602)
--- trunk/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.cpp 2015-07-30 20:15:31 UTC (rev 187601)
+++ trunk/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.cpp 2015-07-30 20:20:55 UTC (rev 187602)
@@ -1,398 +0,0 @@
-/*
- * Copyright (C) 2011 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "LegacyCACFLayerTreeHost.h"
-
-#include "PlatformCALayer.h"
-#include <QuartzCore/CABase.h>
-#include <WebKitSystemInterface/WebKitSystemInterface.h>
-
-#ifndef NDEBUG
-#define D3D_DEBUG_INFO
-#endif
-
-#include <d3d9.h>
-#include <d3dx9.h>
-
-#pragma comment(lib, "d3d9")
-#pragma comment(lib, "d3dx9")
-
-using namespace std;
-
-namespace WebCore {
-
-static IDirect3D9* s_d3d = 0;
-static IDirect3D9* d3d()
-{
- if (s_d3d)
- return s_d3d;
-
- if (!LoadLibrary(TEXT("d3d9.dll")))
- return 0;
-
- s_d3d = Direct3DCreate9(D3D_SDK_VERSION);
-
- return s_d3d;
-}
-
-static D3DPRESENT_PARAMETERS initialPresentationParameters()
-{
- D3DPRESENT_PARAMETERS parameters = {0};
- parameters.Windowed = TRUE;
- parameters.SwapEffect = D3DSWAPEFFECT_COPY;
- parameters.BackBufferCount = 1;
- parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
- parameters.MultiSampleType = D3DMULTISAMPLE_NONE;
-
- return parameters;
-}
-
-// FIXME: <rdar://6507851> Share this code with CoreAnimation.
-static bool hardwareCapabilitiesIndicateCoreAnimationSupport(const D3DCAPS9& caps)
-{
- // CoreAnimation needs two or more texture units.
- if (caps.MaxTextureBlendStages < 2)
- return false;
-
- // CoreAnimation needs non-power-of-two textures.
- if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && !(caps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL))
- return false;
-
- // CoreAnimation needs vertex shader 2.0 or greater.
- if (D3DSHADER_VERSION_MAJOR(caps.VertexShaderVersion) < 2)
- return false;
-
- // CoreAnimation needs pixel shader 2.0 or greater.
- if (D3DSHADER_VERSION_MAJOR(caps.PixelShaderVersion) < 2)
- return false;
-
- return true;
-}
-
-PassRefPtr<LegacyCACFLayerTreeHost> LegacyCACFLayerTreeHost::create()
-{
- return adoptRef(new LegacyCACFLayerTreeHost);
-}
-
-LegacyCACFLayerTreeHost::LegacyCACFLayerTreeHost()
- : m_renderTimer(*this, &LegacyCACFLayerTreeHost::renderTimerFired)
- , m_context(wkCACFContextCreate())
- , m_mightBeAbleToCreateDeviceLater(true)
- , m_mustResetLostDeviceBeforeRendering(false)
-{
-#ifndef NDEBUG
- char* printTreeFlag = getenv("CA_PRINT_TREE");
- m_printTree = printTreeFlag && atoi(printTreeFlag);
-#endif
-}
-
-LegacyCACFLayerTreeHost::~LegacyCACFLayerTreeHost()
-{
- wkCACFContextDestroy(m_context);
-}
-
-void LegacyCACFLayerTreeHost::initializeContext(void* userData, PlatformCALayer* layer)
-{
- wkCACFContextSetUserData(m_context, userData);
- wkCACFContextSetLayer(m_context, layer->platformLayer());
-}
-
-bool LegacyCACFLayerTreeHost::createRenderer()
-{
- if (m_d3dDevice || !m_mightBeAbleToCreateDeviceLater)
- return m_d3dDevice;
-
- m_mightBeAbleToCreateDeviceLater = false;
- D3DPRESENT_PARAMETERS parameters = initialPresentationParameters();
-
- if (!d3d() || !::IsWindow(window()))
- return false;
-
- // D3D doesn't like to make back buffers for 0 size windows. We skirt this problem if we make the
- // passed backbuffer width and height non-zero. The window will necessarily get set to a non-zero
- // size eventually, and then the backbuffer size will get reset.
- RECT rect;
- GetClientRect(window(), &rect);
-
- if (rect.left-rect.right == 0 || rect.bottom-rect.top == 0) {
- parameters.BackBufferWidth = 1;
- parameters.BackBufferHeight = 1;
- }
-
- D3DCAPS9 d3dCaps;
- if (FAILED(d3d()->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dCaps)))
- return false;
-
- DWORD behaviorFlags = D3DCREATE_FPU_PRESERVE;
- if ((d3dCaps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) && d3dCaps.VertexProcessingCaps)
- behaviorFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
- else
- behaviorFlags |= D3DCREATE_SOFTWARE_VERTEXPROCESSING;
-
- COMPtr<IDirect3DDevice9> device;
- if (FAILED(d3d()->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, window(), behaviorFlags, ¶meters, &device))) {
- // In certain situations (e.g., shortly after waking from sleep), Direct3DCreate9() will
- // return an IDirect3D9 for which IDirect3D9::CreateDevice will always fail. In case we
- // have one of these bad IDirect3D9s, get rid of it so we'll fetch a new one the next time
- // we want to call CreateDevice.
- s_d3d->Release();
- s_d3d = 0;
-
- // Even if we don't have a bad IDirect3D9, in certain situations (e.g., shortly after
- // waking from sleep), CreateDevice will fail, but will later succeed if called again.
- m_mightBeAbleToCreateDeviceLater = true;
-
- return false;
- }
-
- // Now that we've created the IDirect3DDevice9 based on the capabilities we
- // got from the IDirect3D9 global object, we requery the device for its
- // actual capabilities. The capabilities returned by the device can
- // sometimes be more complete, for example when using software vertex
- // processing.
- D3DCAPS9 deviceCaps;
- if (FAILED(device->GetDeviceCaps(&deviceCaps)))
- return false;
-
- if (!hardwareCapabilitiesIndicateCoreAnimationSupport(deviceCaps))
- return false;
-
- m_d3dDevice = device;
-
- initD3DGeometry();
-
- wkCACFContextSetD3DDevice(m_context, m_d3dDevice.get());
-
- if (IsWindow(window())) {
- rootLayer()->setBounds(bounds());
- flushContext();
- }
-
- return true;
-}
-
-void LegacyCACFLayerTreeHost::destroyRenderer()
-{
- wkCACFContextSetLayer(m_context, 0);
-
- wkCACFContextSetD3DDevice(m_context, 0);
- m_d3dDevice = 0;
- if (s_d3d)
- s_d3d->Release();
-
- s_d3d = 0;
- m_mightBeAbleToCreateDeviceLater = true;
-
- CACFLayerTreeHost::destroyRenderer();
-}
-
-void LegacyCACFLayerTreeHost::resize()
-{
- if (!m_d3dDevice)
- return;
-
- // Resetting the device might fail here. But that's OK, because if it does it we will attempt to
- // reset the device the next time we try to render.
- resetDevice(ChangedWindowSize);
-
- if (rootLayer()) {
- rootLayer()->setBounds(bounds());
- flushContext();
- }
-}
-
-void LegacyCACFLayerTreeHost::renderTimerFired()
-{
- paint();
-}
-
-void LegacyCACFLayerTreeHost::paint()
-{
- createRenderer();
- if (!m_d3dDevice) {
- if (m_mightBeAbleToCreateDeviceLater)
- renderSoon();
- return;
- }
-
- CACFLayerTreeHost::paint();
-}
-
-void LegacyCACFLayerTreeHost::render(const Vector<CGRect>& windowDirtyRects)
-{
- ASSERT(m_d3dDevice);
-
- if (m_mustResetLostDeviceBeforeRendering && !resetDevice(LostDevice)) {
- // We can't reset the device right now. Try again soon.
- renderSoon();
- return;
- }
-
- CGRect bounds = this->bounds();
-
- // Give the renderer some space to use. This needs to be valid until the
- // wkCACFContextFinishUpdate() call below.
- char space[4096];
- if (!wkCACFContextBeginUpdate(m_context, space, sizeof(space), CACurrentMediaTime(), bounds, windowDirtyRects.data(), windowDirtyRects.size()))
- return;
-
- HRESULT err = S_OK;
- CFTimeInterval timeToNextRender = numeric_limits<CFTimeInterval>::infinity();
-
- do {
- // FIXME: don't need to clear dirty region if layer tree is opaque.
-
- WKCACFUpdateRectEnumerator* e = wkCACFContextCopyUpdateRectEnumerator(m_context);
- if (!e)
- break;
-
- Vector<D3DRECT, 64> rects;
- for (const CGRect* r = wkCACFUpdateRectEnumeratorNextRect(e); r; r = wkCACFUpdateRectEnumeratorNextRect(e)) {
- D3DRECT rect;
- rect.x1 = r->origin.x;
- rect.x2 = rect.x1 + r->size.width;
- rect.y1 = bounds.origin.y + bounds.size.height - (r->origin.y + r->size.height);
- rect.y2 = rect.y1 + r->size.height;
-
- rects.append(rect);
- }
- wkCACFUpdateRectEnumeratorRelease(e);
-
- timeToNextRender = wkCACFContextGetNextUpdateTime(m_context);
-
- if (rects.isEmpty())
- break;
-
- m_d3dDevice->Clear(rects.size(), rects.data(), D3DCLEAR_TARGET, 0, 1.0f, 0);
-
- m_d3dDevice->BeginScene();
- wkCACFContextRenderUpdate(m_context);
- m_d3dDevice->EndScene();
-
- err = m_d3dDevice->Present(0, 0, 0, 0);
-
- if (err == D3DERR_DEVICELOST) {
- wkCACFContextAddUpdateRect(m_context, bounds);
- if (!resetDevice(LostDevice)) {
- // We can't reset the device right now. Try again soon.
- renderSoon();
- return;
- }
- }
- } while (err == D3DERR_DEVICELOST);
-
- wkCACFContextFinishUpdate(m_context);
-
-#ifndef NDEBUG
- if (m_printTree)
- rootLayer()->printTree();
-#endif
-
- // If timeToNextRender is not infinity, it means animations are running, so queue up to render again
- if (timeToNextRender != numeric_limits<CFTimeInterval>::infinity())
- renderSoon();
-}
-
-void LegacyCACFLayerTreeHost::renderSoon()
-{
- if (!m_renderTimer.isActive())
- m_renderTimer.startOneShot(0);
-}
-
-void LegacyCACFLayerTreeHost::flushContext()
-{
- wkCACFContextFlush(m_context);
- contextDidChange();
-}
-
-void LegacyCACFLayerTreeHost::contextDidChange()
-{
- renderSoon();
- CACFLayerTreeHost::contextDidChange();
-}
-
-CFTimeInterval LegacyCACFLayerTreeHost::lastCommitTime() const
-{
- return wkCACFContextGetLastCommitTime(m_context);
-}
-
-void LegacyCACFLayerTreeHost::initD3DGeometry()
-{
- ASSERT(m_d3dDevice);
-
- CGRect bounds = this->bounds();
-
- float x0 = bounds.origin.x;
- float y0 = bounds.origin.y;
- float x1 = x0 + bounds.size.width;
- float y1 = y0 + bounds.size.height;
-
- D3DXMATRIXA16 projection;
- D3DXMatrixOrthoOffCenterRH(&projection, x0, x1, y0, y1, -1.0f, 1.0f);
-
- m_d3dDevice->SetTransform(D3DTS_PROJECTION, &projection);
-}
-
-bool LegacyCACFLayerTreeHost::resetDevice(ResetReason reason)
-{
- ASSERT(m_d3dDevice);
- ASSERT(m_context);
-
- HRESULT hr = m_d3dDevice->TestCooperativeLevel();
-
- if (hr == D3DERR_DEVICELOST || hr == D3DERR_DRIVERINTERNALERROR) {
- // The device cannot be reset at this time. Try again soon.
- m_mustResetLostDeviceBeforeRendering = true;
- return false;
- }
-
- m_mustResetLostDeviceBeforeRendering = false;
-
- if (reason == LostDevice && hr == D3D_OK) {
- // The device wasn't lost after all.
- return true;
- }
-
- // We can reset the device.
-
- // We have to release the context's D3D resrouces whenever we reset the IDirect3DDevice9 in order to
- // destroy any D3DPOOL_DEFAULT resources that Core Animation has allocated (e.g., textures used
- // for mask layers). See <http://msdn.microsoft.com/en-us/library/bb174425(v=VS.85).aspx>.
- wkCACFContextReleaseD3DResources(m_context);
-
- D3DPRESENT_PARAMETERS parameters = initialPresentationParameters();
- hr = m_d3dDevice->Reset(¶meters);
-
- // TestCooperativeLevel told us the device may be reset now, so we should
- // not be told here that the device is lost.
- ASSERT(hr != D3DERR_DEVICELOST);
-
- initD3DGeometry();
-
- return true;
-}
-
-} // namespace WebCore
Deleted: trunk/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.h (187601 => 187602)
--- trunk/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.h 2015-07-30 20:15:31 UTC (rev 187601)
+++ trunk/Source/WebCore/platform/graphics/ca/win/LegacyCACFLayerTreeHost.h 2015-07-30 20:20:55 UTC (rev 187602)
@@ -1,82 +0,0 @@
-/*
- * Copyright (C) 2011, 2012 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef LegacyCACFLayerTreeHost_h
-#define LegacyCACFLayerTreeHost_h
-
-#include "CACFLayerTreeHost.h"
-
-namespace WebCore {
-
-// FIXME: Currently there is a LegacyCACFLayerTreeHost for each WebView and each
-// has its own WKCACFContext and Direct3DDevice9, which is inefficient.
-// (https://bugs.webkit.org/show_bug.cgi?id=31855)
-class LegacyCACFLayerTreeHost : public CACFLayerTreeHost {
-public:
- static PassRefPtr<LegacyCACFLayerTreeHost> create();
- virtual ~LegacyCACFLayerTreeHost();
-
-private:
- LegacyCACFLayerTreeHost();
-
- void initD3DGeometry();
-
- // Call this when the device window has changed size or when IDirect3DDevice9::Present returns
- // D3DERR_DEVICELOST. Returns true if the device was recovered, false if rendering must be
- // aborted and reattempted soon.
- enum ResetReason { ChangedWindowSize, LostDevice };
- bool resetDevice(ResetReason);
-
- void renderSoon();
- void renderTimerFired();
-
- virtual void initializeContext(void* userData, PlatformCALayer*);
- virtual void resize();
- virtual bool createRenderer();
- virtual void destroyRenderer();
- virtual CFTimeInterval lastCommitTime() const;
- virtual void flushContext();
- virtual void contextDidChange();
- virtual void paint();
- virtual void render(const Vector<CGRect>& dirtyRects = Vector<CGRect>());
-
-#if USE(AVFOUNDATION)
- virtual GraphicsDeviceAdapter* graphicsDeviceAdapter() const override { return 0; }
-#endif
-
- Timer m_renderTimer;
- COMPtr<IDirect3DDevice9> m_d3dDevice;
- WKCACFContext* m_context;
- bool m_mightBeAbleToCreateDeviceLater;
- bool m_mustResetLostDeviceBeforeRendering;
-
-#ifndef NDEBUG
- bool m_printTree;
-#endif
-};
-
-} // namespace WebCore
-
-#endif // LegacyCACFLayerTreeHost_h