Do we need to use clips for round-rects? In my implementation these
are always hard-edged (no antialiasing). Is that true for Qt as well?
CG? I would prefer being asked to draw round-rects (filled or stroked)
directly with no clipping...
On 1/8/07, David Hyatt <[EMAIL PROTECTED]> wrote:
I just landed support for the CSS3 box-shadow property. This
entailed adding a few new methods to GraphicsContext. I stubbed
these methods out on Qt but did not implement them.
They are:
void clipOut(const IntRect&);
Excludes the specified rect from the clipping region.
void clipOutEllipseInRect(const IntRect&);
Same, but for an ellipse drawn inside the specified rect.
void fillRoundedRect(const IntRect&, const IntSize& topLeft, const
IntSize& topRight, const IntSize& bottomLeft, const IntSize&
bottomRight, const Color&);
Fills a rounded rect (with elliptical curvature in the four
corners) with the specified color.
Note that the fillRoundedRect method arguably should be cross-
platform, relying on primitives instead. This is an area for
improvement, if someone wants to rework it to use the cross-platform
Path class etc.
dave
([EMAIL PROTECTED])
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