Hi,

the most grave issues in the Gdk/Gtk port are resolved and I would like to implement FrameLoaderClientGdk::createFrame and have a couple of questions.


To get the cardinalities right could you confirm that:
        -Each Page has one main Frame?
-Each Frame has a FrameView? Is that mandantory or should the FrameView only be created when FrameLoaderClient::makeDocumentView is getting called?
        -Each Frame has a FrameTree containing child frames?
        -Frames not in a (grand)parent-child relationship don't overlap?
-The RenderTree defines the z-order of the RenderWidget in a RenderFrame?
        -The widget of a RenderFrame is a FrameView?


I think there are probably two approaches to implement it:

1.) Have one GdkWindow for the main Frame of the Page
        + Resource friendly
        + z-order would always be right
- Scrolling would need to be manually handled by ScrollView (e.g. similiar to the Qt port)
        - Complex handling of coordinates
- Complex to get right at the beginning (clipping, translation of the GraphicsContext)
        - Embedding real Platform::Widget will be more tough.

2.) Have one GdkWindow for each FrameView
        + Easy and understandable
- Need to get passing expose events to children right to have the z- Order.
        - Need to make ScrollView::update update the right (outermost) region
- Would only work when we have non-transparent overlapping Frame's (does this apply?)

3.) What did I miss?

Answers and pointers to manual Frame tests would be appreciated. I'm tempted to go with the 2nd option.

kind regards
        z.


PS: Yes, we should get DumpRenderTree working for Gtk+ and should look into validating test results...
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