Hi, I have look lot of #PLATFORM in WebCore/html/Canvas* and it's very difficult to read the code and if it's platform dependant, i don't understand why it's not in plaform directory
IMHO, I think it's better to do d pointer and implement the d pointer in WebCore/platform/graphics/... or implement the platform part in an other file for example CanvasRenderingContext2DMac.cpp/CanvasRenderingContext2DQt.cpp/CanvasRenderingContext2DGtk.cpp what do think of that ? -- Mario Bensi Join OWB team on freenode IRC, channel #owb Web-enabler for CE devices www.pleyo.com _______________________________________________ webkit-dev mailing list webkit-dev@lists.webkit.org http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev