Hi,

I have look lot of #PLATFORM in WebCore/html/Canvas* and it's very difficult 
to read the code and if it's platform dependant, i don't understand why it's 
not in plaform directory

IMHO, I think it's better to do d pointer and implement the d pointer in 
WebCore/platform/graphics/... or implement the platform part in an other file 
for example 
CanvasRenderingContext2DMac.cpp/CanvasRenderingContext2DQt.cpp/CanvasRenderingContext2DGtk.cpp

what do think of that ?

-- 
Mario Bensi

Join OWB team on freenode IRC, channel #owb
Web-enabler for CE devices
www.pleyo.com
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