Hi First and fore most u have to do is to study dependancy list of webkit very very carefully. Find if those dependancies are available either in binaries or sources for u r platform. It u r following emulator-device kind of environment then u need to have two versions of each dependancies - one for HOST/x86machine on which u will develop/customize - second for TARGET or device. Once u r sure that u have these in place then go for compiling webkit.
Webkit uses a gcc compiler. We did it for ARM (as we had corresponding compilers with us) for Webkit's Gtk port. Thanks & Regards Niilesh On Mon, Dec 29, 2008 at 2:47 AM, Vijay D <[email protected]> wrote: > Hi, > > Is there some technical documentation to set new developers in the right > direction for adapting webkit to a new platform? Information such as what > kind of interfaces are required, how to integrate the new platform into the > build system, etc. would be very useful. Definitely looking at the existing > platforms (android, win, qt, etc.) is my fallback but I was wondering if > there is some documentation put together that I can leverage. > > Thanks, > Vijay > > _______________________________________________ > webkit-dev mailing list > [email protected] > http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev > > _______________________________________________ webkit-dev mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

