Thanks Darin. A follow-up question: Will the QuickTime plug-ins developed over Windows work the same for iPhone (other than the fact that it needs to be ported to using Objective-C)?
-Kwan -----Original Message----- From: Darin Adler [mailto:[email protected]] Sent: Tuesday, March 10, 2009 10:27 PM To: Chen Kwan-MGIA0013 Cc: [email protected] Subject: Re: [webkit-dev] Media Codec On Mar 10, 2009, at 1:26 PM, Chen Kwan-MGIA0013 wrote: > I'm new to WebKit. I'm trying to understand how video/audio codec's > can be incorporated or plugged into the platform but didn't have much > success. I wonder if anyone can answer my questions and/or provide the > pointers for detail info. The video and audio elements use back ends called media engines, represented by the MediaPlayer class. At the moment, there are implementations of media player for the Mac OS X QuickTime QTKit framework, the GStreamer system for GTK, QuickTime on Windows, Phonon for Qt, and a media player interface specific to Chromium. Each of these media systems has its own system for managing codecs. -- Darin _______________________________________________ webkit-dev mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

