Thank you.
So to get absolute co-ordinates of each Render Object, I need to do
something like:
int absolute_x = 0;
int absolute_y = 0;
parent = renderObject.getParent()
while (parent != RenderBody) {
absolute_x += parent.getX();
absolute_y += parent.getY();
}
Is that right?
Thank you.
On Sun, May 31, 2009 at 3:11 PM, Eric Seidel <[email protected]> wrote:
> To expand Darin's answer: there are exceptions to the
> relative-to-containing-block rule. SVG results for example are absolute
> (mostly). There are also hacks the the DRT output, where we "lie" about
> metrics in order to keep consistent with historical results (to minimize the
> scope of a single patch). If you're trying to use DRT for anything other
> than testing, you will likely need to fork WebCore's RenderTreeAsText.cpp
> and SVGRenderTreeAsText.cpp substantially to fit your needs.
> -eric
> On Sun, May 31, 2009 at 10:19 AM, Darin Adler <[email protected]> wrote:
>>
>> Coordinates in DumpRenderTree output are relative to the containing block,
>> not absolute.
>>
>> -- Darin
>>
>> _______________________________________________
>> webkit-dev mailing list
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>> http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev
>
>
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