Thanks Sriram, after disabling Toolbar/Address Bar, coordinates match exactly.
-----Original Message----- From: Sriram Neelakandan [mailto:[email protected]] Sent: Thu 6/4/2009 10:13 PM To: Ajit Singh Cc: Simon Frasjavascript:SetCmd(cmdSend);er; [email protected] Subject: Re: [webkit-dev] Rendering Video using video overlay rather than on a Cairo surface (Graphics overlay) On Fri, Jun 5, 2009 at 9:56 AM, Ajit Singh <[email protected]> wrote: > The first problem which i'm facing in this endaveour is of translating the > coordinates from WebKit domain to the BCM Framebuffer. Basically the > coordinates supplied in paint/setsize cannot be directly used on the native > graphics software layer. > Do you guys have some suggestion ? Firstly the Webkit Coordinates is from the Window Origin of the Frame i guess. So who will add the offset for the Toolbar / Address Bar if any on top of the frame ? Also Most TVs (including HD LCD or PLASMA) do not display the full 1280x720 pixels on the screen. There is some amount of underscan that cuts off a few pixels from all the sides.. So my guess is you have to check what exactly is 0x0.. So even if the resolution is 1280x720 u dont actually display exactly from 0x0.. Basically there will be some X-offset and Y-offset which needs to be considerd... This is what i have seen with my development exp on HD platforms.. so i usually cut off a good 10-15% Not sure if this is the exact problem you are seeing. > > -----Original Message----- > From: Simon Fraser [mailto:[email protected]] > Sent: Sat 5/30/2009 8:52 AM > To: Sriram Neelakandan > Cc: Ajit Singh; [email protected] > Subject: Re: [webkit-dev] Rendering Video using video overlay rather than on > a Cairo surface (Graphics overlay) > > On May 29, 2009, at 10:12 PM, Sriram Neelakandan wrote: > >> On Sat, May 30, 2009 at 9:44 AM, Ajit Singh <[email protected]> >> wrote: >>> a custom MIPS processor which has a dedicated video scalar on it. >> I guess the BCM7xxx chip must have an attribute window to control the >> Video and Graphics Plane blending. >> >>> >>> I want to render video using a video scalar instead of this Cairo >>> surface. I >>> came to know the video coordinates of the Videobox are inside paint >>> function >>> of MediaPlayerPrivateGstreamer.. >>> What is the best way to do it? >> >> So what u can do is this: >> When the setSize/paint function gets called; "size and rect indicate >> the visible video area to be displayed" >> Setup the Attribute window to blend the Graphics over Video. >> In case you dont have an attribute window and use the Alpha bits in >> ARGB8888 OSD mode ; >> then u will have to fill the necessary Alpha bits in your primary >> OSD plane ! > > Something else you should consider here is ways that the video can be > clipped > and transformed. Video should be clipped by CSS overflow and clip, and > can also > be scrolled inside an iframe. All these need to clip the video > correctly. > > You should also consider CSS transforms, which can cause the video to > be rotated, > or scaled. > > Any solution which naively puts a hardware surface over some rect > where the video is > supposed to be will be broken in many cases. > >> Now the tough job is to blend Graphics/HTML controls that the page >> will render on top of the Video plane >> That may require some hacking in the Renderer to see whats below and >> ensure we tweak the Alpha bits to bring Graphics on top for those >> player controls alone (with transparency maintained as per CSS rules >> !) >> >> Will be interested in knowing your proceedings .. > > This is exactly what the ACCELERATED_COMPOSITING code path does. There > is > currently a Core Animation backend for Mac (GraphicsLayerCA.mm); you'd > have to > write a backend for your compositing system if you wish to use this > code path. > > Simon > > > > > > -- Sriram Neelakandan Author - Embedded Linux System Design And Development (http://tinyurl.com/2doosu) _______________________________________________ webkit-dev mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

