Angle in webkit is only the shader translator, which doesn't change very often, whereas the main Angle (GLES simulation on top of D3D) is still under active development.
We should update webkit Angle from time to time, but if it's outdated, no need to be alarmed. We definitely don't need to update Angle whenever there is a new revision. Mo On Fri, Mar 4, 2011 at 3:05 PM, Adam Barth <[email protected]> wrote: > Our version of ANGLE seems to be out of date: > > http://trac.webkit.org/browser/trunk/Source/ThirdParty/ANGLE > http://code.google.com/p/angleproject/source/browse/trunk > > Who owns keeping our copy updated? > > Adam > _______________________________________________ > webkit-dev mailing list > [email protected] > http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev > _______________________________________________ webkit-dev mailing list [email protected] http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

