Dear Simon, Thanks for your interest in our WebCL prototype in WebKit.
Currently, it's integrated with WebKit r78407 and hasn't been checked with WebKit's coding style guidelines. It's tested on Mac with Nvidia GPU which supports OpenCL support. Updating the code to a newer WebKit and Porting the code to other platforms should be straightforward because the only platform-dependent part is OpenCL support. WebGL is not needed for WebCL itself, but it would be better for interoperability between WebCL and WebGL, so that's why we started this work on Mac first. Regards, Won -----Original Message----- From: Simon Fraser [mailto:simon.fra...@apple.com] Sent: Tuesday, July 05, 2011 8:12 AM To: Gyuyoung Kim Cc: webkit-dev@lists.webkit.org; Simon Gibbs; Won Jeon - SISA; jinwoo7.s...@samsung.com Subject: Re: [webkit-dev] WebCL Release On Jul 3, 2011, at 6:28 PM, Gyuyoung Kim wrote: > Hello WebKit Developers, > > Samsung has just open sourced an implementation of "WebCL" for WebKit. > This is a prototype of a proposed WebCL standard that aims to define > JavaScript APIs for OpenCL. > The code is located at http://code.google.com/p/webcl/ and some demo videos > at http://www.youtube.com/user/SamsungSISA. > We're interested in any feedback on the prototype and how it can be better > integrated with WebKit. Perhaps you can summarize here how it works now, and what directions you see for closer integration with WebKit? Simon _______________________________________________ webkit-dev mailing list webkit-dev@lists.webkit.org http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev