On Wed, Sep 21, 2011 at 12:46 PM, Peter Kasting <pkast...@chromium.org>wrote:

> On Wed, Sep 21, 2011 at 12:05 PM, Alexey Proskuryakov <a...@webkit.org>wrote:
>
>> Anyway, I'm not sure if we already agreed that mouse lock is only
>> desirable in full screen. I think that the spec has the goal of enabling it
>> in browser windows.
>>
>
> Indeed, this is explicitly a use case we want to allow.  It's reasonable to
> want to play many mouse-lock-requiring games (Quake, Starcraft, etc.) in
> non-fullscreen mode, e.g. so one can still keep some other critical display
> open elsewhere on the screen.
>
> PK
>

True, although there are still questions about how the user experience will
work for non-fullscreen.  I think we only feel confident that we have a
decent fullscreen solution at this point, and the plan was to restrict the
initial implementation to fullscreen mode for that reason.

-Darin
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