On Wed, Sep 21, 2011 at 12:46 PM, Peter Kasting <pkast...@chromium.org>wrote:
> On Wed, Sep 21, 2011 at 12:05 PM, Alexey Proskuryakov <a...@webkit.org>wrote: > >> Anyway, I'm not sure if we already agreed that mouse lock is only >> desirable in full screen. I think that the spec has the goal of enabling it >> in browser windows. >> > > Indeed, this is explicitly a use case we want to allow. It's reasonable to > want to play many mouse-lock-requiring games (Quake, Starcraft, etc.) in > non-fullscreen mode, e.g. so one can still keep some other critical display > open elsewhere on the screen. > > PK > True, although there are still questions about how the user experience will work for non-fullscreen. I think we only feel confident that we have a decent fullscreen solution at this point, and the plan was to restrict the initial implementation to fullscreen mode for that reason. -Darin
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