In RenderBlockLineLayout.cpp, I'm trying to read face of the font from pointer 
to a structure named f below:

RenderText* t = toRenderText(o);

const Font& f = t->style(firstLine)->font();


the data I need exist in:

f.m_fontlist.m_ptr->m_cachePrimarySimpleFontData->m_platformData.m_face

I have tried all the ways I could think of but either I got errors when adding 
headers to the above file or couldn't read the face value or the m_ptr being 
private.

Can you please show me a way to reach there? It might be my lack of knowledge 
of C++

 
Soheil Servati Beiragh
PhD Candidate, ECE Department,

Research Center for Integrated Microsystems,
University of Windsor.
Room 268 Essex Hall
401 Sunset Avenue
Windsor, Ontario
Canada, N9B 3P4
Phone: 519-253-3000 Ext 3396
Email: [email protected]
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