Hi Emil and Levi,

I have a question to sub pixels from the SVG point of view.

Right now a lot of content on renderers and also in RenderStyle uses 
LayoutPoint, LayoutSize, LayoutRect, Length… and so on. How would LayoutUnit 
deal with SVG's "float system"? Your Wiki says that SVG's float system stays 
unchanged. I assume that you mean that the source code of the SVG 
implementation will stay float based and not move to LayoutUnit. Is that 
correct?

So my question is, if we use code of renderers or RenderStyle that would work 
on LayoutUnits, would we still be confronted with rounding to fixed point 
units? Or can LayoutUnit deal floats than? In SVG we would still like to have 
float based results, not rounded to fixed point, even if it is better than 
integer. This would be interesting for supporting 'transform-origin' and other 
CSS features in SVG. Maybe it is just a misunderstanding from me. Thanks for 
any clarification.

Greetings,
Dirk
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