[Bringing John Lehner from the iTunes team into the discussion]

Last I knew, the iTunes team uses fibers.  IIRC, the thread they use to call 
into WebKit/JSC only has one fiber, other parts of the app use multiple fibers 
on one thread but don’t have JS objects active in those threads / fibers.

John, have things changed for iTunes on Windows such that we can eliminate 
support for fibers?

- Michael

> On Dec 5, 2017, at 10:16 AM, Ryosuke Niwa <rn...@webkit.org> wrote:
> 
> Yeah, I don't think there is much need to support fibers. With features like 
> web workers, supporting fibers doesn't make much sense.
> 
> - R. Niwa
> 
> On Tue, Dec 5, 2017 at 9:44 AM, Yusuke SUZUKI <utatane....@gmail.com 
> <mailto:utatane....@gmail.com>> wrote:
> Hi, Webkittens,
> 
> I would like to make sure OR declare that WebKit does not support Windows 
> fibers.
> While fiber related functions are used in WTF, I believe that it is because 
> fiber local storage (FLS) can have destructors. And it is not intended to 
> support fibers explicitly.
> 
> Actually, I believe the current WebKit does not work well with Windows fibers 
> right now.
> For example, our JSC GC is conservative for stack and registers. It means 
> that GC needs to scan stack and registers to gather conservative roots. But 
> if your fiber is not executed at that time, JSC GC will miss to scan the 
> stack and registers of those inactive fibers. As a result, managed objects 
> will be collected if it is only referenced from the roots in the inactive 
> fibers.
> 
> And I think we can potentially improve performance of our TLS by using 
> thread_local implementation in VC++ instead of using FLS. FLS is slow and it 
> causes some problems[1]. I'm not sure the performance characteristics and 
> implementation details of thread_local in VC++, but it's worth checking.
> 
> So, I think we should not support Windows fibers. I would like to hear 
> opinions about it.
> 
> [1]: https://bugs.webkit.org/show_bug.cgi?id=146448 
> <https://bugs.webkit.org/show_bug.cgi?id=146448>
> 
> Best regards,
> Yusuke Suzuki
> 
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