This is a great idea!

- Joe

> On Jan 13, 2020, at 5:52 PM, Yusuke Suzuki <> wrote:
> Hello WebKittens,
> I recently striped 830KB binary size in WebKit just by using a work-around.
> This email describes what happened so far, to prevent from happening again.
> ## Problem
> When C/C++ struct/class is included in field types and method types in 
> Objective-C, Objective-C compiler puts type-enconding-string which gathers 
> type information one-leve deep for C/C++ struct/class if
> 1. The type is a pointer to C/C++ struct/class
> 2. The type is a value of C/C++ struct/class
> 3. The type is a reference to C/C++ struct/class
> However, our WebKit C/C++ struct/class is typically very complex type using a 
> lot of templates. Unfortunately, Objective-C compiler includes expanded 
> template definition as a string and adds it as a type-enconding-string into 
> the release binary!
> For example, 
> <> is removing JSC::VM& from 
> Objective-C signature, and it reduces 200KB binary size!
> Another example is 
> <>, which removes a lot of 
> WebCore::WebView* etc. from Objective-C method signature, and reduces 630KB 
> binary.
> ## Solution for now
> We can purge type-encoding-string if we use Objective-C NS_DIRECT feature 
> (which makes Objective-C function as C function calling convention, removing 
> metadata).
> However, this does not work universally: with NS_DIRECT, Objective-C override 
> does not work. This means we need to be extra-careful when using it.
> So, as a simple, but effective work-around, in the above patch, we introduced 
> NakedRef<T> / NakedPtr<T>. This is basically raw pointer / raw reference to 
> T, with a wrapper class.
> This leverages the behavior of Objective-C compiler’s mechanism “one-level 
> deep type information collection”. Since NakedRef<T> / NakedPtr<T> introduces 
> one-level deep field,
> Objective-C compiler does not collect the type information of T if 
> NakedPtr<T> is included in the fields / signatures, while the compiler 
> collects information when T* is used.
> So, if you are using T& / T* C/C++ struct/class in Objective-C, let’s convert 
> it to NakedRef<T> / NakedPtr<T>. Then you could save much binary size 
> immediately without causing any performance problem.
> ## Future work
> We would like to avoid including such types accidentally in Objective-C. We 
> should introduce build-time hook script which detects such a thing.
> I uploaded the PoC script in 
> <>, and I’m personally planning 
> to introduce such a hook into a part of build process.
> -Yusuke
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