Hi, my Igalia colleague Žan Doberšek and myself worked on the implementation of WebVR1.1 some time ago. We used the OpenVR library to implement the required platform interfaces. We managed to implement the whole API although the stereo rendering part was mostly stubs. WebVR1.1 was shipped in some VR browsers but quickly became deprecated as all the efforts were moved to the development of the WebXR API.
It was never shipped in any WebKit port, actually it was only buildable for GTK and WPE ports AFAIK. The fact that it's an unshipped deprecated API along with the current lack of interest/time to maintain it (actually it became a maintenance burden) lead us to the decision of removing it from the tree. The patch[1] has just landed. Does it mean that VR (XR) is not interesting for the WebKit project? Personally I don't think so, but I'd focus any future effort on WebXR, a more mature API which BTW fits very well with the OpenXR standarization effort from Khronos. BR [1] https://bugs.webkit.org/show_bug.cgi?id=206739 _______________________________________________ webkit-dev mailing list webkit-dev@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-dev