Hello All,

I have been working on WAPUniverse (http://www.wapuniverse.com/), a PalmOS
Mobile Internet Browser, for the last 2.5 to 3 years. During the process I
have gotten to understand C (and I have actually used WAPUniverse to teach
myself C). I feel pretty comfortable about C, but unfortunately,
WAPUniverse's parsing and rendering engine is beginning to become dated, and
I am not sure that it can support CSS without a lot of work. That is why I
want to port the Apple WebKit over to the PalmOS. I have very little (if
any) C++ skills, but I can learn those (like I did with C), I have worked a
little bit with ARMlets and understand that and I am pretty familiar with
the GCC build environment (at least for building Palm apps), so I will be
using that.

My question is, where should I start with porting Apple's WebKit (or Nokia's
version of the WebCore and JavaScriptCore, at least)? What things should I
look out for and what things should I know? I would probably want to make
the port ARM native as to get as much performance as possible.

Also, would anybody be interested in helping?

Thanks,
Donald C. Kirker


_______________________________________________
webkit-dev mailing list
[email protected]
http://www.opendarwin.org/mailman/listinfo/webkit-dev

Reply via email to